Overall, these changes are excellent and a great step in the right direction. Something we've all been waiting a long time for. We probably won't get anymore changes until mod 16 at least but I will definitely be looking forward to them. Tyvm and keep up the good work @"balanced#2849"
I like the increase to the base damage of killing flames but I do agree with @"jaime4312#3760" . At 25% HP its usually much easier to burn compared to the beginning of the fight as most dps usually have feats that let them deal more damage as the targets HP diminishes. Maybe change it so that we sacrifice 25% of our HP and…
I think the values should be reevaluated for the rad rewards, considering that an epic temple of the spider give 2500 rad with a 100k refinement limit is ridiculous. 40 runs to cap out for the day isn't ideal. Maybe rewarded rad for kessels is fine for instance but the difficulty increase from kessels to etos should be…
@"noworries#8859" Due to not all dungeons being created equally, will a t1 dungeon like elol give the same amount of rad as etos or even FBI? etos is cool and all but i like a change in scenery at least. I do like the alternative to random queue, but if all content gives the same amount then it will be back to shores/etos…
Having the option to be able to enchant profession tools would be nice for the cost of ad, somewhat like voinblood and black ice giving additional effects like reducing the completion time or even an increased success chance for x amount of ad based on the quality of the tool and the duration of the augmentation. I really…
@naoqueroforum usually the gf is a dps spec, so usually timing it with fray and knee breaker for crushing pin :wink: voice chat usually helps with timing your buffs too
I don't think outdated content is much of a priority to the devs, fbi might not be the best to run for progression but it is fun. And thats the whole point of playing a game in the 1st place, I really like running the t3 content over the t1/2 burns. Visually, mspc is a very nice dungeon, 2nd boss is still one of my…
@chemjeff FBI might not be the latest content, but it is end game as its a step up from the earlier dungeons. That said, FBI is a stepping stone and introduction into t3 content. U mentioned that the hill climb of FBI was to toughen them up but there's no rewards, I don't see them doing much better in mspc let alone tong.
Tbh, a legendary mount is one of the last things u should spend ur ad on, getting all r13 enchantments and r14 bondings takes priority. Getting epic insignias, mythic artifacts, even unparalleled weapon enchantment. Legendary mounts are only to min max or for the speed.
> @thefiresidecat said: > I rather have one every 2-3 months, I have friends who are still gearing and need rp so I can understand the need for rp and ppl who like having them so frequently. It is wat it is, just have to make the best of it rn. > > we've all had to gear up at some point or another and even when the events…
I rather have one every 2-3 months, I have friends who are still gearing and need rp so I can understand the need for rp and ppl who like having them so frequently. It is wat it is, just have to make the best of it rn.
Wat ppl use is their choice, its not exactly hurting anyone so whatever. I rather have then fix to the hunt gear not stacking or more work towards class balance that another Nerf. If u don't like it, don't play with anyone that uses wraps. As long as I get my chest at the end, I'm happy. Edit: Or at least moderately…
I fail to see the point of running 2 op in a 5 man... Their power share doesn't stack neither do their aura of wisdom/courage. It just seems pointless to me instead of bringing a dc/mof/temp/gf instead of a healadin when u have an op already.
> @c1k4ml3kc3 said: > depends on player skill, if everyone were able to time their buffs and debuffs sure. The difference wouldn't be too big tbh, if the sw was a templock in the 2nd grp for example. > > Thank you for your answer. At least someone understands this topic. :D > > Yes, but SW isn't templock. > >…
> @c1k4ml3kc3 said: > I would prefer to have the op be a healadin in the 1st grp, having them bane the gf is a 30% damage buff if that can keep up 3 stacks consistenly. I would rather have that than slightly more power sharing, gf should be able to tank and dps with 2 dc and a healer imo. > > So in conclusion, the 1st…
> @c1k4ml3kc3 said: > @c1k4ml3kc3 yeah same power, weapons of light doesn't stack anymore so the do dc doesn't power share at all, or if the do its canceled out by the ac if they have higher power. Depending on if the op is tank or healer in the 1st grp counts too since protection has that mechanic where the get 10% of…
@c1k4ml3kc3 yeah same power, weapons of light doesn't stack anymore so the do dc doesn't power share at all, or if the do its canceled out by the ac if they have higher power. Depending on if the op is tank or healer in the 1st grp counts too since protection has that mechanic where the get 10% of their HP as power. So 2nd…
I would like a different PvP match, maybe a free for all match sort of like king of the hill or whatever that game is called, whoever has the crown earns point over time whoever reaches 1k points 1st wins. i would love for an in game PvP event where it keeps track of players similar to the leaderboards, at the end rewards…
Unfortunately u are in the minority, I don't believe u should be able to run 5 dps in T3 dungeons. Also gimping ur character by taking off gear/enchants just makes the work u poured into ur character a pointless effort. U don't have to play a mof, I've run with cw as long as they are the 1st ones to pm or post in alliance.…
> @dairyzeus said: > Could rework tac capstone so that using a daily power increases the potency of ur buffs/rebuffs by equal to half of ur unbuffed deflection chance for a set amount of time. A passive effect could be run speed or an extra debuff for marked targets or deflection severity something like that or none at…
Could rework tac capstone so that using a daily power increases the potency of ur buffs/rebuffs by equal to half of ur unbuffed deflection chance for a set amount of time. A passive effect could be run speed or an extra debuff for marked targets or deflection severity something like that or none at allall but run speed is…
Or Have an option to use ad to make the item account bound and transferable, like how u can reset feats/boons for ad or upgrade companions. Need more ad sinks and when we get bored of one character it wasn't a wasted effort.
They're keeping elven gear for salvage purposes, using it is fine but if u use the seals u get from epics u can buy better gear. Mod 14 u can get primal gear/rings/weaponsweapons, no point in updating outdated gear.
Some things aren't doubled, I don't remember off the top of my head but I don't think the various marks of potency are doubled or bonding stones/weapon/armor enchantments.
Idk if the rad is gonna be account wide but the 1st run bonus is account wide so no point running multiple characters through random queues. U can put ad into the shared bank in 14 so anything u refine can just be stored.