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drumon88 Arc User

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  • We've been reporting this consistently since Preview, why are we just now getting an acknowledgement on this? We're looking at 2 months from launch and over 3 months since first report before a fix, and nearly that in acknowledgement time. That's pretty terrible. And in the same vein the Mountaineer set STILL isn't in the…
  • Well, I dun goof'd on the kenku archer. Must've gotten off by a line when looking at the spreadsheet. I was specifically avoiding the raptor because it's a bug, not WAI, and subject to change (eventually). I'm using the baby bear on an alt and I'm 99.9% positive I have much much better uptime than the supposed ICD would…
  • Part of the reason Barbs aren't good tanks is because all of our taunt mechanics don't actually taunt. They're broken. They've BEEN broken since release, and no word what-so-ever on them getting fixed. Which means once we lose aggro (a separate issue), we CANNOT get it back. Now. As to why we lose aggro to start with: AoE…
  • The new artifact gear was SUPPOSED to be better than Orcus/Lostmauth set. And if they ever get around to fixing the bugged AP generation, it very well might end up that way. But that's probably a ways off, since that particular bug's been getting reported nearly daily for 3 months (since 1st week of Preview) and was…
  • Then that ICD has been nonfunctional for quite some time. I routinely see 2-3 procs per second and have been for a long time.
  • Right now, in endgame gear, an augment is the clear winner. Period. The sheer amount of extra power you can get out of an augment is insane, 20-40k more than a striker companion. For example, I have a legendary air archon at max level, with 15% bolster. This gives me about 112k total power in YP. If I swap to my Epic…
  • Missing 2 offensive slots does hurt us but not as badly as people think. Everyone else: * offense: 8k power (legendary deepcrow hatchling) + 4k power and 2k arpen (kenku archer) + 4k power and 2k CA (mercenary) * defense: 4% crit sev and 8k CA (baby bear) * utility: 5% power (alpha compy) Barbs: * offense: 8k power…
  • I'll believe it when I see it.
  • The big bone golems in the second wave hit like freight trains. Easily 1-shotting my LOMM-capable SW with their AoE. Those two golems probably account for 70% of the deaths in this skirmish.
  • That's more than twice as much damage as my two damaging artifacts do. I'm averaging in the 8k range with Orcus shard and Trobriand's Ring.
  • I hadn't actually noticed whether IBS misses more frequently when there's a difference in terrain, but it most certainly will miss a totally stationary target on totally flat ground on occasion. Easiest to notice when fighting a Remorhaz boss in either Illusionist's Gambit or MEs--it's a huge boss mob that CANNOT move, in…
  • There COULD be, but considering this is a paid perk and not standard gameplay available to everybody there SHOULD NOT be.
  • So I'm assuming the Live patch next week will actually be a big, well-tested one that fixes a lot of the really grievous bugs without breaking a whole bunch of new things? Lol, who am I kidding?
  • I can't speak to Fighter in particular but all powers, feats, and abilities that are supposed to put Barbarians at the top of the threat list do not. They do not seem to move our threat gauge at all, they most certainly don't strip aggro off anybody, and if you die or otherwise get your threat reset (going out of sight or…
  • Companion effectiveness/stats are already tied to companion level, companion quality simply raises the level cap. A purple companion at level 1 will have significantly lower stats than a green companion at level 25, for example. This indirectly effects bolster. I do agree that the current setup with Bolster feels like a…
  • > @"pariswinters#7118" said: > so this mod has been live for like a month now.... > been doing a few group dungeons here and there.... > i play every class as well... > > My general consensus is that wizard is overpowered, and is top dps now...... > warlock is #2 > ranger is #3 > rogue is #4 > arbiter cleric is #5 >…
  • > @"pariswinters#7118" said: > Do you have to run with runes to get the 1000 ilvl pieces? Those are the only ones I haven't seen. Oh, and the main hand :-) > > you get the 1000 IL items from running with runes while having the enhanced resonator to get the runey things you trade to that goblin Zok under the stairs....its…
  • > @"pariswinters#7118" said: > wow, that sucks, everytime i've contacted support they have been super nice and super helpful.... I've had 3 interactions with PWE staff in regards to Zen issues and all of them have been excellent. They're polite, willing to help, and actually able to help. I've had 4 with Cryptic staff…
  • > @"pariswinters#7118" said: > cleric doesn't have any shield or temp hp powers.....hallowed ground? 10% dmg mitigation???? > the warlock dmg link power absorbs 25% of the teams incoming dmg. > paladin is the one with temp hp and shields Hmm that's right, sorry. I have a cleric, she's at 80, but what I have done is DPS.…
  • > @yperkeimenos said: > Welcome to Neverwinter mate, enjoy your stay here while it lasts. From what i can tell you're new so at least you were spared the horror of mod 6 and the Caturday event. I'm new-ish, started at the beginning of mod14. This is not my first negative interaction with GMs or support staff, but…
  • I had, but that's kinda irrelevant since the GMs seem to be absolutely convinced there's other ways to get it and won't even entertain the thought of simply resetting the quest for me.
  • I'm up to about 250 boxes purchased across all 3 characters I've been running MEs on, have gotten exactly 1 ilvl 1k piece. For that matter I'm still sitting at 0 Alabaster.
  • Warlock AoE is good to very good. Ties Barbarian, comes close to Hunter. Is significantly (like, 200%) behind Wizard. Warlock single-target is TRASH, however, worst in the game. Highly reliant on crits (AKA, worthless in scaled content), only 1 encounter has a high magnitude (killing flames), everything else is supposed to…
  • So first it was "it's in-game and achievable WE PROMISE, you just haven't found it yet :^)", which was a lie. A bold-faced lie at that, which many people called you on. Then you ninja-patch it in, and it's broken. Then you're SILENT about it for more than 24 hours. Then you ninja-revert it. Then you're silent about THAT…
  • > @finmakin said: > Really hope that this (and HP boons) is getting fixed soon ;) Don't hold your breath. There's more serious issues than this that they've been ignoring since week 1 of preview.
  • Not fully fixed for me. 1 character was able to claim all the backlogged rewards, 2 are not.
  • Wait. So. Let me get this straight. You're fixing LITERALLY NONE of the things you claimed you were fixing in the Livestream, and you BROKE AUTO-LOOT on top of that...AND you're still gonna push this patch live? Unbelievable. Absolutely, positively unbelievable.
  • That's what everybody said after the last Preview patch before Live. Then they said it again after the Live release was completely a disaster. Then they said it again after the first week. Then they said it again after the second week. The truth is, the game is no more playable now than it was on the 23rd. Cryptic has made…
  • Yes, multiple times. No.
  • This has been a persistent bug since I started playing over a year ago. Can't even get them to acknowledge it despite frequent reports and frequent occurrences (maybe 1 in 3 votekick attempts actually pop the box up for me).