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  • This is still going on and at times makes Vallenhas unplayable. @nitocris83 any progress at fixing this?
  • I think it is hilarious that now that we have a summerfest artisan, and we can craft things, that Cryptic forgot to update the recipe for grand summer feast to the *new* nerfed food items. To make the new inferior Grand Summer Feast, you need to use the "old*, better stat-giving foods. Not quite an upgrade.
  • Yes, its been an issue since mod 21 dropped. it has been reported, but has not been responded to. At one point during insurgencies, there were 4 instances: 1,2, and 3 all had 49 people, instance 4 had 18. Lag and rubberbanding were horrific.
  • @nitocris83 many people have been having this problem since the combat rework. it has been reported, with no response. https://www.arcgames.com/en/forums/neverwinter#/discussion/1261920/why-am-i-getting-black-screen . The standard work-around is to use task manager to to end Neverwinter, then restart the game. This works,…
  • Its not a problem of lack of developers, they just fired over 40 of them when Magic came crashing down. This is pure and simple a failure to keep adequate documentation of past shall we say "learning experiences"....what we call bugs. These bugs re-appear year after year because Cryptic leadership seemingly does nothing to…
  • Same. Does not happen every time, but when it does, before anything starts to come up(various logo's and intro credits before char screen) it seems to get stuck in some loop or something where its just the black screen and a blue ring(processing info ring) for my mouse. Only way to get control back is to bring up task…
  • So another month goes by and this is still an issue. Any updates or fixes? There seems to be new mobs that acquire this particular bug after every single patch you guys perform. So is there any chance of this being fixed by mod 21? This is a mod that is supposed to improve QoL and streamline things. Besides the bard, does…
  • I have seen this too Reg1981. If you want an excellent example and to try and get a video, run the weekly quest from sharandar ep.1 Point of Contention. All of the mobs that "spawn" when you hit a certain part of the trail will spawn with speed = to the exact amount of speed you are using. If you are unmounted, the mobs…
  • Any update on this? Another month has come and gone, another episode of sharandar has been released, but this bug persists. In fact, it can be argued that it is now Worse with the release of e3, with the heavy use of the Shambling Mounds. These creatures seem to be the worst offenders, and they are everywhere in the Mire,…
  • Speaking of VoS bosses, I would be willing to wager money that if they fixed this problem, it would also fix the issue with The Prince of Frost.
  • Another month goes by and this is still a major problem for many creatures, dungeon bosses included. Is this going to be fixed? because its a very large part of gameplay. Almost every creature in sharandar that has an attack of this type(Fomorians, Hags, Cyclops, Trolls etc) are part of this. Again, i ask you to please fix…
  • 51k+ barb here. No potions used, no deaths. first try. Admittedly the mobs do more dmg now with the combat rework, but I did not find it all that hard, using some of the strategies developed in the past for this event: You can somewhat control the flow of enemies if you need a small break by leaving a single mob alive.…
  • tyvm for this info, as it is actually a dwarf paladin alt I decided to finally bring up. As ridiculous as it sounds, it worked lol. The issue is still relevant and should be fixed by Cryptic though, as this is a player created work-around to a bug in the system. @nitocris83
  • This is actually quite funny. Cryptic is just trying to cover their butts without admitting they made a mistake. This was an Accidental Activation. It was not planned. Atm their dev team is just so turned around that they activated these events accidentally. They just don't want to say/admit it, for whatever legal/ego…
  • Please fix this issue as it really hurts gameplay. The Nalfeshnee, Various Yuan-ti and their charms/fears, Scorpions in lomm etc all are now untethered to the spot where they are supposed to be "channeling" their ability, not giving us the brief instant to perform the correct mechanic and move/look away etc.…
  • During the Dragon-Turtle boss encounter in FBI, the Black Death Scorpion companion bugs out and repeatedly unsummons/resummons to the practical effect of not being able to use this companion during the fight. This bug was reported in Preview and made it to live. Please take a look at this companion.
  • @nitocris83 The improvements you made are just a drop in the bucket and seemed to do little. An extreme example of the types of issues players are having can be located in the Batiri Shaman in Soshenstar, which seem to have better damage mitigation than is possible. I brought my 51k barbarian to test. With 70% accuracy I…
  • While accuracy may be ok for changes, a good look at the bonus amounts for the all reworked masterwork items is a great idea! They are still in line with chult for the bonus's, while the rest of the stats are good.
  • To add to the off-hand weapon modification issues, the critical severity bonus does not give anything on preview, an old issue that was fixed but seems to have made it onto the new build.
  • So this was supposed to be fixed last week, according to your own words @devs . Along with with the lack of a fix for the mount upgrade tokens, you have now gone through milestone 3 completely before a fix will be implemented (tuesdays and thursdays are your days for patching). Can we please get an update here? something…
  • same issue here, and the website does not seem to want to remember me either, causing me to get a new code issued everytime, just to post/comment on the forums.
  • So another week goes by and still no fix. Since this is a limited time event, those tokens cannot be regained once lost, we can't "go back" and get them later. An escalation of the problem was due the day it was reported. It needs to be a "lets fix this now" situation.
  • 100% agreed. What an absolutely craptastic way to treat your customers. Sell you a broken product, won't refund, say wait for a fix that may or may not happen(there are bugs still waiting to be fixed from mod 16 such as envenomed bolt with a ph icon, years later). At some point, ppl will walk away in frustration, or sue…
  • Yah the companion token reward are a complete ****show right now. After not being able to claim last week because of the issues posted by others above, now when I try to buy it this week, all I get the the damned "placeholder" icon(great quality control here Cryptic) in my inventory and a message saying I have already…
  • So, just to point out that the cooldown is not working as intended. My barbarian can still switch to mighty leap(with the feat mightier leap) in battle, without incurring a cooldown at all. So if this is the case, and the cooldown does not effect this ability when it should, it cannot be WAI. So more investigation by the…
  • Hey this is still a freaking problem in october 2020. any plans on fixing it EVER?
  • @reg1981 My group was doing the same thing at the same time. Definitely a good addition to the game, really allows for players who are ready for Master to learn the mechanics in a more forgiving environment. Plus it also allows those who are not usually able to join in high end alliance events (tomm, master zariel) to join…
  • So just to throw another wrinkle into the situation, and to show there is still a bug here; I found something weird. As my barbarian I can still switch to the power Mighty Leap(with the corresponding feat) while in combat without incurring a 10 second cooldown on the power. I can use both the first and second jumps(if the…
  • I am able to claim both the honey badger, and the chultan tiger as account reclaims now. if you both bought those from the zen store, you should be able to see them in the store as purchaceable, but free.