Mod 10 seems to think boxes inside boxes are a good idea, so I have a simpler solution. Since most loot is garbage anyways, just do away with loot all together. Bosses can drop keys or boxes. Boxes that also contain keys and/or boxes. Just keys and boxes, all the way down.
After this change, Neverwinter is probably the only game on the market where you come away from running content worse off than you were before you ran it. 25,000 AD investment for a 5,000 AD return. Kudos, that has to be some sort of precedent. You are LITERALLY better off not playing the game. Meanwhile, in any of your…
They won't listen. The Mod 6 mentality has sailed already; they learned nothing. They just managed to hide it for a few months. I'm sorry if you fell in love with the game Mod 1-5; that game is done and buried now. We are living in a post Mod 6 world where cash is king. They are set on bleeding players dry at this point.…
They don't need us to tell them; they need to play their own game to see all that's wrong currently. They should start a Let's Play series, so we can watch their progression. Start at level 1, progress to unlock all their boons and complete FBI on a standard MMO amount of money (1500 or 2000 Zen a month) and 3-4 hours a…
With their current direction I'm surprised they haven't tried to monetize the PS4 login with some more RNG; 100 Zen for five attempts to login with a 10% success rate.
Mod 1-5 monetization: Play and have fun, if you spend money you'll get neat shinies! Mod 6+ monetization: Play, but if you want to have fun, you have to spend money! Frankly it's typical pusher behavior. They drew in a core group, got them hooked for cheap, then once they were invested slowly escalated costs on the…
"Another key area for us is communication with our community. We are looking at additional ways to show our progress or create direct lines of communication back to our players whether it be through additional dev blogs or in-game activities. We will be working on a way to give the community a clearer picture of what we…
This isn't just about the keys. This is a culmination of every decision made with no regards to the player. We said "No more HE's", so you gave us more HE's. We said "No more empowerment mechanics", so you gave us more empowerable armor. We said "Fix inventory issues" so you gave us 100 new types of fish and brand new RP…
This is only an issue now (7 mods later) because of the three chests needed for RP in Storvald. It's a cash grab, pure and simple - a pretty transparent and sleazy one, at that. Cryptic had many more pressing issues to address if they were in the "bug" fixing mood - or they could have addressed some basic QoL issues, like…
We had to wait five days for an official response after Gateway unexpectedly came down. I wouldn't hold your breath waiting for a response on this issue.
Since we won't be able to decline to use the key purchased with Zen to obtain crappy loot, I suppose we can just decline to buy any more Zen instead. Let us know how that works out for your bottom line, Cryptic.
Am I the only one that finds Pathfinder's Action to be underwhelming even with the deflection chance corrected? At rank 4, Aspect of the Lone Wolf gives you a constant 20% deflection and 30% deflection intermittently. At rank 4, Pathfinder's Action gives you 20% deflection intermittently and 24% run speed intermittently.…
:/ This entire re-tuning process has been disheartening. While I admire @amenar and team for the effort they have put in, they have gone about this the entirely wrong way. Trapper is the least broken of the trees right now, based on both their data and the player meta data. It makes no sense at all to start disrupting…