IMO instigate bind on Need. You hit need and win it is bound to you. That way it cannot go to AH. Maybe go one step further and make said bound item be worth the default 22c to vendor making it pointless to need unless you really do. I know the issues here are you cant see the stats of an item that is not identified yet…
I only use repel when / if mobs reach me or spawn near me. It is my oh <font color="orange">HAMSTER</font> button. I dont spam it and if i can i push them towards the boss / primary mob. Issue is as you add points into the skill the damage goes up but so does the range of the push. I am sorry if i cause tanks any grief but…