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asterdahl Cryptic Developer

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asterdahl
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  • Feedback about feats changes. Overall changes in feats looks interesting. But some mechanics of vanguard are not logical and should be tuned a bit in my opinion. I. Feat [Critical Deflection] looks not logical. Vanguard is supposed to be tank…
  • > @pyc87 said: > What is a "QOL"? "Quality of life". In this case making things a little easier for the tank @gripnir78 Wouldn't adding the old threatening Rush mark to M16 enforced threat give almost the same effect? Of course, it w…
  • I apologize for how long Dig In has languished on preview, and hope you'll take the time to test out these changes once they're on preview. With the announced April 23rd release of Undermountain in mind, I have to ask if there is any reason at al…
  • Greetings everyone. As I indicated in my previous post, I had to step away from the forums as we closed in on the final release candidate, there simply weren't enough calendar hours remaining to hit all the remaining feedback items and bugs while al…
  • Hi @asterdahl , you said this on the cleric threat: "keep in mind that players can dodge out and back in without losing out on a significant amount of healing." I just wanna remind you that Blade master doesn't have Iframes on the dodge, we used to …
  • The dev responsible for barb is busy bug fixing, he is also responsible for more classes, this changes are not final and they can (and most likely will) be changed even after the release. …
  • Hey everyone! During our livestream today some of you were asking if I was still alive due to my sluggish responses recently and I just wanted to update you all that I am still very much alive, but that I have been devoting all of the evening time I…
  • I truly belief no on from the dev team plays a dungoen like tong or cradle or even eLoL on the PTR. And i truly believe the devs give a hamster about how the com struggles in the dungeons. We have had multiple teams continually playing dungeons a…
  • With the recent changes barb is now getting smashed in dps by both rangers and wizards. They are putting out more than double the dps. Testing is being done with 24k IL characters. Multiple builds and rotations tested There will be DPS adjustment…
  • I’ve done it. If I wasn’t working so hard in real life I would. I’ll see if one of my guild mates will do it for me. Objectively though if you can’t see the problems in his rotation, then you are still playing a gwf, not a barb. So you can't prov…
  • Relentless Slash At-Will doesn't perform its full animation when attacking multiple enemies and it continuously resets. I apologize for the egregious animation issues that were occurring over the last few weeks on preview. We identified a number…
  • While I'm basically on-board with the change to the way our EHP is weighted, the reduction in total stamina would seem to create more pressure for abilities that restore stamina... Is that something you'd consider adding to any of our at-wills? It…
  • Bloodletter/Bloodspiller healing/Dmg effect is effected by enchantment dmg in two different ways. Healing effect if Vorpal hits first Healing effect if Bloodletter hits first Dmg effect with Bloodspiller with WE's Thank you for the report, I…
  • Hi asterdhal, I just had a couple things to mention, most of which is covered but I wanted to reiterate. I love the idea of blood spilled but it’s literally killing us in its current form. So umm maybe cap the damage at 50% current health? Al…
  • However, what has me mixed is that it seems to be doing pretty much all of my damage. These measurements must be taken with a grain of salt. The performance of a class hitting stationary targets that doesn't fight back hardly represents the beha…
  • @asterdahl here is some feedback. 1) Maybe its me, but soloing ESOT is harder at the boss if not impossible. Before I could always sprint out of the way of the bosses attacks, now I seem very slow. Movement for the class seems stiff and not as flui…
  • Again, i repeat the Point of using the Shared Powers is to adjust them to be used for Blademaster's Tool kit, and it can be said the same for the Sentinel's Tool kit. Choice A and B shouldn't be opposite to eachother, it should be 2 choices for the…
  • Greetings everyone. As I indicated in my previous post, I had to step away from the forums as we closed in on the final release candidate, there simply weren't enough calendar hours remaining to hit all the remaining feedback items and bugs while al…
  • VERY sad to see that Heavy Sun has been replaced. Arbiter damage powers in groups *must* always be Searing Javelin and Daunting Light, and I have never been a fan of Daunting Light... less so now that if I want to DPS, it's my only option. The syner…
  • Even if they aren't amazing, he at least listened to how much we hated the power combination feats locking down our powers. I think they're a definite improvement. Glad to hear you're enjoying some of the feat changes. Even if I don't end up imple…
  • @asterdahl I like this new stuff I'm seeing. Some of this looks really interesting. This is WAY, WAY better than where we were at 5 weeks ago. I'm still kinda bummed about the disparity in how buffs were purged, but you've worked really hard on cle…
  • @alfalolz Arbiter isnt a supporter. It should be a dps. That lock lock was specced for healing as in soulweaver specc. Personaly i havnt tested pvp yet but the comparison there is inaccurate Well, tell me then how come being an Arbiter w…
  • Save us clerics @asterdahl I have faith in you Apologies for leaving you all in the dark for so long (insert flashlight joke here.) I do hope you'll find some things to like in this week's feat adjustments.
  • Hey everyone! During our livestream today some of you were asking if I was still alive due to my sluggish responses recently and I just wanted to update you all that I am still very much alive, but that I have been devoting all of the evening time I…
  • > @vorphied said: > > - Flame Strike losing its knock-up is unfortunate, because it was just fun. Shucks Flame Strike is my favorite Cleric power!!! Please consider returning the knock-up. I love it and I'm sure other Clerics do as we…
  • If the answer for devout to do well in solo content is to run a feat that gives them 20% bonus damage when solo i am going to scream in frustration. once arbiters get their damage boosted they will be in a fine place. I guess balancing them for dam…
  • If the answer for devout to do well in solo content is to run a feat that gives them 20% bonus damage when solo i am going to scream in frustration. once arbiters get their damage boosted they will be in a fine place. I guess balancing them for dam…
  • Tried devout a bit last night.....soothing light is about 25% the heal it needs to be to actually be useful. Mine heals for 1,000 and critical hits for 2,000....useless when mobs are hitting for 200-500k. Seems it may be ok for low level, but unfort…
  • @schietindebux I haven't done any more testing as most pvpers right now think that, in the current state of things, pvp will be dead next mod. No one has any incentive to really play on preview for that reason. I did log on a few days ago just to se…
  • The dps of the devout has be good enough that it run solo content fairly easily, so its output should not be too far behind the dps. I disagree. Devout should just barely be able to handle the solo content, and only by focusing on self-healing…