In my first postnext the patch I forgot to mention Cold Iron Warrior and how weak this companion is, it doesn't even seem that there has been any change in him compared to his own pre - patch. The Wererat Thief that can be bought with seals should probably do a lot more damage than the CIW.
Some teammates really improved their performance but there are some who still have problems. Ice Sprite appears to be a very viable dps as well as the two Blades; Kavatos, Soradiel - and the 2 types of Zariel, I think they have the same powers - have had a significant improvement and can be used; Siege Master has good dps…
I'll tell you a cool equation, you spend a few million AD and buy a Succubus to build aoe and a few more ad million and buy a Pseudodragon, build your character without any sense and be the top dps. About the pokemons full of steroids and that already have the advantage of causing damage and generating combat advantage,…
The problem with augmentation teammates is that contrary to what the Developer posted at the time of the changes where they promised they would be competitive with the attacker teammates, they are pretty much useless. The new changes are yet to be released, even so don't expect this type of companion to be usable, mainly…
Maybe it would be easy if the ability to exchange enchants and insignias was easy in the game. My characters' builds were assembled in the rework and I even have some difficulty updating them per module. With the new module approaching, I will already have to change 7 insignias (all for mythical) from the GWF, in addition…
About changing the status of companions from increase to % I do not agree. Both in my GF Tank and in my GWF I use this type of companion for the simple fact of activating the FEATs that have damage reduction gain for the GF and damage gain for the GWF. These FEAT's are super hard to get, especially in the case of GWF using…
So much discussion about pokemons and nothing about classes. As if there was anyone naive here who didn't know that there will be a new BIS like Fire Archon, Tiger, Xuna, etc... and that in 1 or 2 modules it will be balanced because somehow it had some bug that went unnoticed.
My suggestion would be that Power be replaced by Critical Strike, since Critical Severity is not an option due to the skill that already delivers 10% of this attribute during Rage (which is another problem for me =) ).
Currently there is a big problem with this feat and it is in what the meta of the game has been asking for the end game and the name of this problem is called Tamed Velociraptor. It is impossible to reach power cap without losing a lot of % of it, even ignoring the box and boons. An urgent change is needed in this feat!
When I mentioned bleeding, it was for GWF action and I never mentioned anything like that to GF. I think both classes have a lot of ST damage, but are weak in AOE.When I mentioned bleeding, it was for GWF action and I never mentioned anything like that to GF. I think both classes have a lot of ST damage, but are weak in…
I don't think the cited classes are in such a depressing state as described here in this thread. I think that the devs have been trying to make balances through equipment, but that most of the time it is not understood by the players. I'm going to mention the boot of the Dragon Hunters, it gives +5% damage with a penalty…
So much drama in a single post. It must be very difficult to move to the edges when you have a red circle in CoK. This same mechanic exists in SVA and I bet players like you ignore it. Instead of wasting 2 hours trying to figure out what to do in which situation, you stop and open youtube, there are guides to all the…
GWF's IBS should go back to doing area damage as it was pre mod 16 like Onslaught is an area Frenzy. Maybe a buff on Roar and Not So Fast would also help. The other powers like Battle Fury and Hidden Daggers were already made not to be used because they are so pathetic.
I can't remember another event that made me pay as much attention as this one. Yes, I would also like him to return, even if without the books or artifact set as prizes. As you described, the event emotion with time, deaths and other modifiers was a lot of fun!
I'll try to be as clear as possible, Ice Terrain didn't need to gain magnitude, but the cd reduction that I had already described in this post. In groups where the DPS has very high damage, you don't perform the aoe rotation as desired, as it lacks Ice Terrain due to its long cd.
@eugeeco I just want fairness. I know the class deserves improvement, but making pointless comparisons doesn't help much. In my st rotation I start with Arcane Conduit and then with Ray of Enfeeblement + 2 encounters. How much buff Magic Missile does this get? Also remember the synergy of this at-will with the weapon…
@eugeeco Comparing the at will of a class that isn't specialized in this to one that is doesn't seem sensible. There are always options for buffs via companions and equipment for any type of power. The problem is that some focus on only 1 of these types.
+10% damage to arcanist powers would be a very good thing, but what I would really like is for it to reduce the ice terrain cd by 3 seconds, this would directly improve the aoe damage of the class and help with rotation. Someone with a lot of wisdom once explained to me that when a power has a difference of more than 3…
I thought that the topic was directed to the question of the prizes obtained at the end of a challenge having insignificant values that do not gratify the player for executing them and how to make them attractive from a perspective of reducing their quantity or availability in the market. The thread also reminded me that…
You are also not seeing what the game is proposing in relation to multi builds and how difficult it is to keep up with it. I recently did a build on Rainer's excellent program for my GF tank focusing on stamina restoration via recharge speed and at will, to update my build that was made when Sharandar's module came out, I…
The fact that it is a dungeon that requires 70 is already a sign of being a challenge that few have tried to venture. Do I need to have run the campaign to be able to test in the preview?
For my final consideration, I find it quite strange to win something that in the end is worthless. I think that's one of the reasons why I'm playing a lot less. Refine ad, buy insignia in the market, run rc, run legacy quests on some character and that's it, this is my script for the day. When in a good mood and free time,…
Well, I believe in the diversity of builds, but there are companions that have bonuses that are terrible even for new players. As there are always new companions being released or new players who need a lot of these tokens, the price of companion tokens would hardly go down.
One more problem for CoDG, who already had the problems of invisible red zones, the claw that kills you in the push pull, the teammates that fall off the platform and don't return. I bet if you search, more appears =/
I wish the game had a function equal or similar to this: https://www.youtube.com/watch?v=flLahwS4kS4 With translations in the game's languages, it would be much easier to communicate with players in other languages. Some examples of available messages would be: be close, stay away, artifacts and mounts.
Good arguments, but I prefer RTQ to continue. You cited SVA as an example. If there was an RC mode for trials, I bet many would fail at this content. Players ignore the personal red zone and make everyone close to them take damage from impact and ice dot (which is super nerfed). But the same player who ignores this…
That's not such a problem, believe me, I didn't have the ring and I can easily keep 10 stacks of the Serene helmet in ST. For the best use of the helmet that gives 7.5% of acc that you buy via seal or if you have space to allow you to use the professional helmet, this is perhaps the most recommended.There is still the…
First congratulations for the great writing that was put in the Developer post. What caught my attention the most was exactly the part of having players with not very solid constructions, which, because they had the ring, were more effective in causing damage than players like me who do, hahahahaha. I was happy when I was…
Someone told me that this ring gives something around 600 extra magnitude when proc. To give you an idea, in every rotation of my Wizard there is not an encounter power of this magnitude. I really had no interest in grinding this ring, but I felt that those who did should not be punished, and they weren't, all I saw was a…
How this topic came at the right time. I no longer know what to do with so much HAMSTER piled up in my alt bags. Companions with a price of 1 ad in AH, remembering the time when it launched the chult and it rained Batiri everywhere, since 90% of the players non-stop farmed the newly released Skirmish.