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  • I still think the great change need to be in GW. I stopped to use it, to use CS instead. The last hit really annoying me.
  • Any news about class balance? GW with last hit of 1 sec, or less, or better turn GW in a single hit (will be like Frenzy from Barbies 75 mag difference). @"joebot#9387" any word about it?
  • I agree with rework in class, but second boss it's easy, just mechanics. We need a rework mainly in GW, stupid last hit. And ITF give something useful. But, as said before if you has problems with vengeance use the feat. 5 vengeance per critical hit.
  • Nice devs, you just did nothing with GF dps. Just copy / paste the last change you made on it.
  • @"joebot#9387" , @"noworries#8859" any news about fighter? Or the changes will be those already listed here? - There was no decrease in time to cast last hit in Griffon's Wrath! Almost 2 sec to cast till back to battle (pls take off this stupid animation) - Onlaught of at will? still with 35 of magnitude Here a video from…
  • @"joebot#9387" How are you? So I saw the post https://www.arcgames.com/en/games/neverwinter/news/detail/11455853-developer-blog%3A-avernus-class-balance and they said that Dreadnought will be the focus to be more competitive, but the only thing you say there was Anvil + Feat, nothing more. Will be more changes? Any news…
  • So just CS and Anvil changes are useful. No changes in casting at Wills, or useful encounters. @"joebot#9387" any news about a super useful change for now?
  • Thanks for you feedback @"joebot#9387" but, if we compare with the changes in magnitude and 'be useful' that changes you said are nothing. It's weid because the Barb changes increase magnitude in some useful encounters (Bloodletter + Feat and Frenzy), and they have more magnitude than we have in our main encounters Anvil +…
  • And no answers or comments from devs in this topic. A lot of good comments and feedbacks, but no feedback from cryptics devs. @"joebot#9387" are you there?
  • @rjc9000 I just cite the new magnitude that "hamsterhero99#6999" propose. But at preview still 135 mag, was my mistake sorry don't specify that. We have no difference in magnitude, except for Commander's 'till now. Thanks @rjc9000 I'll correct on the previous post.
  • Fighters are the weakest dps in game, and it will be for a long time (if not improve some changes). At-will Need urgent to increase damage from Cleave (at least 45/50 mag) At-will when using shield increase +15 mag for all Reave at least 70 mag (its the only good option to use with Heavy Slash, and its slow and now…
  • Neverwinter just want all Fighters plays as tank. DPS fighter is a joke for now, yeah we have high magnitude in one encounter (Griffon's), but others encounters and our at-will (except Heavy Slash) are weak and slow. So, NW is doing a bad joking with us.They really want us as tanks and only tanks.
  • @mithrosnomore you need to talk with Nipsy, the Bard (black cat) in protector enclave near to elemental tree. And done.
  • It's just RNG. I think the drop now is bigger than in the beginning of mod16, to my main (now alt) I spent 2 weeks to get the full set, main and off hand. However to my alts (in begnning of mod 17) I got in 2 days.
  • Hey @nitocris83, I have some questions about o ToO: GR. Will I be able to get the Fabled Chapters for each ToO (one for each ToO in this season)? And, will be necessary 135 coins to earn one? Or the quantities will change too? This is my second one, the previous one I couldn't finalize. Thanks so much.
  • First of all, you need complete the campaign (finish ManyCoins). To finish AI I asked some guild friends to help me, I just ran in private and done, two of my char have AI done. Do that, ask for someone to help, a lot of people need do that too. PS: ManyCoins its not so hard if you have one healer and 4 dps.