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  • Quitt game, VIP run out month before. There is no indicator for any good decisions. All I read are poorly implemented bandaid fixes to major problems. This lasts for too long now, I talk about years. Have fun. This company definitely focuses on other things than NWO.
  • this doesn't solve anything, low level band aid fixes, have fun with the game, maybe I come back in 2022
  • Actually the healing that pally spreads is not done by himself to some degree but by a another healer or a healing stone, throwing big heals on that tank and it follows the same abilities a pally could use before mod 16. There were feats and builds doing similar stuff as far as I remember. When I recognize that a pally…
  • I also did recognize a significant difference when running downscaled dungeons on my healer, some things might be crappy scaling or simply bugged, many player stopped mentioning bugs since the ammount of bugs is so large , most of those bugs don't get touched in a year, maybe never will. Beside that I can run every content…
  • @mongol69 The class is build for player with selfpunishing tendencies, no matter what you do you allways suffer from the choice you made. A fundamental rework or a complete deletion of the path/class might solve the problem, small fixes won't help any more. Honestly, I barely play the class any more, since every time I do…
  • This is somehow symbolic for the fact that devs or the ones who are giving feedback live on another planet and are not at all in touch with their own game. The only groups who run rainbow-setups inside tomm are trainee- runs, far away from absolving the trial. Aside that you find 100% CW/Tr/Hunter and there is literally…
  • Agreed, this is one of the most urgent changes this game is in need of actually :)
  • @mcfob agreed 100%, same problem here, no fotm class active and only very small incentive to spend AD Zen into CW/TR/Hunter from zero to BIS, actually this is the first time I even stopped renewing VIP... a bit on the jump like many player. I did several runs with my Oathkeeper allready and the reason why my and maybe…
  • Bluette Pub for striker, Polarbear cup for Healer. On my Dreadnaught I run a Black Death Scorpion as active companion, spending 100% combat Advantage on singel targets, wich is a decent buff for you and for the hole group, since that comapnion spends CA for all yur teammates too even though the stats you get from active…
  • 2-3 years. I have no valid statistic, but that's about the average time it takes empirically, including the constant switch of responsible dev ... responsible actually in a negative way tbh.
  • For solo play and trash you feel more powerful like all classes that have a feature to apply combat advantage (warlock, wizard, TR). Doing group content, where all classes can get CA by positioning, the class is even worse compared to mod 16, esp. dealing focus damage. You get bypassed easily and if you want to know by…
  • Allies in general works for raid, group for group, class debuffs and buffs from encounter work for you. From what I know there are no groupdebuffs left except small speedbuff Fighter, smoke bomb CA and maybe very few others debuffing bosses damage output or Stat caps
  • The biggest barrier for me is to run two loadouts at same time for PVE and PVP. On one char I would like to join PVP but that's maybe not the one I favour for endcontent in PVE. The majority of player can't afford to run 2x20 maxed enchantments (Weapon/armorenchants includet). even running PVP on the same char you need to…
  • I don't feel respect for player ignoring anything like big huge aoe zones repeatedly again and again and again, dying in a row 10 times doing so. And instead releasing and rejoining the fight, they press for help endlessly 10 times in a row, expecting teammates to join them inside that oneshooting aoe zones at tiamat. This…
  • Btw where do I purchase those trinkets?? That merchant is replaced by someone called Srgt. Knox :)
  • All those problems would not exist if gear was stripped down to an acceptable degree in PVP. If you want more competition where skill counts >> gear you have to deal with it, if you want to stick with the neverending disbalance in the game, where only very few invest that much to be BIS in a small niche of the game, keep…
  • I remember Bile double proccing from some At Wills/classes and that's what it did for ages, not sure if fixed.
  • I really would like to post a screenshot in this thread. 10 player lying repeatedly dead on the floor at thiatmats white head, smashing their buttons instead of walking out of read area... due to this bahaviour the run was lost
  • It should be mentioned smewhere by sure, running 1 hour and getting nothing sucks... and where is that shop to spend my marks? As it looks Srgt Knox kicked that merchant and moved his butt over there. No I don't talk of the mimic
  • Endcontent is adapted towards a small minority of elite players with billions of AD , playing for ages together, and even doing so they needed to train hard, communicating on voicechat to absolve it. A game where there is nothing else to head for outside a premade BIS group, except running rebalanced content released >10…
  • Maybe this one... but noone knows how it's reproduced obviously https://www.arcgames.com/en/forums/neverwinter#/discussion/1252372/warlock-damage-bug PS: even if I knew how is reproduced, I wouldn`t tell them , let them search for some easter eggs :)
  • Have fun flying arround in Sharandar, I am sure powries will hate you doing so :)
  • Doing the math as correct as I could by comparing damage at maximum buffs (wich is pretty uncommon far a warlock). Before patch: Damage x(1.25(HE) x 1.1(WC) x 1.276(5xRI) x 1.1(Exec) x 1.045(30s) x 1.05(DtD) x 1.07(Int))= Damage x 2.26587 Killing Flame 400-600 x 2.26587= ~ 906 - 1360 After patch: Damage x (1+ 0.12(WC) +…
  • I am (was) active on this class since launch and exactly that's what devs got for years over years. We showed them "the bugs and problems" , provided "hard data, not a subjective example of one mission." And if I multiply my posts with otherones it might be several thousand post of input..not hundreds-> thausands! And to…
  • For the statistic Dummy in PE, CA is capped on both toons Warlock 130k+ , Dreadnaught 124k, CA up all time Hellbringer 150+kPower, CS 104%, r13 Vorp, 2.5% more multiplier -augment Dreadnaught 114kPower, 92% CS, r13 Bronzewood- active companion Warlock 102k dps Deadnaught 115k dps (Black Death Scorp 7kdps)= 122k dps…
  • I only can give one advise in case you want to run a dps class. Stop spending any ammount of AD, Zen or real money into the warlock class. Start building up another class like TR/CW/Hunter and swap your stuff, just do some updates on your build and try to forget about the class. Otherwise you will go on getting mad about…
  • Warlock CW TR hve feats to get CA towards a group (only for themself), NPNM-warlock, Stealth-rogue (maybe something else), CW has a class feature wich procs <50% of the time. When you run with skilled player or simply take that trial tomm, warlocks get's passed easily by most other classes that got constant CA by…
  • TR, Warlock, CW have powers to gain CA advantage over a mobgroup, no need to unslot Augments Fighter, Barbie, Paladin don't have such things. Hunter? no clue
  • My dps Fighter does good somehow, I'd really like to know what it looks like with endgear.
  • You are just jealous, build one yourself and have a free ticket to cry 24/7 :)