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Please get rid of the animation for negation enchantments.

feanor70118feanor70118 Member, NW M9 Playtest Posts: 1,170 Arc User
edited June 2015 in PvP Discussion
So you made sure that most armor enchantments are next to useless and that everyone now thinks negation is the only one worth having in pvp - that's fine (not really, but we're used to this sort of thing). However, when one attacks a negation user, one has to deal with a GIANT, BRIGHT FLASHING SHIELD taking up half the screen and obscuring the battle. So, one cannot see where to go to dodge, to follow the target or otherwise move. While the GIANT, BRIGHT FLASHING SHIELD is in the way, one is reduced to button-mashing and blindly dodging.

The effect of the enchantment is game-breaking enough. It shouldn't also make it impossible to see the field of combat.
Post edited by feanor70118 on

Comments

  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited June 2015
    The same can be said of weapon enchants like Vorpal. I hate having the effects showing which take away from the gear I worked so hard to transmute :mad: Please just give us the option to disable these effects already like you do with head and cloak.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • edited June 2015
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  • lihin23nihillihin23nihil Member Posts: 229 Arc User
    edited June 2015
    lirithiel wrote: »
    The same can be said of weapon enchants like Vorpal.

    Yes Vorpal et al are annoying, but not in the same league when it comes to obscuring what is happening on screen.

    +1
  • edited June 2015
    This content has been removed.
  • drkbodhidrkbodhi Member, NW M9 Playtest Posts: 2,378 Arc User
    edited June 2015
    There may be another reason to disable the Negation animation... a few of us in CA has experimented in GG involving Negation. When we have someone with Negation nearby... the game lags. When we do not... the game is fine... with very little lag. The LED effect is enough to signify that someone is using Negation... it does not NEED an attack animation like KV.
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  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited June 2015
    Yes Vorpal et al are annoying, but not in the same league when it comes to obscuring what is happening on screen.

    +1

    Yeah my bad, I meant obscuring the actual item which is not the same as Negation effect mentioned here although I hate that its effects obscure the armor too.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited June 2015
    I was totally on board with the disable-enchantment-effect matter until I realized how f'kn nice to have that feature is. Many don't appreciate the huge benefit of knowing what weapon and armor enchantment your enemy is running with.

    Scenario A: Enemy is sparkly blue. Ok, I'll go burst him down. If he dies, at least he's dead.
    Scenario B: Enemy looks like he just fell into a septic tank. **** it, I gotta kill this f'ker twice. Np soulforged sucks. Double kill baby!
    Scenario C: Enemy is neither sparkly nor sewer ugly. Not A or B. You're dead meat. I'ma kill you first.
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited June 2015
    rustlord wrote: »
    I was totally on board with the disable-enchantment-effect matter until I realized how f'kn nice to have that feature is. Many don't appreciate the huge benefit of knowing what weapon and armor enchantment your enemy is running with.

    Armor enchant Negation and weapon enchant Holy Avenger. Isn't that what FotM is these days? :p
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited June 2015
    lirithiel wrote: »
    Armor enchant Negation and weapon enchant Holy Avenger. Isn't that what FotM is these days? :p

    Oh, some screwy pugs and povertized wannabees are still mucking around with the "something else."
  • lirithiellirithiel Member, NW M9 Playtest Posts: 2,482 Arc User
    edited June 2015
    rustlord wrote: »
    Oh, some screwy pugs and povertized wannabees are still mucking around with the "something else."

    Oi I'm one of those screwy pugs and povertized wannabees :p Waiting for invoke chest to cough up Coal Ward to make Holy Avenger and the gods know when I'll be getting a Negation enchant, which I had in Mod 5 btw but sold it coz I needed the ADs.
    Our pain is self chosen.

    The most important thing in life is to be yourself. Unless you can be Batman. Always be Batman.
  • rustlordrustlord Member Posts: 1,454 Arc User
    edited June 2015
    lirithiel wrote: »
    Oi I'm one of those screwy pugs and povertized wannabees :p Waiting for invoke chest to cough up Coal Ward to make Holy Avenger and the gods know when I'll be getting a Negation enchant, which I had in Mod 5 btw but sold it coz I needed the ADs.

    Preach to the choir. You're talking to the guy who disposed of a then-useless Perfect Negation for 3 mill only to buy it again for 10 when he returned to the game two modules later.
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