Punishing Charge has been one of my favorite encounters to slot since I can remember. I used it in PvP and PvE but as of mod 6 it is useless. The damage is far less than any one hit from an atwill making the AP gain from destroyer un noticible. It is now just a short range dodge / put yourself in a better position on the battlefield encounter. There are FAR BETTER encounters to use now. I used to feel all the GWF encounters were relevent situationally and by play style but I just dont see a place for Punishing Charge in mod 6.
My thoughts to revamp the encounter:
1) Give a deflect bonus or a dodge bonus like mighty leap while PC is active
2) Gain combat advantage for a few seconds when PC is used.
3) Increase damage and give small AP gain for every mob hit
Personally I would love a few second of combat advantage with PC. It goes along with the idea of the encounter, you know, charging in and punishing your enemy
I would love to hear your thoughts.
Ara Atheanes GWF
Traxus Atheanes GF
Bastiel Atheanes DC
Ellara Atheanes CW
Keira Atheanes TR
Sarasin Atheanes SW
Jerkface McGee HR