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Can a developer clarify something from the new artifact weapon blog please.

iambecks1iambecks1 Member Posts: 4,044 Arc User
In the new blog it says -
Artifact Weapons will also retain approximately 75% of their refinement progress.

So is this 75% only during a 2x RP event or is the value of retained RP when you use artifact gear as RP changing in module 6? , if the 75% is only during 2x RP event then the blog should make that clear .ATM it is still a ridiculous payback and nowhere near to 75% ( or it wasn't last time I checked , if it is now 75% then ignore this post xD)

https://www.arcgames.com/en/games/neverwinter/news/detail/9113833
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    ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited March 2015
    I was just about to post the same thing.

    If they're going by Level, the yes. Refining your Legendary in to the Green puts you at level 48, with is 75% to 60. But when you consider refinement progress that's only 1,858,772 points, or 40% of your actual refinement progress.

    Unless there's some sort of glorious change you haven't announced, and putting one artifact weapon into another is going to give us 3,483,900 points instead.

    The difference between the two is 1,625,128 points, which is enormous.
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
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    darkstarcrashdarkstarcrash Member, NW M9 Playtest Posts: 1,382 Arc User
    edited March 2015
    It's pretty clear from the picture -- Golden Dragon arti at lvl 60 and Elemental Fire arti at lvl 48 - that the blog was referring to levels, not RPs.

    But it also graphically illustrates that it is a net gain on all stats.
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    iambecks1iambecks1 Member Posts: 4,044 Arc User
    edited March 2015
    Well that is pretty misleading , the players who have legendaries look at that sentence and think it means 75% of the total RP needed to get the new item back to legendary , not 75% of the levels , that's a ridiculous way of looking at it .
    YourSecretsAreOurSecrets.gif
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    mafesiomafesio Member Posts: 108 Arc User
    edited March 2015
    Money Money Money!!!!
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    lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User
    edited March 2015
    They are def talking about levels. They even put a picture to illustrate their point.

    The wording isn't ideal, that is for sure
    "we all love this game and want it to thrive"
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    ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited March 2015
    lwedar wrote: »
    They are def talking about levels. They even put a picture to illustrate their point.

    The wording isn't ideal, that is for sure

    Right, because it's not accurate.

    That's like saying it's shorter to drive from San Diego to Portland (1100 miles) because it's only one state away versus driving from Boston to New York, which takes you through 4 states (but is only 250 miles).

    Level 48 IS NOT 75% progress towards Level 60. That's flat out wrong. Each level doesn't carry the same weight.

    The news post needs to be updated, or that line needs to be removed because it's incorrect.
    "Meanwhile in the moderator's lounge..."
    i7TZDZK.gif?1
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    stah01stah01 Member Posts: 540 Arc User
    edited March 2015
    ironzerg79 wrote: »

    The news post needs to be updated, or that line needs to be removed because it's incorrect.

    Welcome to Sketchy Marketing 101
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    beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    edited March 2015
    "Think of the mage with his trusty walking stick (that happens to shoot level 3 fireballs)"

    So where are those fireballs, huh? (asks Master of Flame)
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    nathyielnathyiel Member, NW M9 Playtest Posts: 340 Arc User
    edited March 2015
    beatannier wrote: »
    "Think of the mage with his trusty walking stick (that happens to shoot level 3 fireballs)"

    So where are those fireballs, huh? (asks Master of Flame)
    They even said before that using a stick instead of an orb won't be possible actually (animation, etc).

    They like to tease us.
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    lwedarlwedar Member, NW M9 Playtest Posts: 790 Arc User
    edited March 2015
    beatannier wrote: »
    "Think of the mage with his trusty walking stick (that happens to shoot level 3 fireballs)"

    So where are those fireballs, huh? (asks Master of Flame)

    lol i was thinking the same thing. You can neither:
    a. Shoot Fireballs
    b. Use a walking stick (staff)

    unless they are about to unleash the mother of all surprises
    "we all love this game and want it to thrive"
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    tonyvincenttonyvincent Member, NW M9 Playtest Posts: 123 Arc User
    edited March 2015
    I really hope they are not referring to levels, even though it seems like it. This is discouraging. The rp-hill is just about to get very steep at around 75%, if it is by levels.
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    |Aizu Wallenstein|
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    methecsgodmethecsgod Member Posts: 163 Arc User
    edited March 2015
    So in RP terms it is still 40% return?
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    hfgtfsdfshfgtfsdfs Member Posts: 688 Arc User
    edited March 2015
    Yeah please clarify. 40% of RP is way to little. 75% sounds alot more fair for the time we spent on the weapons/belts etc we have today.
    ZengiaH@ejziponken
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    helpimblindinrlhelpimblindinrl Member Posts: 972 Arc User
    edited March 2015
    Any signs of artifact equipment rp getting cheap again?
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    kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited March 2015
    I'm crossing my fingers for a glorious change...

    However, I'm not getting too excited that it's actually happening the way we hope/want it to mean.
    va8Ru.gif
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    thestiathestia Member, NW M9 Playtest Posts: 296 Arc User
    edited March 2015
    hfgtfsdfs wrote: »
    Yeah please clarify. 40% of RP is way to little. 75% sounds alot more fair for the time we spent on the weapons/belts etc we have today.

    If you think 75% is fair, then just be patient and wait until a 2x RP weekend and get 80% of your initial investment. Seems that is more than fair.
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    matiagronxmatiagronx Member, NW M9 Playtest Posts: 251 Arc User
    edited March 2015
    It is a clear attempt to disguise a huge loss of RP to a "bargain", who really thought of presenting this? Its a total failure and it only results in reducing player's faith in the new module's intentions. Who decides these things people?
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    methecsgodmethecsgod Member Posts: 163 Arc User
    edited March 2015
    thestia wrote: »
    If you think 75% is fair, then just be patient and wait until a 2x RP weekend and get 80% of your initial investment. Seems that is more than fair.

    Because Cryptic guarantees 2x RP weekends to exist and always announces them in time, right?
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    thestiathestia Member, NW M9 Playtest Posts: 296 Arc User
    edited March 2015
    methecsgod wrote: »
    Because Cryptic guarantees 2x RP weekends to exist and always announces them in time, right?

    Just because you don't know when it is coming, doesn't mean it won't come. How many 2x RP weekends have we had so far? 4? 5? It's a bit silly at this point not to plan for them.
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    kacsaneverkacsanever Member, NW M9 Playtest Posts: 167 Arc User
    edited March 2015
    Yes, more clarification is needed. The picture in the link is useless. A lvl60 AE fused to lvl1 -> lvl48 (40%) that's what we see on the picture.
    75% is mentioned in the text. Contradictions:
    1. 4,645,200 * 0.75 = 3,483,900 (lvl56) <> lvl48
    2. lvl60*.75 = lvl45 <> lvl48
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    rayrdanrayrdan Member Posts: 5,410 Arc User
    edited March 2015
    just wait until tomorrow which should be the last patch with some meaningful changes
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    fdsakhfduewhfiuffdsakhfduewhfiuf Member Posts: 604 Arc User
    edited March 2015
    Looks like typical marketing bla bla. Refinement progress is not the same as level progress because the relation between artifact level and RP is not linear.

    Therefore the statement "will also retain approximately 75% of their refinement progress" is clearly wrong. It is 40% of the refinement progress. Refinement progress is measured in refinement points, nothing else.
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    rgladiatorgladiato Member, NW M9 Playtest Posts: 313 Arc User
    edited March 2015
    Looks like typical marketing bla bla. Refinement progress is not the same as level progress because the relation between artifact level and RP is not linear.

    Therefore the statement "will also retain approximately 75% of their refinement progress" is clearly wrong. It is 40% of the refinement progress. Refinement progress is measured in refinement points, nothing else.

    Depends on how you define "refinement progress". If you define it as number of levels then what they say is correct. If you define it in total RP points as we all would, then the 40% is accurate.
    Nixon the TR
    Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.
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    henry404henry404 Member Posts: 690 Arc User
    edited March 2015
    But, as observed above, using levels the 75% point is level 45, not level 48.
    Suggest you completely ignore it until it hits live, then we'll know the real numbers. Until then, don't add any RP to anything you think you will not be using in future....
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    ndiovndiov Member Posts: 71 Arc User
    edited March 2015
    Edit: forgot about 2x for like items.
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    rgladiatorgladiato Member, NW M9 Playtest Posts: 313 Arc User
    edited March 2015
    henry404 wrote: »
    But, as observed above, using levels the 75% point is level 45, not level 48.
    Suggest you completely ignore it until it hits live, then we'll know the real numbers. Until then, don't add any RP to anything you think you will not be using in future....

    While I agree that we won't really know the real numbers until it hits live, they did say approximately 75%.
    Nixon the TR
    Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.
    o1iHDN0.png?1
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    rgladiatorgladiato Member, NW M9 Playtest Posts: 313 Arc User
    edited March 2015
    I should also point out that they also said "adventurers will be able to look forward to finding higher quality refinement items in greater quantities at level 70." This should reduce the upgrading time a bit.
    Nixon the TR
    Give a man a fire and he's warm for the day. But set fire to him and he's warm for the rest of his life.
    o1iHDN0.png?1
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    darkstarcrashdarkstarcrash Member, NW M9 Playtest Posts: 1,382 Arc User
    edited March 2015
    ndiov wrote: »
    It doesn't scale either:

    A lvl 35 epic is only worth enough RP for lvl 21 or 60% of lvl's. 75% would be lvl 26 & 1/4.
    A lvl 15 rare is only worth enough RP for lvl 8 & 1/3 or 55% of lvl's. 75% would be lvl 11 & 1/4

    Unless they have a surprise for us, its false logic / invalid all around.

    I'm afraid your math is wrong. RP value is doubled if you refine an artifact weapon with an artifact weapon, so

    lvl 35 epic --> ~ lvl 26.5, which is ~76%
    lvl 15 rare --> ~ lvl 10.8, which is ~72%
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