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HV vs Draconic...

lady808lady808 Member Posts: 107 Arc User
edited October 2014 in The Library
Anyone have any opinions on these two sets? Both seem useful for parties. I mean outside of the Overload slots of course. Not counting those slots.. Which would you use more and why?
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Post edited by lady808 on
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Comments

  • helpimblindinrlhelpimblindinrl Member Posts: 972 Arc User
    edited September 2014
    People are going to use hv in pve because 30% party damage increase is better than 10% lower cooldowns. They might use the draconic in pvp because of overload slots and obnoxious dragon runes but its obviously inferior to black ice gear.
  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited September 2014
    Probably 2 HV is enough. 3rd can be draconic.
  • obsydian666obsydian666 Member Posts: 329 Arc User
    edited September 2014
    HV is still the best set for PvE CW
  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited September 2014
    As long as they don't give npcs a defense value and make it work as advertised on the tooltip HV will likely remain the best pve set in game forever unless they release something with a nastier debuff. :)
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited September 2014
    Tested Draconic today. I really didn't like how it felt on my character. My allies noticed somewhat shorter cooldowns, but it didn't really improve things as much as the tooltips makes you think it would. I was rather underwhelmed.

    I think the shadow weaver buffs are better than draconic too. I am hoping one day they release a new armor set with a really good set bonus :D
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited September 2014
    The 10% Aura isn't that bad. It works roughly as advertised, and dropped most of my cool downs by a second +/-. Which is nice for the group.

    I'm wearing it now just because I'm so tired of the HV set, and I don't really want to bother long-term with the constant feeding of Black Ice to the other set. And at this point, my gear is so overblown for the content we're facing, it doesn't really matter that much. The difference in total stats between BI and Draconic is such a small percentage of my overall stats, I really didn't notice any difference.

    If you want to wear the Draconic set, wear it. At least it works as advertised, and I was never a big fan of the stats on the HV set.

    You'll be fine in either.
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  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited September 2014
    The shadow weaver set isn't bad at all either, in all honesty.
  • thefabricantthefabricant Member, NW M9 Playtest Posts: 5,248 Arc User
    edited September 2014
    I would consider using the draconic set for soloing dungeons due to its defense+life bonuses which are useful in those situations, other then that HV is better.
  • peleriuspelerius Member Posts: 2 Arc User
    edited September 2014
    I use 2 Ilybreun and 2 dread legion for the 450 power for both. My life steal is at 2500 so I do quite well in dungeons and in case I do fall I have GS.
  • jaujaujaujau Member, NW M9 Playtest Posts: 9 Arc User
    edited September 2014
    the best set for pve is the MALABOG
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited September 2014
    ironzerg79 wrote: »
    The 10% Aura isn't that bad. It works roughly as advertised, and dropped most of my cool downs by a second +/-. Which is nice for the group.

    I'm wearing it now just because I'm so tired of the HV set, and I don't really want to bother long-term with the constant feeding of Black Ice to the other set. And at this point, my gear is so overblown for the content we're facing, it doesn't really matter that much. The difference in total stats between BI and Draconic is such a small percentage of my overall stats, I really didn't notice any difference.

    If you want to wear the Draconic set, wear it. At least it works as advertised, and I was never a big fan of the stats on the HV set.

    You'll be fine in either.

    I think OP was trying to create a discussion about which armor set would be more efficient to produce the most DPS for your party, in which case I still say High Vizier's debuff is the best.

    Of course in your sense, ANY epic armor would suffice. PVE content in this game is too easy and unrewarding so you have a point that it really doesn't matter nor is it worth it.
  • chemboy613chemboy613 Member, NW M9 Playtest Posts: 1,521 Arc User
    edited September 2014
    pelerius wrote: »
    I use 2 Ilybreun and 2 dread legion for the 450 power for both. My life steal is at 2500 so I do quite well in dungeons and in case I do fall I have GS.

    450 power is less than 3% DPS increase. Both the SW set and the HV set will help you far more

    2500 lifesteal is way way way beyond diminishing returns. Going over 1500 is pointless.

    This is called "pointlessly inflating GS without understanding how the game works."
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited September 2014
    He asked for an opinion on the two sets. I gave him one.

    And also remember the HV set bonus isn't some sort of magical buff that automatically upgrades the team DPS by 30%. It still has to be applied by the right spells, and it falls off rather quickly as well.

    From the wiki:
    Control Powers that are affected by this armor set:

    Chill Strike

    Spell Mastery: Adds 3 stacks of debuff to primary target, and 1 stack of debuff to all other affected targets.
    Normal Slot: Adds 2 stack of debuff to target.
    Does not add buff to self in any case.

    Entangling Force -Adds up to 3 stacks of buff to self with 3 affected targets.
    Repel -Adds up to 3 stacks of buff to self with 3 affected targets, and 1 stack of debuff on each target.
    Shield -Adds up to 3 stacks of buff on self with 3 affected targets, and 1 stack of debuff on each target.
    Icy Terrain -Does not add buff to self. Adds 1 stack of debuff to affected targets.
    Steal Time -Adds 1 stack of buff to self per cast no matter how many targets are affected.

    Also adds up to 3 stacks of debuff on affected targets

    Shard of the Endless Avalanche -Does not add buff to self. Adds 1 stack of debuff to targets affected by push only. No effect from shard explosion.

    So yeah, you can juggle a few powers to try and keep the debuff up as much as you can, but except for bosses where you can focus on a single mob, it's highly unlikely that you're going to have three stacks of the debuff up on everything all the time.

    It's still a great bonus, I'm not disputing that...but there's a little more to the discussion than just assuming it's a 30% increase in party damage that's automatically added, because it's not nearly that simple.

    On the other hand, the Draconic set is. Assuming you stay within 50ft of your party members (or they stay within 50ft of you), it's on all the time and they're always benefiting from it. Plus the stat distribution is much better on the Draconic set...the stats are fairly weak as far as DPS is concerned on the HV set. With Power, Crit, Armor Pen, HP and Lifesteal stacked on the Draconic set, it's really well-balanced for CW's.

    Plus you can't discount the extra stats and damage coming from overload slots.
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  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited September 2014
    Tried ACT in single target 5-5 mins. Draconic did less dps. Case closed for me.

    Probably good if 2 CWs are wearing HV already.
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited September 2014
    But what about the rest of the party? Even if your personal DPS is lower, but the rest of the team's DPS is higher because they had faster recharge speeds on their encounters, wouldn't that make Draconic worth it then?
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited September 2014
    kozi001 wrote: »
    Tried ACT in single target 5-5 mins. Draconic did less dps. Case closed for me.

    It would help if you posted your results.
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  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited September 2014
    kozi001 wrote: »
    Tried ACT in single target 5-5 mins. Draconic did less dps. Case closed for me.

    Quite sure you can outdps HV with any set with overloads, if you slot Red Glyphs. People usually complain about them in PvP, but let's just say the amount of PvE cheese these glyphs are able to produce is just as thick. For example glyphs on a purified set, Endless Consumption, 2000 LS, and other +Inc Healing boons/artifacts make for an incredibly tanky CW that also has the DPS to solo pretty much everything. They would of course work on other overload sets, just you would need to make up with LS from elsewhere.
  • peleriuspelerius Member Posts: 2 Arc User
    edited September 2014
    Maybe you should try it before you deny it !
  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited September 2014
    Quite sure you can outdps HV with any set with overloads, if you slot Red Glyphs. People usually complain about them in PvP, but let's just say the amount of PvE cheese these glyphs are able to produce is just as thick. For example glyphs on a purified set, Endless Consumption, 2000 LS, and other +Inc Healing boons/artifacts make for an incredibly tanky CW that also has the DPS to solo pretty much everything. They would of course work on other overload sets, just you would need to make up with LS from elsewhere.

    In pvp probably but I made build for pve.
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited September 2014
    kozi001 wrote: »
    In pvp probably but I made build for pve.

    I doubt u even thought to try it out and didnt show the act parses to back up ur clams.....

    People still havent figured how good red glyphs with correct loadout are in pve too.

    IF there is 2 hv already, im SURE any overload socket setup with red glyphs will outdps it by a BIG margin, actually forget 2x450 power setups.

    600 dmg per tick per target in stuff like: IT, Coi and ST gona be sick as ur already playing the tick game to proc stromspell which has a chance to proc, red glyph goes off on every tick....
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited September 2014
    ok Just did a cn run with a guy running red glyphs with a mixed set of BI and DL, he did have like 1k gs more than me and an epic legendary mainhand but i actually had higher power, crit, arp and recovery. We both were using perfect vorpals and well didnt check his companions but mine suck.

    I was using HV and the other cw too.... He bascially doubled my dps ( he had like 50m y had like 24m)

    just saying, as it sort of confirmed my thoughts.
  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited September 2014
    kozi001 wrote: »
    In pvp probably but I made build for pve.

    The Red glyphs are STUPID OP in PvE too. For me they meant I was able to solo draco after I failed with normal +Power overloads. There are +600 procs EVERYWHERE, all time, no ICD.

    If pure DPS is what you desire, you should give these a try. I hate them and would never use them in PvP, but nobody complains in PvE.
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited September 2014
    The Red glyphs are STUPID OP in PvE too. For me they meant I was able to solo draco after I failed with normal +Power overloads. There are +600 procs EVERYWHERE, all time, no ICD.

    If pure DPS is what you desire, you should give these a try. I hate them and would never use them in PvP, but nobody complains in PvE.

    ^^ this.

    Unfortunately i dont have an overload setup on my cw (halfway on my Tod campaing progress) but it is already bis for my HR (parsed data says its about 8% of my dps) and its nowhere near as effective as it would be on a cw with the correct loadout... which currently is the one any good cw is using coz of spellstorm.

    @magiquepurse could u be able to parse a run wth red glyphs? im curious to see how much % of the damage would come from there with a cw, actually curious of how it compares to spellstorm.

    another issue is that HV buffs whole party dmg, thus u would still want one or two of those from a group efficency perspective...
  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited September 2014
    I agree with you guys on the Red Dragon Glyphs...they can't be discounted.

    However, I can't imagine the difference in damage done was 50 million to 24 million. Unless you're wiping multiple times on the Draco, no one's doing 50 million damage in CN.
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  • magiquepursemagiquepurse Member Posts: 0 Arc User
    edited September 2014
    ximae wrote: »
    @magiquepurse could u be able to parse a run wth red glyphs? im curious to see how much % of the damage would come from there with a cw, actually curious of how it compares to spellstorm.

    Yeah but only draco. I don't feel like consuming the glyphs or hundreds of BI I don't intend to grind on trash :P I might do a CN later today and hope to remember to log.
  • niadanniadan Member Posts: 1,635 Arc User
    edited September 2014
    Am I wrong, or did they just put a 60 sec ICD on the glyphs?
  • veshorokveshorok Member, Neverwinter Beta Users Posts: 127 Bounty Hunter
    edited September 2014
    niadan wrote: »
    Am I wrong, or did they just put a 60 sec ICD on the glyphs?

    how? where? when?
    i'm still at work - can't check.
    you experienced that in pvp?
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  • lordshitpostlordshitpost Member Posts: 24 Arc User
    edited September 2014
    chemboy613 wrote: »
    The shadow weaver set isn't bad at all either, in all honesty.
    Agreed! People probably don't realise they rarely got any stacks of HV debuff on enemy mobs. The duration of the HV is quie short as well and the only ability that procs the bonus nowadays is Steal Time. I do laugh silently when people jump into a mob group and the first thing they do is an OF...

    Most HV wearers would do better with Shadow Weaver, since the buffs lasts long enough for a whole rotation and the soft caps are obtained more easily.
  • niadanniadan Member Posts: 1,635 Arc User
    edited September 2014
    veshorok wrote: »
    how? where? when?
    i'm still at work - can't check.
    you experienced that in pvp?

    Have not tested it but they changed the tool tip and placed an icd
  • ximaeximae Member Posts: 534 Bounty Hunter
    edited September 2014
    ironzerg79 wrote: »
    I agree with you guys on the Red Dragon Glyphs...they can't be discounted.

    However, I can't imagine the difference in damage done was 50 million to 24 million. Unless you're wiping multiple times on the Draco, no one's doing 50 million damage in CN.

    well it was a weird run, it started awry at the hallway with a ragequit and a disconect and we ended up 3 manning it (the other cw was pretty **** so practically it was 2 manning it as i myself was doubling the other cw) till almost xivros, wehere a gf showed up

    . no wipes what so ever, well just that one in the hallway where we took a bite a little to big considering there was just one oF ready XD
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