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Which one is better now?

divinehunter666divinehunter666 Member Posts: 56 Arc User
edited August 2014 in PvE Discussion
Ok... Now I can make the poll.. Everyone plays this new mod now. I would have to say I vote for Mod 3. Module 4 is very horrible... It's broken BIG time... GF mixed with knight's vigor and Blue dragon glyph. That makes everyone stop moving in pvp. It's more like unplayable 100%... It was very CRAZY....
Post edited by divinehunter666 on

Comments

  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited August 2014
    Module 3 had some nice aspects - I loved the look of the area, and liked getting the Yeti companion and the title "The Pure". That's about it, however - the BI armor was pretty much useless for me, the boons were not very interesting and I have no interest in PvP whatsoever. I cannot see myself going back to IWD unless forced to.

    Module 4 is much better as far as rewards go - the boons are great, the artifact belt looks really interesting, and the draconic armor is at least usable. Also, like Sharandar it will be worth going back to the area after all content is unlocked, just for the enchant you can get. However, until you unlock the skirmish/dungeon there is nothing really new to see - no eye candy.
    Hoping for improvements...
  • xgrandz02xgrandz02 Member Posts: 702 Arc User
    edited August 2014
    The best will be always the Next!
    don't try to live in the past,

    The best for me, I hope M5 whit tiamat and the first T3 Legendary dungeon!
    <::::::[]==0 GwF 0==[]::::::> ● Still waiting for the promised Improvement ●
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited August 2014
    I think the mod is fine overall, but that blue dragon glyph is really ruining pvp. If that gets fixed soon, things should be ok.

    It's too bad they didn't let us test them or this wouldn't be a problem.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • frishterfrishter Member Posts: 3,522 Arc User
    edited August 2014
    Minus the fact that they screwed over people that preordered the pack, mod 4 seems better. Not really been doing pvp, but remember when mod 3 was released? Mobs kept disappearing, pvp HE was completely broken, KR required over 20% Bi resistance despite being reported a while in advance on the preview shard, and pvp queues took forever to get in. Both of them released overpriced items though. That's ok because this game is top quality with minimal bugs...
    It's too bad they didn't let us test them or this wouldn't be a problem.

    I think you're overestimating them.
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  • zshikarazshikara Member, NW M9 Playtest Posts: 796 Arc User
    edited August 2014
    For me, mod 4 is better. IWD is fun, but the boons are not as good as even sharandar or dread ring are to me. I only PvP casually so I never cared about black ice gear or the open pvp areas that much. I did participate in them from time to time when I saw someone alone that I might be able to beat. It was fun, but only a passing fancy on my way to do the dailies in the area.

    I love the idea of visiting areas I've already been to and discovering new things. I love the dragonborn race. I absolutely love the boons available in this campaign.

    So, yeah, Mod 4 ftw.
    [SIGPIC][/SIGPIC]
    ...
    Tired of running dungeons with exploiters and cheaters? Join the legit channel by visiting http://goo.gl/1zfnTS to apply!
    Performing ritual pony sacrifices to Tiamat to earn favor with the RNG Gods since 2014.
    ...
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited August 2014
    adinosii wrote: »
    Module 3 had some nice aspects - I loved the look of the area, and liked getting the Yeti companion and the title "The Pure". That's about it, however - the BI armor was pretty much useless for me, the boons were not very interesting and I have no interest in PvP whatsoever. I cannot see myself going back to IWD unless forced to.

    Module 4 is much better as far as rewards go - the boons are great, the artifact belt looks really interesting, and the draconic armor is at least usable. Also, like Sharandar it will be worth going back to the area after all content is unlocked, just for the enchant you can get. However, until you unlock the skirmish/dungeon there is nothing really new to see - no eye candy.

    I agree 100% with your assessment.
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
  • inthere23inthere23 Member Posts: 191 Arc User
    edited August 2014
    Mod 3 was only two OP classes in the top dungeons, that alone kicks it to the curb for me. And I like the new gear
    Venril Sathir- CW
    Venril- SW
    Lurch- GF
    Mini Ven- DC
  • mehguy138mehguy138 Member Posts: 1,803 Arc User
    edited August 2014
    Module 3. M4 is too broken, boring and imbalanced.
    M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
  • crazymikeecrazymikee Member Posts: 694 Arc User
    edited August 2014
    mod4 when the bugs get rolled out
    Coach Mike - 19.1k PvP CW
    CRAZY MIKE - 14.6k PvE CW

    Backbone - 16.7k PvP HR
    [SIGPIC]http://i59.tinypic.com/s3hts7.png[/SIGPIC]
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited August 2014
    Pros and Cons in both..

    I wouldve voted for Mod 2 honestly, as DR campaign was a nice progression with a better boon set then Mod 3.

    Mod 4 has much more valuable boon set, but Im so tired of the HEs already its not funny.

    I want simply progression based pve, so when you are done you actually have time to do PVP and DD's, not just run dailies over and over and over and over and over..

    and over.. ​and over and over ​and over and over and over and over...

  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited August 2014
    Module 3 had better PVP and introduced open world PVP (which is now dead).

    Module 4 completely broke PVP and hasn't introduced actual content other than dailies to grind
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited August 2014
    Both mods seemed not to bring much actual "content", and a ton of extra stuff to grind on. However, mod 4 is so incredibly broken at the moment (raw-input issues, shader issues, AMD multicore issues, UI scale issues, blue dragon glyphs, Oghma's token, CW procs etc.) that it seems to be in a much worse place, despite actually having a dungeon (unlike mod 3). Not impressed.
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited August 2014
    LOL! Mod 4 is not broken! That would mean it does not work at all. Sure it has some glitches to be fixed, but overall it works fine for PvE.

    The only thing really "broken" about PvP is that the CW is now the dominant class. I assume many of the GWF PvPers are voicing the most complaints since they can't completely dominate PvP anymore. I actually find this amusing. :)
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
  • oicidrazoicidraz Member Posts: 627 Arc User
    edited August 2014
    myowmyow wrote: »
    LOL! Mod 4 is not broken! That would mean it does not work at all. Sure it has some glitches to be fixed, but overall it works fine for PvE.

    The only thing really "broken" about PvP is that the CW is now the dominant class. I assume many of the GWF PvPers are voicing the most complaints since they can't completely dominate PvP anymore. I actually find this amusing. :)

    The only difference is that CW Mod 4 > GWF Mod 3, and PvE will always work fine cause it's easy.
  • myowmyowmyowmyow Member Posts: 1,923 Arc User
    edited August 2014
    oicidraz wrote: »
    The only difference is that CW Mod 4 > GWF Mod 3, and PvE will always work fine cause it's easy.

    I'm easy like Sunday morning . . .
    SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! SEC! (repeat indefinitely)


    myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
    pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
    looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
  • silverkeltsilverkelt Member, NW M9 Playtest Posts: 4,235 Arc User
    edited August 2014
    myowmyow wrote: »
    I'm easy like Sunday morning . . .

    Great, now I got a song stuck in my head, at least its a good one.
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited August 2014
    myowmyow wrote: »
    LOL! Mod 4 is not broken!

    The shader crashes, raw input crashes, new and old ui scale bugs, framerate issues, broken feat refunds, gamebreaking glyphs, overpowered cw procs, broken singularity and 10 second CD on new artifact at orange would like to disagree. That's just for starters.
  • koolywampuskoolywampus Member, NW M9 Playtest Posts: 52 Arc User
    edited August 2014
    I would have to say Mod 3. Because along with many others I have been unable to log in at all.

    Yes Mod 4 is broken.
    Oppohere draconem est preherndere vitam.
  • elusiveonen7elusiveonen7 Member Posts: 190 Arc User
    edited August 2014
    Gwf was fun during mod3, but the rest of the content didnt even need to exist.
  • doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
    edited August 2014
    I think the mod is fine overall, but that blue dragon glyph is really ruining pvp. If that gets fixed soon, things should be ok.

    It's too bad they didn't let us test them or this wouldn't be a problem.

    Isn't that a one time item with a timer? So far I have not seen a way to get more. Can anyone enlighten me to that? I bought the dragon pack but have yet to open or use these enchants as i'm not sure who to use them on atm.
  • doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
    edited August 2014
    I personally enjoyed MOD3 and found the blackice gear useful on all my toons, its the feeding it ice that was problematic as it does get tiring farming for ice, I did manage to make 2 R9 black ice enchants and a bunch of R8 which are the only high ranking enchants i've been able to get so far playing this game. Those however are not so useful on all my toons so right now I use them on my CW gear since it is purified and lost power and recover so this makes up for that with crit being a nice bonus.

    One thing I don't like about MOD4 is its just recycled old maps until you get to the dungeon and skirmish and since those are probably weeks away from being unlocked due to daily timer and 20 hour timer on top of that ...

    I do like fighting dragons but its not very compelling. Really wish they would have instanced the area you go in to capping it at 10 players upon entry, so once 10 people go in more can't show up to kill the dragon. I don't like seeing 20+ people kill the dragon in under 10 seconds.

    OR

    It would be nice if they would increase the health of the dragon based on the number of people in the area where it is fought. So if 30 people show up in that area the dragon is actually in (not the whole instance itself) then the dragons HP goes up substantially.
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  • hefisdohefisdo Member Posts: 709 Bounty Hunter
    edited August 2014
    (Reminder: this is my opinion)

    M3 brought annoying content but also brought some hope to the class balance. Also it was on M3 that the economy started to die.

    M4 brought cool content but also brought imbalanced, too drastic and unnecessary class changes, and also brought some "unpleasant" visual bugs that makes me feel like I'm still on the Preview shard.

    My current top5 is: M2 > M1 > M3 > Classic = M4
    (´・ ω ・`)
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited August 2014
    It's kind of hard to judge because right now all there is to it is a couple of quests and HEs in areas that you've already been in.

    Mod3 had a brand new questing area, open world PVP (which admittedly was broken for most of the mod, but nonetheless was new), and introduced HEs.

    At least for the start, Mod3 was better.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • koalazebra1koalazebra1 Member Posts: 1,173 Bounty Hunter
    edited August 2014
    mod3 didnt have this many game-breaking bugs/glitches, over the top imbalances when it came out.
    go mod3! although iwd sucks
  • mxtimemxtime Member Posts: 316 Bounty Hunter
    edited August 2014
    mod 3 ice gear farm is crazy fun
    it never gets old
  • ripyourlipsoffripyourlipsoff Member Posts: 1,552 Arc User
    edited August 2014
    This Mod is better for the mere fact GWF have finally been brought in line, and the plethora of GWFs running around the server acting like they're pvp gods of skill have been proven to be nothing but the opposite as we all thought!
    Shieldbash 60 GF ~ Iron Vanguard 19.0k
    Overpowered 60 CW ~ Thaumaturge 14.5k
    ==========================================


    ~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
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