Hi! I'm trying to create an encounter where, upon defeating a mob, you talk to it for information. I currently have it so that the mob fights to submission and then disappears. Over his location, I've placed an identically customized NPC, but now the visibility option I'm looking for doesn't seem to be there. There's only 'Appear when>Immediately' and 'Appear When>This Objective in Progress', which makes him spawn straight away, while the encounter mob is still standing there.
How do I get 'Appear when>This Objective COMPLETE' back in the options?
I feel I should add that looked through the forums, Google and wiki and I've asked on the foundry channel but I'm coming up blank. My Encounter mob is tied to a 'defeat the enemy' objective in the story mode, and my NPC is tied to a 'Dialogue' objective. I've seen other questions on here about similar issues, but the answer has always been that the NPC in question needs to be tied to a story objective. Mine already is.
*Edit* Solved! Although I've tried replacing the NPC before without result, this time I replaced it with a different costume. I makes no sense to me as to why that worked, but it did. I still don't know what was going wrong before, but it turns out if I just chance my costumes I can do it, so problem solved. Thanks anyway! If an mod could delete this, that would be spiffy, thanks!