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rapid1992rapid1992 Member Posts: 10 Arc User
edited January 2014 in PvE Discussion
could anyone please explain what "stat-resilience" does on the gladiator mage's tunic?
Ive looked around and asked in-game but can't find an answer
Post edited by rapid1992 on

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  • mconosrepmconosrep Member Posts: 0 Arc User
    edited December 2013
    rapid1992 wrote: »
    could anyone please explain what "stat-resilience" does on the gladiator mage's tunic?
    Ive looked around and asked in-game but can't find an answer

    Post a picture if you can as this might be an indication of the Devs plans for PvP that accidentally got through.....
  • rapid1992rapid1992 Member Posts: 10 Arc User
    edited December 2013
    i have the image but i can't upload it :/
  • fondlezfondlez Member Posts: 0 Arc User
    edited December 2013
    rapid1992 wrote: »
    i have the image but i can't upload it :/

    There's no such stat rating or stat as "Resilience" in Neverwinter Online.
  • rapid1992rapid1992 Member Posts: 10 Arc User
    edited December 2013
    **********
  • saerraelsaerrael Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    oddstat_zpse9f97203.jpg

    I thought this sounded familiar and thus thought to lend a hand, here.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited December 2013
    saerrael wrote: »
    oddstat_zpse9f97203.jpg

    I thought this sounded familiar and thus thought to lend a hand, here.

    Nice find. Here is a link to the old values:

    Gladiatormageneverwinter.jpg


    So it looks like the OP might be onto something here......
  • rapid1992rapid1992 Member Posts: 10 Arc User
    edited December 2013
    Thanks for that saerrael, any idea what it does?
  • fondlezfondlez Member Posts: 0 Arc User
    edited December 2013
    saerrael wrote: »
    I thought this sounded familiar and thus thought to lend a hand, here.

    That's strange. In addition, it looks like the other stats may have changed too.

    But no other class' Glory gear has "stat_resilience".
  • saerraelsaerrael Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    rapid1992 wrote: »
    Thanks for that saerrael, any idea what it does?

    Oh, sorry, completely forgot to answer your question x.x

    But, no, no idea.
  • mconosrepmconosrep Member Posts: 0 Arc User
    edited December 2013
    fondlez wrote: »
    but no other class's glory gear has "stat_resilience".

    yet..........
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    Where did you got that?

    Might be one of my "dreams" and suggestions come true is it's actually what I think it is :P

    (if it's implemented properly...)
  • bananachefbananachef Member Posts: 0 Arc User
    edited December 2013
    144 Stat_resilience on HR T1 PVP Helm
    2 GWFS, 3 TRs, 2 GFs, 1 HR, 1 CW
  • guaraguao34guaraguao34 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    I remember the resilience patch back in vanilla WoW........
  • lordfuzunlordfuzun Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 54
    edited December 2013
    Well at a guess, it's a stat drain resistance. Perhaps is a defense from the Action Point Drain as well from the Powrie and Red Wizards.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    lordfuzun wrote: »
    Well at a guess, it's a stat drain resistance. Perhaps is a defense from the Action Point Drain as well from the Powrie and Red Wizards.

    Doubtfully.

    This is on PvP gear, I believe it is PvP related. They probably gonna change the name so it is not exactly as in that other MMO :)

    So... I assume "soon" we will need 2 sets of gear? PvP will actually hold proper rewards for just PvPing?

    Anyway, I tried to see if the GG gear has the stat as well, but I have nobody to make a guild with or to invite me on the test shard.

    Maybe somebody in a guild can check the stats on the GG gear?

    (Hope this is the end of one encounter rotation deaths in PvP, regardless of how good your vorpal or enchants are. I fear about how this will be implemented, if it somehow works together witgh defense+deflect, we're screwed lol, but obviously even more fun for G(W)Fs)
  • thatguytoothatguytoo Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 10 Arc User
    edited December 2013
    My guess and it is really just a guess is this new stat resil would stabilize damage output and received to a degree. Basically, we are designed to put out damage than our toons are designed to receive. My guess is it would lengthen battles between players in PVP increasing challenge of getting the kill. SWTOR has Expertise that increases damage output, decreases damage received and increases healing received and only works in PVP. In that game the one on one battle takes longer than the 3 seconds it can take in this game. In TOR it works well.
  • nwnghostnwnghost Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited December 2013
    Most likely Control Resistance, though I don't think that works in the first place

    http://nw-forum.perfectworld.com/showthread.php?568351-Does-Control-Resist-work-for-you
  • ayrouxayroux Member Posts: 4,271 Arc User
    edited December 2013
    If they add resilience to this game, they NEEEEEED to add more than just two options for PVP sets....

    I cant stress that enough....
  • laughinggracelaughinggrace Member Posts: 2 Arc User
    edited January 2014
    fondlez wrote: »
    That's strange. In addition, it looks like the other stats may have changed too.

    But no other class' Glory gear has "stat_resilience".

    I have a Hunter Ranger class toon and I have the "Stat Resilience" on my glory gear also. Have no idea what it means. Would like to know.
  • morsitansmorsitans Member, Neverwinter Beta Users Posts: 1,284 Bounty Hunter
    edited January 2014
    The fact it has an underscore in it to make it a single contigous string suggests "bug" to me.

    You can use contigious strings as variables in most coding languages, whereas whitespace isn't generally allowed. So
    stat_power
    stat_defense
    stat_criticalstrike
    stat_resilience

    might be vars, but "power", "defense", "critical strike" might be the display names, and it might've just bugged out, looked for a displayname for resilience and not found one (because it doesn't exist as a mechanic) and used the variable.


    As in "this is a stat that stuff has, that either does behind-the-scenes stuff or (more likely) does nothing, that should not be seen in-game".
  • fondlezfondlez Member Posts: 0 Arc User
    edited January 2014
    From patch notes today:
    Removed an erroneous stat from a couple of the Gladiator items. Performance and stat allocation not affected, this is effectively a text typo.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    fondlez wrote: »
    From patch notes today:

    Yeah I just asked if it's about resilience in the patch topic, although I'm 99.9% sure it is.

    Dream shattered :(
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited January 2014
    pers3phone wrote: »
    Yeah I just asked if it's about resilience in the patch topic, although I'm 99.9% sure it is.

    Dream shattered :(

    A couple of us asked in the preview shard patch notes and this is all Panderus said -
    panderus wrote: »
    Shhhh... I almost linked the part in Saving Private Ryan too... But its not exactly T for Teen.
    http://nw-forum.perfectworld.com/showthread.php?575831-Shadowmantle-Preview-Patch-Notes-NW-10-20131211a-12&p=6976871&viewfull=1#post6976871

    So maybe it could be future PvP related ,otherwise why wouldn't he just come straight out and say it was a glitch or broken coding that is being removed completely?
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    imsmithy wrote: »
    A couple of us asked in the preview shard patch notes and this is all Panderus said -


    http://nw-forum.perfectworld.com/showthread.php?575831-Shadowmantle-Preview-Patch-Notes-NW-10-20131211a-12&p=6976871&viewfull=1#post6976871

    So maybe it could be future PvP related ,otherwise why wouldn't he just come straight out and say it was a glitch or broken coding that is being removed completely?

    I'm not a native English speaker and didn't even see that movie. I can only guess what he wanted to say... but... not sure.

    So... from English natives: what's exactly that he tried to say?
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