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A compilation of tips to winning PvP domination

lazureelazuree Member Posts: 52 Arc User
edited December 2013 in PvE Discussion
I know many of you in this forum hate pvp, but I think that less people would hate it less if they just did a few things!
A lot of you blame the other team for being "overly geared", their team for sucking, etc... in my opinion, the only way you can learn to enjoy pvp is if you improve yourself/encourage your team

I guess this thread is about how to carry your team in a way, but not in that sterotyped "I got 40 kills way" but the attitude/leadership

I don't guarantee these tips will lead to 100% win rate, but I feel like it will maybe make it seem more fun than straight out losing, because at least you tried your best

Feel free to add your own!

1) Tell your team to go mid in the beginning
most of the time if your whole team goes to 1 or 3 you will lose because it will always be 4 v 5 in mid since your spawn timers are off

2) Have someone/yourself backcap
pick a tanky class (ie gwf, dc, gf) or one that can stay alive for awhile (ie tr)

3) call out a focus
the focus should always be cw, tr, then the tanky classes, unless there is a cleric who is healing everyone, ALWAYS FOCUS THE CW

4) Praise/give constructive criticism
"Good job" after a kill or "Use entangle/shadowstrike/icy rays"
also my favorite advice, don't chase for kills unless the point is yours
People want to win too

5)Don't blame others
this leads to ragequits! and lack of teamwork

6)Call out points
-some people don't get the concept that the majority of points come from
a) capping points
b)defending points
c)kills
Points are even awarded in that order yet people still chase

7) don't ragequit
the cycle will repeat if you ragequit and you will be one of THOSE people who leaves other people to 1 v 5 :( (this has happened >.<)

I felt the need to write this after the games where I've 1 v 3'd and my team still loses the 4 v 2, or when they all run to an endpoint and ragequit after going to mid once
Anyways, add your own tips
And for the people who hate pvp~ I think you will enjoy it once you coax your team into trying their best
Post edited by Unknown User on

Comments

  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited December 2013
    I'd change #1 to "Ask" your teammates to go to mid. In general, trying to take a leadership role can be helpful, but I get a bit turned off when a teammate is "telling" me what to do.
  • lazureelazuree Member Posts: 52 Arc User
    edited December 2013
    probs should word choice, i usually just say "go mid"... don't think that's too offputting?
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited December 2013
    lazuree wrote: »
    probs should word choice, i usually just say "go mid"... don't think that's too offputting?

    Yeah that works.
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited December 2013
    Sorry, but I am going to run to home base at the start of the match regardless. Why? Because with the stupid broken matchmaking system, if my PUG is up against a premade or even a super-high geared PUG, if I want any hope at all of getting glory (min 500 pts), that 300 pts from the home base will constitute the majority of my points. No home base points = no glory at all, more than likely.
  • lazureelazuree Member Posts: 52 Arc User
    edited December 2013
    ... if you killed one person on mid pt with your team/if your team won middle you would get +150 per kill... in addition to the 300 if your team caps middle
    just killing one person in middle wins you the point b/c points are captured based on how many people are on the point
    Also, if the game is more evenly matched, you will get more glory because one team will cap then the other will cap adding to the points
    If you run to the side point, you will most likely run into your death in middle over and over again, so you will have 300 points not even reaching the minimum points needed for glory

    I'm a cleric who runs middle and somehow I end up at the top of the leaderboards compared to those who cap home base, simply due to the fact I was present for kills and got assists which outweigh capturing a single point. If you don't want to fight vs other people... don't do player vs player at all. Glory is honestly useless for anything other than salvaging unless you are a fresh 60 which I doubt you are.
  • pippipoppippipop Member Posts: 0 Arc User
    edited December 2013
    Good advice. As a DC I especially like no. 3 and would like to add HR after the CW. The roots from hindering strike and constricting arrow can be as devastating as entangle and freeze.

    8) Fight on the nodes

    Always try to fight on the nodes to get points and cap - unless you're ahead in points and at least two of the nodes are blue. In that case you want to defend your nodes and a great way of doing that is to distract your opponent to fight away from the nodes.
  • vortix44vortix44 Member Posts: 680 Bounty Hunter
    edited December 2013
    lazuree wrote: »

    1) Tell your team to go mid in the beginning
    most of the time if your whole team goes to 1 or 3 you will lose because it will always be 4 v 5 in mid since your spawn timers are off
    Tried this one once while the red team chose the more conservative 1 at b2, 4 at b2. . As a result, they got their b1, we did not and the b2 was contested. We never recovered from this bad start

    lazuree wrote: »
    ALWAYS FOCUS THE CW
    No need to get all the team on this one. Stealthed TR, one-shot, byebye the CW
    lazuree wrote: »
    4) Praise/give constructive criticism
    "Good job" after a kill or "Use entangle/shadowstrike/icy rays"
    While you write in the party chat you usually get killed.

    lazuree wrote: »

    5)Don't blame others
    this leads to ragequits! and lack of teamwork
    I always quit first, then I blame.

    lazuree wrote: »
    6)Call out points
    -some people don't get the concept that the majority of points come from
    a) capping points
    b)defending points
    c)kills
    Most of the time the session is so unbalanced that the losing team won't event get the 100 points necessary for glory. They will lose the fight at b2, then their b1 gets invaded, then they're camped at respawn. No caps, no kills, no defense.

    lazuree wrote: »
    7) don't ragequit
    Yep. Quit, but as the most natural thing that can happen in a NW PvP session. When you enter a NW PvP session you know that you will quit 9 times out of ten. I for one keep very calm when quitting after one minute. I rage much much more when losing 970/1000.
    English is not my first language.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited December 2013
    Good tips. Sadly they won't bring you victory against most teams if you're in the arena with people that need to be reminded these things. A PvP session is not the place for schooling people - that is, if you actually wanna win. They should move their bottoms and learn in forums and by talking with veterans OUTSIDE of arena, and then practice in it.

    BTW, if you don't do the first 2 things (rush mid, send someone capable to backcap), you will lose 90% of the times, so I think these are most important.

    Please don't tell people to focus CWs, I personally am quite a shy tiefling that doesn't enjoy close quarters attention from people with large, shimmering sword&hammers :) Also am quite harmless, so I should be left alone.
  • slushpsychoslushpsycho Member Posts: 657 Bounty Hunter
    edited December 2013
    I think the most important thing is to check your team's gear as first step.

    It is not about who has a higher gs it is more about how serious they are about PVP, if someone walk in with just rank 5 or even no enchant and not even a purple shirt, there is a serious chance that this is a bad PVP player.

    And observe your team's behavior in game for the first 1 min. See how they focus, how they use their encounter and some other small things that can tell how good they are.

    If my team are **** and their team is **** too I stay, otherwise I feel no need to carry 4 people to victory when they should have earned it on their own by actually gearing up and practice. I am not a P2P guy so I farm my stuff the hard way why would I spend my time to play such a hard game, I do it once in a while If I am in a good mood or with friends, but when I solo queue all I do is quit quit quit :D And yes I am a good enough player to tell if someone is simply gonna sink the team in a match.
  • pointsmanpointsman Member Posts: 2,327 Arc User
    edited December 2013
    Oh here's another one.

    If the other team has a virtually unkillable regen sent GWF, don't try to kill him because you can't, and if you try, it will take your whole team to do it, while the enemy ends up capping the rest of the points. So just ignore the GWF. Kite him around, lure him away from nodes, poke at him a little bit, but in general, don't engage him.
  • josiahiyonjosiahiyon Member, NW M9 Playtest Posts: 396 Arc User
    edited December 2013
    Definitely one of the most frustrating things is going 1v3/4/5 for minutes, only to see the other 2 points not being capped.
    Pvpbysynergy.png
    Iyon the Dark
  • beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited December 2013
    When you die (and don't get mad about dying, it's not a big deal), grab a campfire buff before jumping back down.

    Stay off your mount when you're capping, to avoid getting knocked off and proned.
    Guild Leader - The Lords of Light

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    All posts pending disapproval by Cecilia
  • manholiomanholio Member Posts: 493 Bounty Hunter
    edited December 2013
    vortix44 wrote: »
    When you enter a NW PvP session you know that you will quit 9 times out of ten.

    9 times out of 10? I think I've quit 2 PvP games the entire time I've played. Once after being spawncamped and once after lagging so bad there was no point in continuing. Quitting is for quitters.
  • thecorpserthecorpser Member, NW M9 Playtest Posts: 45 Arc User
    edited December 2013
    I'd add that if you are in a lopsided match(5-3,5-2 etc.)don't be a jerk and camp all the bases. You are most likely far ahead and will win, so why not let the short team get a few caps for points as well? And stop 5v1 when you have all the bases and are DESTROYING the short team.
  • djyrbdjyrb Member Posts: 28 Arc User
    edited December 2013
    thecorpser wrote: »
    I'd add that if you are in a lopsided match(5-3,5-2 etc.)don't be a jerk and camp all the bases. You are most likely far ahead and will win, so why not let the short team get a few caps for points as well? And stop 5v1 when you have all the bases and are DESTROYING the short team.

    +1

    It's a good policy in general, if you see early on that you will completely dominate the other team, let them cap their node (maybe even mid) to raise their score to 100 points.

    And if they are missing players, then open a dialogue in chat and offer 1v1 or tell them that you will let them cap a node or two. I feel that good sportsmanship goes a long way in PvP, and will keep players participating in it, instead of just writing it off and never coming back. More people playing leads to more of them improving their skills, which leads to more challenging and fun matches for you in the future.
  • thecorpserthecorpser Member, NW M9 Playtest Posts: 45 Arc User
    edited December 2013
    djyrb wrote: »
    +1

    It's a good policy in general, if you see early on that you will completely dominate the other team, let them cap their node (maybe even mid) to raise their score to 100 points.

    And if they are missing players, then open a dialogue in chat and offer 1v1 or tell them that you will let them cap a node or two. I feel that good sportsmanship goes a long way in PvP, and will keep players participating in it, instead of just writing it off and never coming back. More people playing leads to more of them improving their skills, which leads to more challenging and fun matches for you in the future.

    Exactly! I never rage quit, but if it is pointless to leave the spawn, I'll have a seat and make s'mores! lol I don't mind 1v1 while losing even if I am not usually up to par.
  • zaodonnzaodonn Member Posts: 109
    edited December 2013
    I think the most important thing is to check your team's gear as first step.

    It is not about who has a higher gs it is more about how serious they are about PVP, if someone walk in with just rank 5 or even no enchant and not even a purple shirt, there is a serious chance that this is a bad PVP player.

    This has to be the stupidest thing I have read on this forum.
  • djyrbdjyrb Member Posts: 28 Arc User
    edited December 2013
    Yes, the perfect time to refine some enchantments and check on professions :)
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