First login to gateway after module 2 patch, I noticed the following things.
1. My toons show up as level 0 on the character selection screen (they're all level 60).
2. When I switch to the professions tab, I get a message stating "You must be level 10 or higher to use professions". Switching to inventory and back to professions "fixes" it for that session.
3. Rare tasks don't show up in the profession task selection screen. For any profession (got almost every profession leveled to 20 across my 5 toons)
And probably a **** load of others... Those are just my findings after 1 minute.
seems like a bug, sword coast adventures shows up as coming soon.
I think there's an announcement somewhere about that, something along the lines of the mini-game won't be released until after few weeks/months/years (just measure it in Cryptic days).
- Characters intermittently showing as lvl 0 or 60 after logins/when switching chars randomly blocking access to profession tab.
- Why there is volume control under Change character/Log out?
- Gateway switched to Polish (it was in English before and I want it to go back to that). Clearing browser history did not help at all.
- Gateway hanging at loading tasks.
- On this account, no lvl 20 Leadership (Destroy enemy camp) tasks are showing on the task list and they cannot be retaken.
- When switching chars, the character name does not change even though the profession etc. windows do.
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syka08Member, Neverwinter Beta UsersPosts: 0Arc User
If I load Gateway in Chrome, I get it in English (what I want). In Internet Explorer I get it in Spanish or some other, for me strange langauge.
The sound is annoying and like what I other asked for, bring back the rare crafting at the top.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited December 2013
Clear your browser cache to try to address the language issue.
A work around I've used to find common tasks on the Gateway also helps to find the rare ones now. You can do a search which returns results as you type. It can be a string in the middle of the name or whatever. Type in 'camp' and only Destroy Enemy Camp is displayed. 'atr' yields only Patrol the Mines. I use 'dia' to find Protect Diamond Shipment though it also returns a lower level task. 'Shi' would probably work better. It's not great having to search just to see if the rare tasks are available but it does work. I made a spreadsheet to pin down the best leadership tasks, so there's a small range of 'codes' I need to remember.
"We have always been at war with Dread Vault" ~ Little Brother
Gateway from my phone has changed language, plus -huge loading times, back button does not work and clear completed profession tasks I have to restartvthe browser after collecting. All of this after mod 2.
With dreams to be a king, first one should be a man.
I have no idea what would ever make them think that this was a good idea. The whole point of Rare tasks is that they're generally more important than Common tasks (especially since they're not available all the time).
It is absolutely imperative that the Rare tasks are listed at the top. This is so that you can see which tasks have currently spawned. If there are none to your liking, then you can choose Common tasks instead, but this list is static so you already know where it is in the list.
Now due to this change for Module 2, where the rare tasks are intermingled with common tasks and sorted by level, you literally have to scan all the way down the list in order to survey if there are any interesting Rare tasks to start. If none are found, you have to scroll all the way back up and then choose one of the higher level common tasks.
Example: In the case of Leadership, I now have to scroll all the way down to Level 8 just as a preliminary survey to see what rare tasks are available (I believe the Level 8 Give Refugees a Home is the lowest level useful Rare task). Then I have to decide which tasks to select, and make my selections. Prior to the module 2 change, the Rare tasks are listed at the top, and the decision of which tasks to select can be made immediately.
I would class this as a bug. They may call it "intended", or call it a "feature", but it seems like they did this as a "cop out" to improve performance, instead of fixing the real performance bottlenecks properly.
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rlrobrMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
My gateway now is changed to portuguese
Anyone else with this issue?
Mine too. *Very* annoying. They should have added an option to select the language you want to use on the gateway, but instead they use the first idiom set on your browser. The workaround is to move english (or the language you wanna use) as the first one.
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sigaxel77Member, Neverwinter Beta UsersPosts: 0Arc User
edited December 2013
* AH search and filter is missing class option for the new Hunter Ranger.
* The sounds are annoying as hell, and should be either disabled by default, or when you mute them, it should be remembered. Right now, just switching toons on the same account makes the sounds reset, i. e. if you had muted them, they'll unmute again.
* Under character sheet, life steal is still labelled as "Health Steal" (just a minor disrepancy, but it's been around from the beginning).
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited December 2013
The sound doesn't actually reset for me unless I log out, but the button changes on switching characters to indicate that the sound is on even if it's off.
After collecting the completed task results, the task slot still shows as if the task was completed. Similar after filling this slot with a new task - the slot shows as empty till after going to other tab and back (refreshing issues, I guess).
After collecting the completed task results, the task slot still shows as if the task was completed. Similar after filling this slot with a new task - the slot shows as empty till after going to other tab and back (refreshing issues, I guess).
Might be a browser issue? That's not happening to me, using Firefox.
The PWI info-fox formerly known as Mayfly - Dreamweaver
Comments
They need to change this back or provide an option for us to change it back. It is now very clunky to find what rare tasks are available.
another bug: Cannot sort on columns in auction house. ie can't sort by ending time or ad cost etc.
also experienced the OP bug concerning professions. Again, stated work around works to see professions.
Cheers,
Q
Stand your Ground NW-DNBHK74ML
Anyone else with this issue?
I believe that it behaves badly when your browser settings normally use a language other than English. Sorry, I don't know more about it that that.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Still unable to access other inventory bags except for the primary 32-slot bag and profession bags to post consignments
----
And for entertainment value:
The sorting buttons for AH results on the GW seem to have disappeared.
WAI or no? (I am hoping no; those were very useful buttons)
Hopefully not. I'm updating my post as I go with other Gateway AH issues.
Sore wa himitsu desu ;3.
Nope, mine's still in english.
Rare tasks are interfiled now (intended, but I hate it). However, they no longer even obtain their blue hue (hate it even more).
Please separate them again. These tasks are not equals and the rares should totally continue to snob the regulars.
- Why there is volume control under Change character/Log out?
- Gateway switched to Polish (it was in English before and I want it to go back to that). Clearing browser history did not help at all.
- Gateway hanging at loading tasks.
- On this account, no lvl 20 Leadership (Destroy enemy camp) tasks are showing on the task list and they cannot be retaken.
- When switching chars, the character name does not change even though the profession etc. windows do.
Because gateway now does sounds when highlight the tabs on the left hand side. It was this way over on preview as well.
The sound is annoying and like what I other asked for, bring back the rare crafting at the top.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Rise to POWER with <House of Power>.
The Exterminator - (NW-DLNXF3BGG)
http://nw-forum.perfectworld.com/showthread.php?540831-Gateway-task-sorting
I have no idea what would ever make them think that this was a good idea. The whole point of Rare tasks is that they're generally more important than Common tasks (especially since they're not available all the time).
It is absolutely imperative that the Rare tasks are listed at the top. This is so that you can see which tasks have currently spawned. If there are none to your liking, then you can choose Common tasks instead, but this list is static so you already know where it is in the list.
Now due to this change for Module 2, where the rare tasks are intermingled with common tasks and sorted by level, you literally have to scan all the way down the list in order to survey if there are any interesting Rare tasks to start. If none are found, you have to scroll all the way back up and then choose one of the higher level common tasks.
Example: In the case of Leadership, I now have to scroll all the way down to Level 8 just as a preliminary survey to see what rare tasks are available (I believe the Level 8 Give Refugees a Home is the lowest level useful Rare task). Then I have to decide which tasks to select, and make my selections. Prior to the module 2 change, the Rare tasks are listed at the top, and the decision of which tasks to select can be made immediately.
I would class this as a bug. They may call it "intended", or call it a "feature", but it seems like they did this as a "cop out" to improve performance, instead of fixing the real performance bottlenecks properly.
Mine too. *Very* annoying. They should have added an option to select the language you want to use on the gateway, but instead they use the first idiom set on your browser. The workaround is to move english (or the language you wanna use) as the first one.
* The sounds are annoying as hell, and should be either disabled by default, or when you mute them, it should be remembered. Right now, just switching toons on the same account makes the sounds reset, i. e. if you had muted them, they'll unmute again.
* Under character sheet, life steal is still labelled as "Health Steal" (just a minor disrepancy, but it's been around from the beginning).
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Might be a browser issue? That's not happening to me, using Firefox.