Coalescent wards shouldn't be in the Zen store to begin with.
The saving grace was the Coffer of Wondrous Augmentation.
Do not remove that coffer. You stated the game would not be pay to win. Hold up to that promise.
Absolutley in agreement.
This will absolutley drive prices up. Supply/Demand. Less supply, the higher the demand, ergo higher prices. I'm not going into detail as other players have explained it.
Supply/Demand. Less supply, the higher the demand, ergo higher prices. I'm not going into detail as other players have explained it.
This.
I'm going to reorganize this here: Less supply for a product in high demand equates to higher prices. Logically price determination is base on the relationship between the quantity of a product and sales; supply vs it's demand.
There are few and rare exceptions but the question then is have we ever seen them irl? To my knowledge, no! Those are fictional situation your professor may use as example to help you understand that a possibility exist (can exist in virtual worlds) when prices are low and demand is high that the price may remain low because the rate at which a product is produce and consumed would have this fictional production rate(near infinity).
To summarize, removing coffers will increase the price of c-wards unless some other unseen factor artificially keeps the price low. Potential factors: population/demand decreases or, in market supply increases/increase zen store purchases of c-wards or, c-wards are rewarded elsewhere through lockboxes etc.
As for those people with 50 chars, wow...I have 8, my first was a cw then a DC (which I planned on deleting). Kept the dc, read on the forum tr's were OP, so i created a tr to see if they were OP, they were! Then I read GWF was OP created a GWF to test this, they were! Then a GF same thing, I was bouncing ppl around in pvp. Eventually, I created 2 more tr for the other two builds. Back then most people who pvp were wearing t1 or just getting there t2 etc. I'm not saying people with 50 toons don't exist, I will have 9 when ranger comes out I didn't have 9 now because I decided not to create a halfing GWF.
How do I feel about Coffer removal, I'm not sure yet. I'm reading different things about how the new item progression system will work. From my understanding the one thing I need to know is whether an enchantment which is ready for upgrade will not be destroyed if it fails?
0
zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited November 2013
Moderator Notice:
. . . . . Folks, please do remember that anything on the Preview Shard should be taken with a grain of salt. Nothing on the Preview Shard is set in stone. Additionally, no patch notes nor any official word has been made about this, so any conjecture about this is just that, assumptions based upon lack of knowledge.
. . . . . I'm asking for an official response about this, so please do hold off on the "Sky is Falling" sentiments. As much as I do not like the idea of the Coffers seemingly being removed without word, any idea as to why or even the thought of the Coalescent Wards being removed is pure assumption. I could just as easily assume that this is a bug and this new item was meant to be an additional item but instead replaced the Coffer by mistake. So, yeah... let's do wait for an official response before proclaiming the end of the world scenarios. Thanks!
Moderator Notice:
. . . . . Folks, please do remember that anything on the Preview Shard should be taken with a grain of salt. Nothing on the Preview Shard is set in stone. Additionally, no patch notes nor any official word has been made about this, so any conjecture about this is just that, assumptions based upon lack of knowledge.
. . . . . I'm asking for an official response about this, so please do hold off on the "Sky is Falling" sentiments. As much as I do not like the idea of the Coffers seemingly being removed without word, any idea as to why or even the thought of the Coalescent Wards being removed is pure assumption. I could just as easily assume that this is a bug and this new item was meant to be an additional item but instead replaced the Coffer by mistake. So, yeah... let's to wait for an official response before proclaiming the end of the world scenarios. Thanks!
Thanks Zeb.
As you are aware the world ended a while ago "Caturday" and we are now living after the apocalypse.
0
zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
i'd also like to inject some speculation here... with a new campaign area being released in module 2, why would module 1 campaign mats/requirements be part of invocation rewards? also the sharandar treasure cache already exists as a bounty pack. and the rewards showing in the screenshot are from the bag of sharandar treasure you can get from turning in the illefarn relics that were dropped from feywild lockboxes.
let's not forget that up until recently, dungeon delve keys were in the wondrous bazaar even though they were still in testing. also, special pack weapons are still not available for the ranger (guardian, hotn, etc). everything you see on the preview shard is subject to change before it goes live. that would include everything that is listed in the patch notes and everything that isn't.
0
silvergryphMember, NW M9 PlaytestPosts: 740Arc User
i'd also like to inject some speculation here... with a new campaign area being released in module 2, why would module 1 campaign mats/requirements be part of invocation rewards? also the sharandar treasure cache already exists as a bounty pack. and the rewards showing in the screenshot are from the bag of sharandar treasure you can get from turning in the illefarn relics that were dropped from feywild lockboxes.
let's not forget that up until recently, dungeon delve keys were in the wondrous bazaar even though they were still in testing. also, special pack weapons are still not available for the ranger (guardian, hotn, etc). everything you see on the preview shard is subject to change before it goes live. that would include everything that is listed in the patch notes and everything that isn't.
Yes, it looks like a placeholder for "something else" to me...
I've been thinking that the new chest shown was specifically for the characters copied over from the live shard (and lost all progress in the Sharandar campaign in the copying process) to allow them to catch back up.
The PWI info-fox formerly known as Mayfly - Dreamweaver
As a player that has sunk a fair amount of money into the game, removing coal wards would be a deal breaker for me as well. I think there are quite a few others like me in that position that have spent money on the game. Some of us that have spent a fair amount of money on the game (over what I would have on a sub based game by now) are hardly 'cheap' and this is still a deal breaker for us.
Someone is buying the Zen that these players are trading coal wards/AD for which means either way the company is profiting.
I think until it's clear what the intent is with this box and if coal wards are going to keep, or lose their current 'free' aspect in game people will be up at arms over this potential change.
I still keep seeing the legit channel light up over the change on preview even after channel admin for it got on and reminded us through MoTD that it was discussing legit LFG or LFG for legit runs only, so the presence of that item has set off a lot of people already on live server.
An official response would be greatly appreciated Zeb.
[SIGPIC][/SIGPIC]
/Channel_Join NW_Legit_Community to run Dungeons without the exploits
0
orangefireeMember, NW M9 PlaytestPosts: 1,148Arc User
edited November 2013
I am 99% sure this is just a placeholder, but even if it was removed, it would still be possible to turn AD into zen and get coal wards that way or buy coal wards from the Auction House with AD. Not ideal, but there would still be FTP ways to get them.
Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
0
twstdechoMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 630Bounty Hunter
I am 99% sure this is just a placeholder, but even if it was removed, it would still be possible to turn AD into zen and get coal wards that way or buy coal wards from the Auction House with AD. Not ideal, but there would still be FTP ways to get them.
You are also cutting off the only free supply to bring them into the game, severely limiting the supply. At the same time, you've now made upper level enchants more achievable to a greater portion of the player base, thus increasing the need for more wards. Restricted supply and increased need...
I can't afford zen market or AH to buy wards, so remove that coffer means for me NO WARDS ANYMORE.
It doesnt matter fusion system, refinement system ecc... no ward, no game. Simply. You say you are switching from fusion to refinement to help us to upgrade enchats and remove us the wards? Do you understand what it means?
This module 2 is bringing much more negative things than positive...
Moderator Notice:
. . . . . Folks, please do remember that anything on the Preview Shard should be taken with a grain of salt. Nothing on the Preview Shard is set in stone. Additionally, no patch notes nor any official word has been made about this, so any conjecture about this is just that, assumptions based upon lack of knowledge.
. . . . . I'm asking for an official response about this, so please do hold off on the "Sky is Falling" sentiments. As much as I do not like the idea of the Coffers seemingly being removed without word, any idea as to why or even the thought of the Coalescent Wards being removed is pure assumption. I could just as easily assume that this is a bug and this new item was meant to be an additional item but instead replaced the Coffer by mistake. So, yeah... let's do wait for an official response before proclaiming the end of the world scenarios. Thanks!
This is too big thing... so we are worried and alarmed.
Yes, it looks like a placeholder for "something else" to me...
It does look like a placeholder. But that really only means they are changing it. They could still be taking out coal wards. But they could also be adding in a box that includes wards and reagents both. And even if they are taking out coal wards, they could put them somewhere else... like as a foundry or skirmish reward.
At this point we don't know that the "Sky is Falling". Only that it could be. I really wish they had given us a heads up on this before putting the placeholder in and freaking everyone out.
Moderator Notice:
. . . . . Folks, please do remember that anything on the Preview Shard should be taken with a grain of salt. Nothing on the Preview Shard is set in stone. Additionally, no patch notes nor any official word has been made about this, so any conjecture about this is just that, assumptions based upon lack of knowledge.
. . . . . I'm asking for an official response about this, so please do hold off on the "Sky is Falling" sentiments. As much as I do not like the idea of the Coffers seemingly being removed without word, any idea as to why or even the thought of the Coalescent Wards being removed is pure assumption. I could just as easily assume that this is a bug and this new item was meant to be an additional item but instead replaced the Coffer by mistake. So, yeah... let's do wait for an official response before proclaiming the end of the world scenarios. Thanks!
Thank god.. I really await that official response because as it may just be "speculation" it has everyone in an uproar and really hope it is a big mistake.
Foundry Missions ;
By ; @pestilence149
Gladiators of Dhara (Easy) & (Hard)
ELIGIBLE FOR THE DAILY FOUNDRY REWARDS!
Search by Best : Name/Summary/Short-Code ; Gladiators
NW-DJJS7OWZI (For easy)
NW-DPT9I8RKF (For hard)
Any feedback and suggestions are welcome please enjoy!
Only read the first page. Wish to express my discontent with this. Very, very strong discontent with removing at least a CHANCE to get coal wards via some other means than money.
Cause honestly ... not worth the cost in zen. $10 buys me alot more than an enchant. I'll stick with my lessers and avoid playing Arena, is really all it comes down to.
"Every adventurer has two things in common: they don't like dying, and they love getting paid. The rest is just semantics." Brecken, famed mercenary of Baldur's Gate
Shame that the developers don't seem to be lol.......
Or, they're double checking, making calls, and figuring out just wtf is going on before making a statement. Zeb said he was pushing for a response so I believe that we'll know something soon-ish. Might not be today, but I've got other things to worry about. I look forward to hearing it was an oops/not-intended, or that they'll have some alternative, free, time-sink way of having a chance at obtaining Coal Wards.
though a "we're looking into this" post at least would be appreciated X3.
I can, with some effort, think of a circumstance where I'd consider it a reasonable change -- if the Zen cost of a Coal Ward was around the equivalent price in AD on the auction. It still would be a big loss for the people who used to sell them, but at least those who wanted to buy them would have access at about the equivalent cost.
Ok so they let us have 50 alts which the main and really only reason for doing so is to invoke so you can make enough AD selling coffers to try and keep up with the rich kids. But now after spending just about all my AD to buy zen, to buy character slots, to get coffers....they are thinking of cancelling the coffer/coales reward? UN F'N BELEIVABLE if this is true...its like, "we have your money, now bend over!"
Hopefully all unfounded but my reaction would be ADIOS if it isn't...
The lack of any kind of feedback on this, is starting to get disturbing.
0
dsolzMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited November 2013
If this is implemented without a better and cost effective way to get coals I will quit and will never sunk anymore money in another PWE game. I am dead serious.
Comments
Really. think before doing things! Do not remove that coffer.
Absolutley in agreement.
This will absolutley drive prices up. Supply/Demand. Less supply, the higher the demand, ergo higher prices. I'm not going into detail as other players have explained it.
This.
I'm going to reorganize this here: Less supply for a product in high demand equates to higher prices. Logically price determination is base on the relationship between the quantity of a product and sales; supply vs it's demand.
There are few and rare exceptions but the question then is have we ever seen them irl? To my knowledge, no! Those are fictional situation your professor may use as example to help you understand that a possibility exist (can exist in virtual worlds) when prices are low and demand is high that the price may remain low because the rate at which a product is produce and consumed would have this fictional production rate(near infinity).
To summarize, removing coffers will increase the price of c-wards unless some other unseen factor artificially keeps the price low. Potential factors: population/demand decreases or, in market supply increases/increase zen store purchases of c-wards or, c-wards are rewarded elsewhere through lockboxes etc.
As for those people with 50 chars, wow...I have 8, my first was a cw then a DC (which I planned on deleting). Kept the dc, read on the forum tr's were OP, so i created a tr to see if they were OP, they were! Then I read GWF was OP created a GWF to test this, they were! Then a GF same thing, I was bouncing ppl around in pvp. Eventually, I created 2 more tr for the other two builds. Back then most people who pvp were wearing t1 or just getting there t2 etc. I'm not saying people with 50 toons don't exist, I will have 9 when ranger comes out I didn't have 9 now because I decided not to create a halfing GWF.
How do I feel about Coffer removal, I'm not sure yet. I'm reading different things about how the new item progression system will work. From my understanding the one thing I need to know is whether an enchantment which is ready for upgrade will not be destroyed if it fails?
. . . . . Folks, please do remember that anything on the Preview Shard should be taken with a grain of salt. Nothing on the Preview Shard is set in stone. Additionally, no patch notes nor any official word has been made about this, so any conjecture about this is just that, assumptions based upon lack of knowledge.
. . . . . I'm asking for an official response about this, so please do hold off on the "Sky is Falling" sentiments. As much as I do not like the idea of the Coffers seemingly being removed without word, any idea as to why or even the thought of the Coalescent Wards being removed is pure assumption. I could just as easily assume that this is a bug and this new item was meant to be an additional item but instead replaced the Coffer by mistake. So, yeah... let's do wait for an official response before proclaiming the end of the world scenarios. Thanks!
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
Thanks Zeb.
As you are aware the world ended a while ago "Caturday" and we are now living after the apocalypse.
No problem, give us some time. The guys are not in the office just yet.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
let's not forget that up until recently, dungeon delve keys were in the wondrous bazaar even though they were still in testing. also, special pack weapons are still not available for the ranger (guardian, hotn, etc). everything you see on the preview shard is subject to change before it goes live. that would include everything that is listed in the patch notes and everything that isn't.
Yes, it looks like a placeholder for "something else" to me...
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As a player that has sunk a fair amount of money into the game, removing coal wards would be a deal breaker for me as well. I think there are quite a few others like me in that position that have spent money on the game. Some of us that have spent a fair amount of money on the game (over what I would have on a sub based game by now) are hardly 'cheap' and this is still a deal breaker for us.
Someone is buying the Zen that these players are trading coal wards/AD for which means either way the company is profiting.
I think until it's clear what the intent is with this box and if coal wards are going to keep, or lose their current 'free' aspect in game people will be up at arms over this potential change.
I still keep seeing the legit channel light up over the change on preview even after channel admin for it got on and reminded us through MoTD that it was discussing legit LFG or LFG for legit runs only, so the presence of that item has set off a lot of people already on live server.
An official response would be greatly appreciated Zeb.
You are also cutting off the only free supply to bring them into the game, severely limiting the supply. At the same time, you've now made upper level enchants more achievable to a greater portion of the player base, thus increasing the need for more wards. Restricted supply and increased need...
It doesnt matter fusion system, refinement system ecc... no ward, no game. Simply. You say you are switching from fusion to refinement to help us to upgrade enchats and remove us the wards? Do you understand what it means?
This module 2 is bringing much more negative things than positive...
This is too big thing... so we are worried and alarmed.
It does look like a placeholder. But that really only means they are changing it. They could still be taking out coal wards. But they could also be adding in a box that includes wards and reagents both. And even if they are taking out coal wards, they could put them somewhere else... like as a foundry or skirmish reward.
At this point we don't know that the "Sky is Falling". Only that it could be. I really wish they had given us a heads up on this before putting the placeholder in and freaking everyone out.
Thank god.. I really await that official response because as it may just be "speculation" it has everyone in an uproar and really hope it is a big mistake.
By ; @pestilence149
Gladiators of Dhara (Easy) & (Hard)
ELIGIBLE FOR THE DAILY FOUNDRY REWARDS!
Search by Best : Name/Summary/Short-Code ; Gladiators
NW-DJJS7OWZI (For easy)
NW-DPT9I8RKF (For hard)
Any feedback and suggestions are welcome please enjoy!
Cause honestly ... not worth the cost in zen. $10 buys me alot more than an enchant. I'll stick with my lessers and avoid playing Arena, is really all it comes down to.
"D*mn wizards," said Morik the Rogue.
Learn what a GWF and GF really are: The History of Fighters
Shame that the developers don't seem to be lol.......
Or, they're double checking, making calls, and figuring out just wtf is going on before making a statement. Zeb said he was pushing for a response so I believe that we'll know something soon-ish. Might not be today, but I've got other things to worry about. I look forward to hearing it was an oops/not-intended, or that they'll have some alternative, free, time-sink way of having a chance at obtaining Coal Wards.
though a "we're looking into this" post at least would be appreciated X3.
Hopefully all unfounded but my reaction would be ADIOS if it isn't...