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Soulforged or Negation, which would you prefer?

mikabella2mikabella2 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
edited October 2013 in The Library
I've been debating with myself over whether i should go for a perfect soulforged or a p. negation..
I figure i should ask the opinion of those who have more knowledge than i do :P
I'm feeling quite squishy atm but at the same time.. my lesser soulforged has saved my butt so many times during boss fights.. =/
Any help here in making my choice?
Thanks guys :)
| Guild: Novus Ordo|
Post edited by mikabella2 on

Comments

  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited October 2013
    Negation is most effective when you already have substantial defense, since a 20% increase of 500 isn't so impressive but it is great when you're already at 4,000. :)
    The right to command is earned through duty, the privilege of rank is service.


  • faiteaccompliifaiteaccomplii Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 2
    edited October 2013
    None of the above, Perfect Barkshield :)
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited October 2013
    rabbinicus wrote: »
    Negation is most effective when you already have substantial defense, since a 20% increase of 500 isn't so impressive but it is great when you're already at 4,000. :)

    Negation doesn't increase your Defense; it increases your Damage Resistance. It's equally effective for all characters in that regard (e.g. a Perfect Negation adds a flat 25%, so a character with 22% DR will have 47% DR when it procs).

    However, even a Perfect Negation depends on RNG to activate. If you're taking a series of small hits, it's almost certain to go off. However, you can also suffer 3-4 huge smackdowns in a short period of time and have it not activate at all or activate right as you are about to die anyway.

    I prefer Soulforged most of the time, but that enchantment has its own issues. The nice thing about Negation is that it works fairly predictably and doesn't require you to be nearly dead already to benefit you. I have both, so I waffle a bit between them.

    As for Barkshield, I don't like that it's so awfully easy to defeat. As soon as I see a Barkshield aura, I beam it down immediately with Ray of Frost and proceed to enjoy my snack. Many attacks and feated powers also inflict DoT, which conveniently eats Bark charges as well.
    Sacrilege - Warlock
    Contagion - Cleric
    Testament - Wizard
    Pestilence - Ranger
    Dominion - Paladin

    NIGHTSWATCH

  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited October 2013
    vorphied wrote: »
    Negation doesn't increase your Defense; it increases your Damage Resistance. It's equally effective for all characters in that regard (e.g. a Perfect Negation adds a flat 25%, so a character with 22% DR will have 47% DR when it procs).

    You sure about that? The wording would seem to indicate it increases by the percentage of your current score.
    The right to command is earned through duty, the privilege of rank is service.


  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited October 2013
    Barkshield for sure. While SF is nice when it goes off, there are a great many times for CW (as I'm sure you've seen) that you die too quickly and it doesn't go off.

    Barkshield absorbs the bulk of the initial burst allowing you to combat TR's much better too.
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • mikabella2mikabella2 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited October 2013
    cribstaxxx wrote: »
    Barkshield for sure. While SF is nice when it goes off, there are a great many times for CW (as I'm sure you've seen) that you die too quickly and it doesn't go off.

    Barkshield absorbs the bulk of the initial burst allowing you to combat TR's much better too.
    Well atm im still more of a PVE CW, im looking for something that will allow me to not die as much as i have been, ill be looking into Barkshield for sure though. I do a pretty good job at the basics, avoiding red beams/circles ect, but when i get hit by some mobs i get hit hard and just.. die xD
    | Guild: Novus Ordo|
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited October 2013
    mikabella2 wrote: »
    Well atm im still more of a PVE CW, im looking for something that will allow me to not die as much as i have been, ill be looking into Barkshield for sure though. I do a pretty good job at the basics, avoiding red beams/circles ect, but when i get hit by some mobs i get hit hard and just.. die xD

    Oh, I would say a normal SF at most, PvE certainly doesn't warrant a Perfect (IMO)
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    mikabella2 wrote: »
    Well atm im still more of a PVE CW, im looking for something that will allow me to not die as much as i have been, ill be looking into Barkshield for sure though. I do a pretty good job at the basics, avoiding red beams/circles ect, but when i get hit by some mobs i get hit hard and just.. die xD

    I wouldn't bother with anything above normal SF. In time you'll know exactly which mobs hurt - not all red zones are created equal ;) Some will one-shot you, some will mostly tickle. Blink in and out or inside that nice blue circle the DC has set up for you, and always drink potions, should be enough even with a huge amount of nasties around. The HV set will give you nice regen and some deflect and defense, plus what you steal from mobs, so it will increase your survivability, however, I die just as much in the HV set which has a normal SF, and in the SW set which has no armor enchant in it.
  • mikabella2mikabella2 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited October 2013
    pers3phone wrote: »
    I wouldn't bother with anything above normal SF. In time you'll know exactly which mobs hurt - not all red zones are created equal ;) Some will one-shot you, some will mostly tickle. Blink in and out or inside that nice blue circle the DC has set up for you, and always drink potions, should be enough even with a huge amount of nasties around. The HV set will give you nice regen and some deflect and defense, plus what you steal from mobs, so it will increase your survivability, however, I die just as much in the HV set which has a normal SF, and in the SW set which has no armor enchant in it.

    Yeaa, ive been learning with time which mobs will hurt the most, but sometimes theres that awful lag where i think i move and then suddenly im dead xD I guess no enchant can really help me avoid all of it, but something to take the heat off even a little bit i figure helps :P I actually just fully got my HV set last night, after farming the boots for a week (**** frozen heart >_>) so hopefully the defense that gives will help me out a bit. I guess for now i'll just buy a normal soulforged and a normal negation, try them both out and see which i like the best.

    Ty for the help guys ^-^
    | Guild: Novus Ordo|
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    mikabella2 wrote: »
    I guess for now i'll just buy a normal soulforged and a normal negation, try them both out and see which i like the best.

    You should use the test shard for this type of stuff, no point using your AD just to test stuff. It might be down, so just have a bit of patience.
  • mikabella2mikabella2 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited October 2013
    pers3phone wrote: »
    You should use the test shard for this type of stuff, no point using your AD just to test stuff. It might be down, so just have a bit of patience.
    I always forget that thing exists.. xD Thanks for the reminder :) Ill do that instead =3
    | Guild: Novus Ordo|
  • vorphiedvorphied Member Posts: 1,870 Arc User
    edited October 2013
    rabbinicus wrote: »
    You sure about that? The wording would seem to indicate it increases by the percentage of your current score.

    The wording is definitely ambiguous, but I'm reasonably certain that the increase is an additive 25% (to DR, not Defense). When I load up the game next, I'll go check my system log and make absolutely sure that I'm providing correct info.

    EDIT: Confirmed. Negation adds a flat bonus on top of your existing DR %.
    Sacrilege - Warlock
    Contagion - Cleric
    Testament - Wizard
    Pestilence - Ranger
    Dominion - Paladin

    NIGHTSWATCH

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