aarkangel wrote: »
I've got ONE.
===============================The Quivering Thumb ArenaNW-DKL6MAOG6For 3+ players (If the player is able to keep themselves healed constantly, it is doable with 2 people or even solo)Average Play Time: 10-20 minutes depending on number of players. (Current average play time of 8 minutes is due to me blasting through it several times in the first couple publishes of it to make sure it was doable with a normal character. Play time is somewhat longer now.)BASED ON THE QUIVERING THUMB GLADIATORIAL ENTERPRISE FROM THE FORGOTTEN REALMS SETTING GAMEPLAY: Large-scale encounters of many different types of enemies. They come in waves, one after the other, and the final two are very difficult if you get caught off-guard or can't keep your health up.DESCRIPTION: "The Quivering Thumb, the legendary fair-fight gladiatorial enterprise that made it's name in Unther, and secured it's reputation in Westgate has come to Neverwinter! After the spellplague, Westgate took a severe blow, and most of it's population decided it would be better to spend it's coin on restoration rather than bloody spectacles. In the time since, the Thumb has traveled across Faerun and has set up shop in many cities since, and now it has arrived in Neverwinter! The Thumb offer any warrior up to the task a chance for fame and fortune should they arise victorious from fighting wave after wave of foes, or glory in a bloody death should they be overwhelmed and meet their fate! LET THE GAMES BEGIN!
Please try it out when you get the chance, even if you don't have friends to play with you, it's still fun being mauled by 9 simultaneous encounters of undead lol
anreciel wrote: »
The Temple of the Sun:
Type: Dungeon Delve
Length: 60-90 mins
Party size: 3-5 man
Short Code: NW-DS35V5E5R
visualkeiuk wrote: »
Seven Pieces of Dawn: PT1: The Wishing Ceremony
Type: Solo quest w/ group option
Length: 25-45 mins
Solo by default, but has PARTY option
Short Code: NW-DM2ENNIRJ
remorselord wrote: »
Hello everyone and thanks to the OP for starting this wonderful thread. My quest is an arena style dungeon run suitable for solo and party play. I haven't had much testing beyond three people so I would really appreciate for some feedback and reviews. I would love to try out some of the quests that are posted here.
*Currently there is a known bug that happens with CW and Cleric Knockback/Push skills. When testing, I strongly advise not trying to push mobs out of arena as there is no way to kill creatures that fall down into the pit. If anyone knows of something that can act as a kill volume, please let me know.QUEST NAME: The Crucible ChallengeQUEST ID: NW-DR7WBOLM6DURATION: 25-40 minGAMEPLAY: Arena / Story / CombatQUEST INFO:
This quest takes players into a hidden underground chamber known as "The Crucible" located deep within the Sword Mountains. Filled with wonderous treasures and mosters from all around the world, The Crucuble pits players against some of the thoughest foes of Neverwinter. Adventurers that seek hidden treasure and challenge may dare to come alone or bring a group with them to a gladiatorial deathmatch to the top. Those who have the courage to defeat all levels of The Crucible Challenge may find a hidden treasure waiting for them at the end.
The Crucible Challenge currently has thirty waves of unique encounters for players to fight against and offers new environments to explore.RECOMMENDED:
- A party of two or more players as some encounters may be difficult for solo play
- Solo play for players of any level depending on player experience
mytgroo wrote: »
Try the Survive quest at level 60...
faleth77 wrote: »
Dragons of a Future Yet Told
Length 35-40 mins
Party: 2-3 players- possible solo for a few classes but you chug potions a lot.
Short Code: NW-DH6JTL2BJ
nyghoma wrote: »
Visualkeiuk, I've done your quest. Nothing about the quest struck me as "a group option". If you amp up the difficulty a bit, I'll add it to the list.
nyghoma wrote: »
I wanted to maintain a list of foundry quests for group play. Please reply with full info if you quest requires three or more players.The Cragsteep Crypts: http://nw-forum.perfectworld.com/showthread.php?141271-The-Cragsteep-Crypt-%28Dungeon-Delve%29Type: Dungeon DelveLength: 90 mins.Party size: 5 man; 3 man with holy trinity (Hard mode)Short Code: NW-DKZHULOVGOrcus Unleashed: http://nw-forum.perfectworld.com/showthread.php?290362-5-Man-SKIRMISH-UGC-***-quot-ORCUS-UNLEASHED!-quot-***Type: SkirmishLength: 20 mins.Party size: 5 man; 3 man with holy trinity (Hard mode)Short code: NW-DDU6KAENYConquering of Ymir:Type: Dungeon DelveLength: 60 mins.Party size: 5 man, but provides guards for help during the questShort Code: NW-D12TWV3K3Lady and the Worm:Type: Solo quest w/ group optionLength: 25 mins.Party size: Solo by default, but has 3 man PARTY optionShort Code: NW-DPQPJSVTHThe Stolen Heirloom:Type: GrindLength: 20 mins.Party size: 3Short Code: nw-dqkbsjomxThe Gates of NeverdeathType: GrindLength: 60 mins.Party size: 3 manShort Code:NW-DPSAPLVBZ The Sunken CastleType: Solo quest with 5 man optionLength: 30 mins.Party size: 1-5 manShort Code:NW-DEO4EA5XG The Mage MasherType: Solo quest with 3 man optionLength: 25 mins.Party size: 1-3 manShort Code:NW-DKYGGYPUE The Crucible ChallengeType: ArenaLength: 45-60 mins.Party size: 3 manShort Code:NW-DS35V5E5R Temple of the SunType: Dungeon DelveLength: 60-90 mins.Party size: 3-5 manShort Code:NW-DR7WBOLM6
darkhavenchay wrote: »
Thank you for this list! My husband and I have spent considerable time starting & abandoning foundry quests that we thought were duo+ but were actually solo. We are relatively new to the game but experienced MMO gamers. We prefer to duo the content together, and I don't believe we are unique in this.
nyghoma wrote: »
I don't see why this would be appropriate for the spotlight forum. This will be a catalog of group foundry quests. This is NOT an appeal to be spotlighted. If they made a group foundry forum, then yes, I would agree. But I see little hope in that, considering the lack for group quests currently available.