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  • neyph69neyph69 Banned Users Posts: 150 Bounty Hunter
    edited July 2013
    I am excited for these changes to the Rogue class for PvP and PvE. I think fixing a bugged exploited class can be a good thing for the game. I do mainly PvP and of course the Perma needed to be fixed. It was really broke and never intended. It will be nice to only get 8 dagger now instead of 12 so all good changes. Here is the thing. I am not crying. I just like and enjoy the game and want it to be on a close to even playing field with no bugs and exploits. Rogue is the exploited bugged class and now its getting adjusted. I might just look to do the new content now and more dungeons with rogues hopefully filling there role better. PvE balancing is the toughest to do and rogues needed to be adjusted mainly for PvE not PvP. These changes are PvE based not PvP. Hopefully now the class balance in a dungeon is better and dungeons become more enjoyable some day as those are the major complaints of players.

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  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    huckafour wrote: »
    other classes deal that much damage too, your point?

    You flaming me is cute. Do you just harass players on the forums all day?

    I will only engage in discussion and any post that don't abide by forum policies and are harassment I will just go about reporting them such as using my handle as a flaming tactic. Well time to enjoy the day. Hope everyone has a great day and try and keep the forums clean.

    Nothing in the game comes close to rogues crits. When they can reach 2-3 times as much as other classes. Someone send a SS of a CW or GF skill in PvP doing 40k+ or even 60k That's right doesn't happen.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    Hukafour - your quote's are harassment and you follow me from forum page to forum page attacking me. I guess it makes you feel big. How many other players do you harass? I leave it at that. I will not comment on any of your attacks anymore since every post you follow me around to you try to instigate and break forum policies. Also trashing whatever I say. I don't care if you don't agree but harassing players on the forums is pretty low. Guess ill just stick to the gaming aspect and enjoying the day then engaging with your feeble attempts to ruin the forums.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited July 2013
    Nothing in the game comes close to rogues crits. When they can reach 2-3 times as much as other classes. Someone send a SS of a CW or GF skill in PvP doing 40k+ or even 60k That's right doesn't happen.

    I will post or have a friend post a CW, GF, and GWF crit over 40k in the next couple days since you can't comprehend a normal occurrence... also there is a thread about DC burst damage where he says he got a 60k ish daily crit lol, so even DC can outcrit TR with the right gear.

    My GF in blue's and greens can crit for 40k+ without a daily and can take 10 times the damage a rogue can, sounds fair right?
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    cribstaxxx wrote: »
    I will post or have a friend post a CW, GF, and GWF crit over 40k in the next couple days since you can't comprehend a normal occurrence... also there is a thread about DC burst damage where he says he got a 60k ish daily crit lol, so even DC can outcrit TR with the right gear.

    My GF in blue's and greens can crit for 40k+ without a daily and can take 10 times the damage a rogue can, sounds fair right?

    You quote is using my handle and is a forum violation. /cheers GF doesn't hit for 40k in PvP.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    Then Huckafour when you trash me in PvP combat discussion general discussion and other threads that isn't following me around ? Right I don't like stalkers. Gives me the Willies!!!! I hope you don't dream about me.. creepy.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited July 2013
    Knight's challenge + Prone enemy + Anvil can crit for 40k, guarenteed. I average 20k+ lunging crits with just knight's challenge, not even prone. The fact that they have comparable burst to the burst designed class (TR) while have 10 times the mitigation and 100 times the cc is just crazy. What's even more crazy is a GF begging for TR nerf's. I was in a game with 2 perma stealth TR's yesterday. Yes they were both annoying to track down, but yes I killed both of them multiple times and they never got close to killing me.

    Just because something is annoying doesn't mean it's time to nerf the <font color="orange">HAMSTER</font> out of it. I find GF prone juggle to be about the most annoying thing in the world (only when I'm on the receiving end of course lol)

    Notice you see me pointing out lots of overpowered things about other classes but NOT asking for cryptic to nerf the <font color="orange">HAMSTER</font> out of them. That is because if you learn your class and how to play against other classes using your strong points and their weak ones, you can be successful in pvp without nerfing all classes over and over.
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    cribstaxxx wrote: »
    Knight's challenge + Prone enemy + Anvil can crit for 40k, guarenteed. I average 20k+ lunging crits with just knight's challenge, not even prone. The fact that they have comparable burst to the burst designed class (TR) while have 10 times the mitigation and 100 times the cc is just crazy. What's even more crazy is a GF begging for TR nerf's. I was in a game with 2 perma stealth TR's yesterday. Yes they were both annoying to track down, but yes I killed both of them multiple times and they never got close to killing me.

    Just because something is annoying doesn't mean it's time to nerf the <font color="orange">HAMSTER</font> out of it. I find GF prone juggle to be about the most annoying thing in the world (only when I'm on the receiving end of course lol)

    Notice you see me pointing out lots of overpowered things about other classes but NOT asking for cryptic to nerf the <font color="orange">HAMSTER</font> out of them. That is because if you learn your class and how to play against other classes using your strong points and their weak ones, you can be successful in pvp without nerfing all classes over and over.

    They don't have 10 times the mitigation come on. A rogue can dodge a attack that will lead to a GF's death. GF's have only 2 encounters that prone. Comparing the OP rogue to a GF that has 2 skills is just insane but I respect your opinion. I just disagree.

    I am not asking for nerfs but fixes to a class that is the exploit king currently. With gimmick builds that many people not only don't like but feel is bad for the game. Nothing wrong with trying to fix extended stealth and to much stealth uptime and other things that the rogue has over other classes to try and balance them with other classes. Its not like I want them nerfed. Just working correctly and maybe I play mine instead of just invoking everyday. I just don't like how the class is functioning and maybe ill take my rogue of the shelves in the future as things change.
  • thesakarithesakari Member Posts: 108 Arc User
    edited July 2013
    They don't have 10 times the mitigation come on. A rogue can dodge a attack that will lead to a GF's death. GF's have only 2 encounters that prone. Comparing the OP rogue to a GF that has 2 skills is just insane but I respect your opinion. I just disagree.

    Cool story bro, get off our forums now.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    thesakari wrote: »
    Cool story bro, get off our forums now.

    Are you racist? This isn't your forums you don't own anything including your NW acct. This is Perfect worlds NW forums and I am playing and enjoying the game. Shame we have players like you that comment on forums trying to bring it down like you own it. /sigh
  • thesakarithesakari Member Posts: 108 Arc User
    edited July 2013
    Shame we have players like you that comment on forums trying to bring it down

    Dude this is best quote you've ever had as it applies to you 110%.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    I bring optimism and hope to the forums. I listen to the needs of the players and convey them. I am like Mother Teresa giving as much as I can. I can only give and say we have hope that bugged, exploited OP rogues will be balanced soon. I spread the good word among the hurt and suffering and they rejoice. Hold on dear friends a patch is among us. Cryptic I leave the rest up to you.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    Stop harassing me Huckafour that's not nice.

    Side note my rogue is now 28 lvl. :)
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited July 2013
    Ok I tried to have a discussion, but I can see why people are just completely dismissing you now. I post actual information that I personally have witnessed or actually happened to me and you simply refute me by saying nuh-uh.

    In my actual PvP experiences (we're not talking about theoretical TR's with all Tene's, Rank 10's, perfect vorpal etc) I have witnessed TR's to be quite inferior to GF and GWF, and in many cases CW if the CW knows how to dodge. The perma-stealth ones are annoying, but they are certainly not powerful if you know how to counter them.

    You also as a GF with very good gear say that GF are not overpowered?? I have a fresh lvl 60 GF, I am very unexperienced with him, he has very bad gear, and yet I'm able to utterly slaughter enemy after enemy in PvP. One game I was 21/4 while the next highest person on my team was 5/2, I can only imagine what it would be like when I had 15k GS like some of the GF's I've seen. I've died to a TR only 1 time, and it was because of an inexperienced mistake, I put knight's challenge on before I proned him so that he was able to get a lashing blade crit off on me during knight's challenge. It still didn't 1 shot me, even though it crit with double damage though.

    If you aren't going to add anything other than "I don't like TR cause he can stay hidden a lot" then just stop posting. Most classes can crit as high or higher than TR, many have more CC, many have more survivability, and perma-stealth is nothing but an annoyance. TR's do not need a nerf, and I'm done trying to explain why.
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    cribstaxxx wrote: »
    Ok I tried to have a discussion, but I can see why people are just completely dismissing you now. I post actual information that I personally have witnessed or actually happened to me and you simply refute me by saying nuh-uh.

    In my actual PvP experiences (we're not talking about theoretical TR's with all Tene's, Rank 10's, perfect vorpal etc) I have witnessed TR's to be quite inferior to GF and GWF, and in many cases CW if the CW knows how to dodge. The perma-stealth ones are annoying, but they are certainly not powerful if you know how to counter them.

    You also as a GF with very good gear say that GF are not overpowered?? I have a fresh lvl 60 GF, I am very unexperienced with him, he has very bad gear, and yet I'm able to utterly slaughter enemy after enemy in PvP. One game I was 21/4 while the next highest person on my team was 5/2, I can only imagine what it would be like when I had 15k GS like some of the GF's I've seen. I've died to a TR only 1 time, and it was because of an inexperienced mistake, I put knight's challenge on before I proned him so that he was able to get a lashing blade crit off on me during knight's challenge. It still didn't 1 shot me, even though it crit with double damage though.

    If you aren't going to add anything other than "I don't like TR cause he can stay hidden a lot" then just stop posting. Most classes can crit as high or higher than TR, many have more CC, many have more survivability, and perma-stealth is nothing but an annoyance. TR's do not need a nerf, and I'm done trying to explain why.

    You are not discussing with me you are flaming me at the bottom of every post like huckafour. Using my handle and with biased attached to every post. That is instigating and a form of harassment if you and your friend huckafour want to be harassing friends so be it. If you want to discuss something with me remove the flames. I don't have anything attacking anyone else attached to my post that is just wrong and clogs up forums. I don't like harassment. Hopefully instigating flames get removed ill just relax for the time being. I am not going to be dragged down to the level you guys are on.
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited July 2013
    They don't have 10 times the mitigation come on. A rogue can dodge a attack that will lead to a GF's death. GF's have only 2 encounters that prone. Comparing the OP rogue to a GF that has 2 skills is just insane but I respect your opinion. I just disagree.

    I am not asking for nerfs but fixes to a class that is the exploit king currently. With gimmick builds that many people not only don't like but feel is bad for the game. Nothing wrong with trying to fix extended stealth and to much stealth uptime and other things that the rogue has over other classes to try and balance them with other classes. Its not like I want them nerfed. Just working correctly and maybe I play mine instead of just invoking everyday. I just don't like how the class is functioning and maybe ill take my rogue of the shelves in the future as things change.

    What one shots your GF? As far as I can recall, my GF has never been one-shotted even when I have been slow on blocking. My TR has been one-shotted any number of times when I have mis-timed DF, ItC, or dodge. GF's also have a base at will that does solid damage in an arc, multiple gap closers, and several knock back encounters and dailies. This makes up for the fact that they can't get out of the way of damage in any meaningful way, so they need to block it or soak it.

    Once again, you're claiming mechanics that work as intended are exploits. TR's are intended to be the king of single target damage. That is what they do. What you have been complaining about in multiple threads are mechanics that you seem to be unfamiliar with and don't like. You have been demanding nerfs non-stop and don't seem to recognize how devastating these changes are for TR players - even when people take the time to explain it. They are working fine, and your not liking it doesn't change that in any way. Unfortunately the changes on the test server have broken them quite badly.
    The right to command is earned through duty, the privilege of rank is service.


  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    huckafour wrote: »
    then stop posting your nonsense

    also noone is flaming you...if you have a problem with the truth, well, thats your problem then and doesnt belong to these forums

    Your quote has my handle in it and is flaming me whenever you post. I will not respond to your harassment again. Remove the flaming attempts and my handle from your quote its a violation of forum policy you should know that. Ok time to ignore the hate to use the word troll. Nice attempts though and your harassment is just a shame.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited July 2013
    Um I didn't misrepresent you in any way abom, you are the one that stated that TR's can tank because they can fill every role in the game. That is simply bias against a class you don't like, and quite a bit of stupidity, but because I'm a nice guy I only put the biased part in my sig. NOW I'm flaming you
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    rabbinicus wrote: »
    What one shots your GF? As far as I can recall, my GF has never been one-shotted even when I have been slow on blocking. My TR has been one-shotted any number of times when I have mis-timed DF, ItC, or dodge. GF's also have a base at will that does solid damage in an arc, multiple gap closers, and several knock back encounters and dailies. This makes up for the fact that they can't get out of the way of damage in any meaningful way, so they need to block it or soak it.

    Once again, you're claiming mechanics that work as intended are exploits. TR's are intended to be the king of single target damage. That is what they do. What you have been complaining about in multiple threads are mechanics that you seem to be unfamiliar with and don't like. You have been demanding nerfs non-stop and don't seem to recognize how devastating these changes are for TR players - even when people take the time to explain it. They are working fine, and your not liking it doesn't change that in any way. Unfortunately the changes on the test server have broken them quite badly.
    mehguy138 wrote: »
    I just leave it here.
    sw5x.jpg

    That one shots anything. I can only remember 1 out right 1 shot on me when 100% life at the beginning of a 1v1 vs a rogue. It was for 36k lashing blade. I didn't get a attack off and checked my combat log to figure out what the heck happened. I don't check most times but I didn't understand. That's when I started to ask some rogue friends how that is possible and they said just is a rogue is all.

    I don't agree with stealths uptime and don't think it is working as intended. So to me its a exploit of the build.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited July 2013
    That one shots anything. I can only remember 1 out right 1 shot on me when 100% life at the beginning of a 1v1 vs a rogue. It was for 36k lashing blade. I didn't get a attack off and checked my combat log to figure out what the heck happened. I don't check most times but I didn't understand. That's when I started to ask some rogue friends how that is possible and they said just is a rogue is all.

    I don't agree with stealths uptime and don't think it is working as intended. So to me its a exploit of the build.

    I was crit with lashing blade WHILE knights challenge was on the TR and my gear is <font color="orange">HAMSTER</font> and I didn't get one shot. Either you are dealing with the top 1% of rogues (Perf vorpal, 6 Tene's, Rank 10's) or the recipient of the LB wasn't wearing any gear...

    To nerf a class based on the absolute best possible gear one could hope to attain in a game VS. an average player is ludicrous.
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited July 2013
    So since this is the TR forum how about we have some constructive discussion on how they could fix the problem without ruining TR's damage.

    As I said I don't have a TR, but I am leveling one, and the stealth mechanic as it is (being able to be in combat but remain in stealth) is what really appeals to me about the rogue class in this game.

    I realize that TR's are currently able to solo certain bosses and that shouldn't happen, and even though it's fairly easy to counter it seems that people don't want TR's to be able to stay in stealth forever in PvP. What could be tweaked to prevent both of those things but not reduce the effectiveness of the TR at single target damage, and still maintain their unique combat from stealth gameplay?

    I thought maybe a debuff that all bosses get that would reveal a TR after 8-10 seconds. I would say more like 15-20 but then TR's could just pop out and back in stealth to reset the timer. And in PvP maybe just make it a little easier to see their outline when they are using at-wills from stealth, like the vague outline you see when you are very close to them now.

    Changes like these don't hurt the TR's effectiveness in PvE or PvP, but it would take care of the actual unintended exploits. PvP stealth is not unintended, but near permanent and very hard to find may be, also soloing bosses I would imagine is certainly not intended heh.
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    cribstaxxx wrote: »
    I was crit with lashing blade WHILE knights challenge was on the TR and my gear is <font color="orange">HAMSTER</font> and I didn't get one shot. Either you are dealing with the top 1% of rogues (Perf vorpal, 6 Tene's, Rank 10's) or the recipient of the LB wasn't wearing any gear...

    To nerf a class based on the absolute best possible gear one could hope to attain in a game VS. an average player is ludicrous.

    Any rogue in t2 gear can hit 30k lashing blade its a staple of the class. Elite rogues in top end enchants hit much harder. Obviously it was a elite rogue to do 36k dmg on 47% damage mitigation. As I have said my friend with a normal vorpal hits 30k lashing blades everyday. If a rogue has a perfect vorpal its in the 60k club.

    I think damage should break stealth so that is unappealing to me. Like I said I shelved my rogue and just gets lvls threw invoking. Maybe if the class becomes interesting and of a Trickster nature to me then I will play her.
  • banterbanebanterbane Member Posts: 32
    edited July 2013
    cribstaxxx wrote: »
    So since this is the TR forum how about we have some constructive discussion on how they could fix the problem without ruining TR's damage.

    As I said I don't have a TR, but I am leveling one, and the stealth mechanic as it is (being able to be in combat but remain in stealth) is what really appeals to me about the rogue class in this game.

    I realize that TR's are currently able to solo certain bosses and that shouldn't happen, and even though it's fairly easy to counter it seems that people don't want TR's to be able to stay in stealth forever in PvP. What could be tweaked to prevent both of those things but not reduce the effectiveness of the TR at single target damage, and still maintain their unique combat from stealth gameplay?

    I thought maybe a debuff that all bosses get that would reveal a TR after 8-10 seconds. I would say more like 15-20 but then TR's could just pop out and back in stealth to reset the timer. And in PvP maybe just make it a little easier to see their outline when they are using at-wills from stealth, like the vague outline you see when you are very close to them now.

    Changes like these don't hurt the TR's effectiveness in PvE or PvP, but it would take care of the actual unintended exploits. PvP stealth is not unintended, but near permanent and very hard to find may be, also soloing bosses I would imagine is certainly not intended heh.

    I like the idea about the outline for PvP when using at-wills (maybe make it persist even for a second after they stop or such -- whatever is required. Note: I am color blind and have great difficulty seeing many boss circles/effects and such in game and I understand the impact that has).

    For PvE I think that if an NPC is attacked and there is no target visible that it should start attacking/casting in the direction of the perceived attack (much like certain ones do now anyways to an extent).
  • borgued3borgued3 Member, Neverwinter Knight of the Feywild Users Posts: 150 Bounty Hunter
    edited July 2013
    I bring optimism and hope to the forums. I listen to the needs of the players and convey them. I am like Mother Teresa giving as much as I can. I can only give and say we have hope that bugged, exploited OP rogues will be balanced soon. I spread the good word among the hurt and suffering and they rejoice. Hold on dear friends a patch is among us. Cryptic I leave the rest up to you.

    JESUS CHRIST!!!!!!!! You re like mother theresa? Giving help? More like a blind guiding the ones that can't see. You dont know anything about rogues, heck, you dont even know anything about your own classes and know their stuff.

    Not a single word you uttered remained intact since they are so easily crushed by people who actually play the class.

    You spread the good word among the hurt and suffering and they rejoice? More like butthurt since they are too dumb to actually come up with counters for a class like rogue (and believe me, we tried to school them on how to roll over us), and of course they rejoice, its easier to follow someone as dense as a rock with nothing but blind hate for a class than actually learn how to fight it.

    Are you that crazy to think you are some sort of forum messiah bringing only wisdom and knowledge to the boards? You are more like Patrick from spongebob, hammering a board to his forehead and complaining he is out of nails. A dense person with not a single straw of reason on his head and that is pleading to people to agree to his point when it is nothing but biased words out of a biased mind.

    Just go hide under a rock, you are embarassing yourself

    EDIT:
    to the ones adding abom's pearls to their sig, this quote of his deserves a place there, there is no way someone can see this and think he is not a troll unleashed by the mods here to pick on us.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited July 2013
    Any rogue in t2 gear can hit 30k lashing blade its a staple of the class. Elite rogues in top end enchants hit much harder. Obviously it was a elite rogue to do 36k dmg on 47% damage mitigation. As I have said my friend with a normal vorpal hits 30k lashing blades everyday. If a rogue has a perfect vorpal its in the 60k club.

    I think damage should break stealth so that is unappealing to me. Like I said I shelved my rogue and just gets lvls threw invoking. Maybe if the class becomes interesting and of a Trickster nature to me then I will play her.

    Did you read what you said? You said it was an elite rogue that was able to crit you for that much, which is exactly what I said (Tene's, perf vorpal etc). and then you go on to say an elite rogue can hit for 60k. We aren't measuring crits on training dummies here, no TR can crit a player for 60k, unless that player is wearing no gear (ie same as a training dummy...) A CW with full tene's and perfect vorpal could also crit you for 36k, only from 70' away. A GF with full tene's and vorpal I would shudder to think what he could hit for if he proned you first and used knights challenge, much much more than your entire HP bar thats for sure. Even a cleric with incredible gear can crit a dummy for 68k (and therefore you with 47% mitigation for about 36k)

    You don't even think about the TR relative to other classes, or how it actually works during a PvP match. You simply see a high number and say TR is too strong, even though every class is capable of that same number.

    I want constructive feedback on this topic please, won't be entertaining abom any longer.

    Edit: Lol I missed that mother Teresa post, that's hilarious =)
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited July 2013
    That one shots anything. I can only remember 1 out right 1 shot on me when 100% life at the beginning of a 1v1 vs a rogue. It was for 36k lashing blade. I didn't get a attack off and checked my combat log to figure out what the heck happened. I don't check most times but I didn't understand. That's when I started to ask some rogue friends how that is possible and they said just is a rogue is all.

    I don't agree with stealths uptime and don't think it is working as intended. So to me its a exploit of the build.

    That you think it is an exploit because you don't like it does NOT make it an exploit! I'm not sure how this can be written any more clearly or why this is still needing to be written. You having a personal problem with a mechanic does not mean it is bugged, broken, or an exploit. So to be clear: What you are saying in clearly contextually wrong. Your opinion is that you do not like it. But "exploit" means something else in this context.

    Once again, for rogues to have a significant uptime in stealth they need to spec for it at the cost of other skills.

    So clearly your rogue friends are the top 1% of TR's on the servers, with perfect vorpals and high ranked enchants. My TR with top gear, rank 6-8 enchants and no vorpal doesn't do that kind of damage. My GF has NEVER been one-shot by a rogue, but I also block - a mechanic you seem to also dislike. The 28K critical you have written about scoring also one-shots anything but a fighter or a TR who has filled the defensive slots with high ranking radiants.

    So what's your threshhold here? I think that it is clear that a) you don't like stealth, b) want rogues nerfed again, and c) only care about doing damage. So would you be okay with rogues scoring crits for 35K or 30K? Because bluntly for you this seems to be all about what you want and has NOTHING to do with game balance or considering the feedback from many people who seem to very strongly disagree with you.
    The right to command is earned through duty, the privilege of rank is service.


  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited July 2013
    Any rogue in t2 gear can hit 30k lashing blade its a staple of the class. Elite rogues in top end enchants hit much harder. Obviously it was a elite rogue to do 36k dmg on 47% damage mitigation. As I have said my friend with a normal vorpal hits 30k lashing blades everyday. If a rogue has a perfect vorpal its in the 60k club.

    My TR is entirely in T2 gear (either Battlefield Skulker's or Swashbuckling Captain sets) and has the daggers from Castle Never (T2.5 gear). He does not hit 30K lashing blades that I have noticed, but he does hit pretty hard while a)in stealth and b) while Lurker's Assault (a daily power, unlike Lunging Strike) is up. Vorpals aren't so common (still) because they are very expensive.
    The right to command is earned through duty, the privilege of rank is service.


  • lichlamentlichlament Member Posts: 5 Arc User
    edited July 2013
    Abomination truly, has to be the most brain dead individual I have EVER encountered ( in 14 years of MMO gaming ).. on a MMO forum....

    Honestly, I have never met a more blinded by hatred individual ( if thats the right word for this amoeba ) who has absolutly no clue of the words he is typing out...

    There should be an IQ test to get on the Internet, because we would be protected from the incoherent nonsense this guy slobbers out of that <font color="orange">HAMSTER</font> he calls a mouth.
  • yeruneyerune Member Posts: 0 Arc User
    edited July 2013
    WAY off topic:

    Dudes, the mods won't do it so it's up to us to deal with the troll. Even though it makes for great sigs, the last few pages have been nothing but troll bait making it that much easier for any biased mod to 'legitimately' close down this thread too, as they did with a few others that weren't already infested with those extremely bored and boring folks.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited July 2013
    Rules of Conduct. Read them before crying bias for doing so is actually incorrect and in itself against the Rules. If one would not violate the rules and instead report it and allow the Moderators time to deal with it without going rampant and replying to rule violations, we wouldn't have to close threads. Thread closed. I'm ashamed at the insults flung in here... I don't care what someone posted, there is never any reason to insult them.
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