Armor: use either soulforge or negation. I'm using soulforge at the moment but in CN it happens often that adds will hit me from +25% to 0, so negation might actually be a better choice if you intend to run CN alot.
Weapon: Vorpal is good but more expensive than plaguefire, you get a greater plaguefire for 1.5kk~ while a greater vorpal is 4kk~. If you you don't want to spend 4kk i'd say go for a greater plaguefire rather than a normal vorpal (1kk~). Problem with plaguefire is that they don't stack. Lightning can also be considered, I haven't tested it myself but i've heard you get more aggro because of the chains.
Why use Vorpal when you are CONTROL Wizard and you are supposed to support team and do cc to adds? Plague Fire is perfect for CW because it applies almost on each target if you are using your AoE skills properly. When using Greater Plague Fire Enchantment, you reduce enemies armor almost by 50%! That's really good because you allow TRs deal up to 110k crits (yeah, you read it correctly, 110k).
The price for this enchantment is cheap - on Mindflayer it costs ~1,750,000 AD, that's not much!
If you really want to deal massive damage, go with Lightning Enchantment instead of Vorpal, but Lightning Enchantment is much more expensive than Vorpal one.
As for me, Plague Fire is the best option to slot.
And what about armor enchantments?
Well, Negation one is pretty decent but I run with Greater Soulforge (4s of immortality, something to explain? :P )and I feel great about it. I can even kite adds at the Hrimnir boss with only 1,4k defense!
The best is a Perfect Vorpal because of our passive that auto-crits for a few seconds. The best status effect for CCing is death. A dead enemy does no damage and requires no further effort to control.
Greater Plague Fire and Perfect Lightning are close seconds, but have downsides - Plague Fire stacks up to 3 times regardless of how many CWs are putting it on, and Lightning means you can't control your targeting.
A Perfect Vorpal costs a ridiculous amount of AD though.
The chains can be... problematic. I have a greater lightning and I'd hate to see what the perfect does.
ditto thats why i had to take my lightning out. But it can be useful too, in CN for taking adds off the melee whilst you shooting the boss. and same with epic dread vaults it can be very useful there too. But then you got places like frozen heart, spider. and other situations where you dont want adds running to you immediately.
ditto thats why i had to take my lightning out. But it can be useful too, in CN for taking adds off the melee whilst you shooting the boss. and same with epic dread vaults it can be very useful there too. But then you got places like frozen heart, spider. and other situations where you dont want adds running to you immediately.
I carry around a second weapon for those with plaguefire
Why use Vorpal when you are CONTROL Wizard
1. The best control is dead. I say the same on my wrathvoker in tabletop.
2. Both CW specs worth using provide all the control you need just by using the powers/feats you have. Adding more damage will speed your run up and make it easier on your group.
2. Both CW specs worth using provide all the control you need just by using the powers/feats you have. Adding more damage will speed your run up and make it easier on your group.
Yeah, I don't deny it Vorpal makes you clear adds faster, but when you do the dps charts and even tests about clearing some packs of adds, you'll come to the conclusion that Greater Plague Fire will clear group faster than Greater Vorpal Enchantment. I didn't test it with Perfect Vorpal, so I can't tell you. Maybe it's just me, but Greater Plague Fire fits my playstyle perfectly.
Don't let anyone tell you how you want to play, control, support or just pure damage. Its like Clerics, dps clerics are crazy good. and valuable to have on the group (things die so fast). And some will try tell them they cant.
plaguefire or vorpal you cant go wrong with. Plaguefire is cheaper as some said, the debuff is great to have on a wizard as we can apply it in aoe faster than other classes, also procs stormspell and if there is none in party then you will be making things go alot quicker.
Vorpal will give you a large damage increase, your crit determines how effective that increase is though, so pushing for 40% crit is good. But the increase from plaguefire (if it doesnt exist in group) is more (for group).
The main question is: Are you Pugging or constantly running with a core group of players?
If you are running with a core group someone who generally does alot of AoE (CW, GWF, GF, dps DC) MUST have plaguefire.
Once that's settled then it is just a question of Vorpal vs. Lightning.
In a PUG it's tricky. If you have a Vorpal/lightning it is giving you a dps boost no matter who has what. If you have a plaguefire on the other hand, and some other player also running plaguefire, then one of you will be loosing weapon enchant benefit throughout the run.
Don't let anyone tell you how you want to play, control, support or just pure damage. Its like Clerics, dps clerics are crazy good. and valuable to have on the group (things die so fast). And some will try tell them they cant.
A few weeks ago, I would have laughed at this comment. But I grouped with dps clerics and was extremely impressed.
I have no evocation in my build, so this damage is w/o exploit.
It has nothing to do with evocation. Look at the fixes for the coming patch. You will not be doing 240k ice knife again. You really thought that was intentional?
So lightning + large aoe pulls far to much agro? That is what I was going to go for, but if its the consensus that I'll just pull all agro and die I suppose I'll choose vorpal instead. I am Thaum with pretty decent ArP and Crit, and I use coi icy terrain and steal time a lot for trash, I imagine that would be huge amount of lightning procs.
Guild Master of <Enemy Team>
We are definitely dominating, and we are always about to win.
It has nothing to do with evocation. Look at the fixes for the coming patch. You will not be doing 240k ice knife again. You really thought that was intentional?
9 HV stacks +3 cleric set stacks, 3 CoI, 3 RoE. You think it's still impossible to hit 240k?
9 HV stacks +3 cleric set stacks, 3 CoI, 3 RoE. You think it's still impossible to hit 240k?
Assuming you bugged all the mobs at draco, and assuming you have 3CWs synchronized to throw the encounters (CS, CoI, RoE) on the target at the same time, assuming you have your DC with his High Prophet at the perfect moment to fire 3-4 attacks to proc his debuff (which only lasts 3seconds), this all probably leaves you with a 2sec window to throw your Ice Knife, and then assuming you did.....what are we talking about in terms of total debuff? 200% or so? I don't know what your tooltip says, but mine with my "average" offensive stats is 7425-8662 on Ice Knife. The math doesn't add up.
A TR doesn't need this crazy symphony of debuffs to pull off some of their high single target damage.
Will see after patched chilling.
Btw, I don't understand, what a problem with "symphony"? If you have a voice and you run constant party, it's not a problem
Will see after patched chilling.
Btw, I don't understand, what a problem with "symphony"? If you have a voice and you run constant party, it's not a problem
There is no problem. You're one of the rare and lucky players that have a constant and specific team that work together well. 90% of the player base aren't in that position. Otherwise, CN main/offhand would be selling for 100k :P
schulz87Member, Neverwinter Beta UsersPosts: 6Arc User
edited August 2013
I dont believe that guy lol, get real!! if your that synchronize then thats good, well to see is to believe, imagine 3 CW throwing 240k EACH! with a DC that synchronizes with them, good bye draco
Comments
Weapon: Vorpal is good but more expensive than plaguefire, you get a greater plaguefire for 1.5kk~ while a greater vorpal is 4kk~. If you you don't want to spend 4kk i'd say go for a greater plaguefire rather than a normal vorpal (1kk~). Problem with plaguefire is that they don't stack. Lightning can also be considered, I haven't tested it myself but i've heard you get more aggro because of the chains.
The price for this enchantment is cheap - on Mindflayer it costs ~1,750,000 AD, that's not much!
If you really want to deal massive damage, go with Lightning Enchantment instead of Vorpal, but Lightning Enchantment is much more expensive than Vorpal one.
As for me, Plague Fire is the best option to slot.
And what about armor enchantments?
Well, Negation one is pretty decent but I run with Greater Soulforge (4s of immortality, something to explain? :P )and I feel great about it. I can even kite adds at the Hrimnir boss with only 1,4k defense!
Don't listen guys, who tell you, that you are CONTROL. You are range DPS class, competitive w rogue even now. And I can crit fo 240k from Ice Knife and 100k+ from chill strike. Who cares about TR's lashing?
Greater Plague Fire and Perfect Lightning are close seconds, but have downsides - Plague Fire stacks up to 3 times regardless of how many CWs are putting it on, and Lightning means you can't control your targeting.
A Perfect Vorpal costs a ridiculous amount of AD though.
ditto thats why i had to take my lightning out. But it can be useful too, in CN for taking adds off the melee whilst you shooting the boss. and same with epic dread vaults it can be very useful there too. But then you got places like frozen heart, spider. and other situations where you dont want adds running to you immediately.
and also the featured satirical comedic adventure "A Call for Heroes".
I carry around a second weapon for those with plaguefire
1. The best control is dead. I say the same on my wrathvoker in tabletop.
2. Both CW specs worth using provide all the control you need just by using the powers/feats you have. Adding more damage will speed your run up and make it easier on your group.
Yeah, I don't deny it Vorpal makes you clear adds faster, but when you do the dps charts and even tests about clearing some packs of adds, you'll come to the conclusion that Greater Plague Fire will clear group faster than Greater Vorpal Enchantment. I didn't test it with Perfect Vorpal, so I can't tell you. Maybe it's just me, but Greater Plague Fire fits my playstyle perfectly.
Lol, this is exactly what the fighter classes say too: leave it to the cw and dc, the support classes.
It would appear everyone thinks their class should be a dmg dealer and nothing more.
plaguefire or vorpal you cant go wrong with. Plaguefire is cheaper as some said, the debuff is great to have on a wizard as we can apply it in aoe faster than other classes, also procs stormspell and if there is none in party then you will be making things go alot quicker.
Vorpal will give you a large damage increase, your crit determines how effective that increase is though, so pushing for 40% crit is good. But the increase from plaguefire (if it doesnt exist in group) is more (for group).
and also the featured satirical comedic adventure "A Call for Heroes".
If you are running with a core group someone who generally does alot of AoE (CW, GWF, GF, dps DC) MUST have plaguefire.
Once that's settled then it is just a question of Vorpal vs. Lightning.
In a PUG it's tricky. If you have a Vorpal/lightning it is giving you a dps boost no matter who has what. If you have a plaguefire on the other hand, and some other player also running plaguefire, then one of you will be loosing weapon enchant benefit throughout the run.
A few weeks ago, I would have laughed at this comment. But I grouped with dps clerics and was extremely impressed.
Yea but you don't choose an enchant to compliment the bugs/exploits of a build :P At least not one that costs that much.
I have no evocation in my build, so this damage is w/o exploit.
It has nothing to do with evocation. Look at the fixes for the coming patch. You will not be doing 240k ice knife again. You really thought that was intentional?
We are definitely dominating, and we are always about to win.
loled
/10char
9 HV stacks +3 cleric set stacks, 3 CoI, 3 RoE. You think it's still impossible to hit 240k?
And when you have stars and planets aligned, the sun is up togheter with the moon, one handed and on a chair without legs.
Assuming you bugged all the mobs at draco, and assuming you have 3CWs synchronized to throw the encounters (CS, CoI, RoE) on the target at the same time, assuming you have your DC with his High Prophet at the perfect moment to fire 3-4 attacks to proc his debuff (which only lasts 3seconds), this all probably leaves you with a 2sec window to throw your Ice Knife, and then assuming you did.....what are we talking about in terms of total debuff? 200% or so? I don't know what your tooltip says, but mine with my "average" offensive stats is 7425-8662 on Ice Knife. The math doesn't add up.
A TR doesn't need this crazy symphony of debuffs to pull off some of their high single target damage.
Btw, I don't understand, what a problem with "symphony"? If you have a voice and you run constant party, it's not a problem
There is no problem. You're one of the rare and lucky players that have a constant and specific team that work together well. 90% of the player base aren't in that position. Otherwise, CN main/offhand would be selling for 100k :P