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TR Class Now Dead...

thesakarithesakari Member Posts: 108 Arc User
edited July 2013 in The Thieves' Den
... Yes let's fix cheesy permastealth rogues by nerfing the entire class. BRILLIANT!
Post edited by thesakari on

Comments

  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    thesakari wrote: »
    ... Yes let's fix cheesy permastealth rogues by nerfing the entire class. BRILLIANT!

    There will be a lot of rogues owning and doing more damage. Rogue are OP no matter what. They needed all the adjustments you can't argue with them they all make sense.
  • tope1159tope1159 Member, Neverwinter Beta Users Posts: 34
    edited July 2013
    Gotta deal with the changes and adapt.
    If you can't, there are always other classes. :)
  • thesakarithesakari Member Posts: 108 Arc User
    edited July 2013
    There will be a lot of rogues owning and doing more damage. Rogue are OP no matter what. They needed all the adjustments you can't argue with them they all make sense.


    lulz you called them "adjustments". Can't argue? Lol, yeah actually I can because they just reduced a daily into that of a Lesser Vorpal. PVE is going to be stupid from here on out too. Just because you never took the time to learn how TR class worked before you cried all over the forums about them every single day doesn't mean they deserved nerfs like this JOKE of a patch.
  • omnicidalg0domnicidalg0d Member Posts: 40
    edited July 2013
    Lurkers assault nerf is too harsh, its ridiculous. why even bring a rogue to single target a boss anymore?
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    thesakari wrote: »
    lulz you called them "adjustments". Can't argue? Lol, yeah actually I can because they just reduced a daily into that of a Lesser Vorpal. PVE is going to be stupid from here on out too. Just because you never took the time to learn how TR class worked before you cried all over the forums about them every single day doesn't mean they deserved nerfs like this JOKE of a patch.

    A lot of players feel that these adjustments were needed. Guess who else did cryptic. Honestly this was needed a long time ago but at least they got the job done and I am sure a lot of player might even return to the game to play again.
  • xpertzxxxxpertzxxx Member Posts: 96
    edited July 2013
    thesakari wrote: »
    ... Yes let's fix cheesy permastealth rogues by nerfing the entire class. BRILLIANT!

    Poor >god, he invested so much time in the new rogue!
    Wtf is a Molon Labe?

    - Tiduss -

    (OoS)
  • harrivengerharrivenger Member Posts: 86 Arc User
    edited July 2013
    A lot of players feel that these adjustments were needed. Guess who else did cryptic. Honestly this was needed a long time ago but at least they got the job done and I am sure a lot of player might even return to the game to play again.

    You mean a lot of non-TR players will return to the game? A Daily that still need to depend on some luck (It depends on critical hit, which the most is about the most 50% chance unless it is Stealth + LB) is kind of costly to invest in. I think it is better to reduce the damage for LA rather than changed it to Critical Severity. Not to mention, this change affect the TR in both PvE and PvP.
    Harrivenger (Master Infiltrator)
    Ebony (Whisperknife)

  • meeggtoastmeeggtoast Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 159 Bounty Hunter
    edited July 2013
    well im quitting my rogue thats for sho. At least I have a BiS gwf to look forward to for PvE...
    rogues are truely useless now since a gwf can do the same damage but better overall...
    Nevermore@meeggtoast 12.2 BiS TR
    Lanaya@meeggtoast 13.4 BiS GWF
    Shendelzare@meeggtoast 11.2k CN mule CW

    Server: Dragon
    Stream: meeggtoast
    Guide: Meeggtoast's Destroyer Dps Guide
  • kentuckyfriedfookentuckyfriedfoo Member, Neverwinter Beta Users Posts: 0 Arc User
    edited July 2013
    Well the assassin has lost his daggers, pvp nerf was needed, definitely not handled properly though and gutting the pve viability (all TRs had going for being wanted in a group was damage) at the same time as a SIDEFFECT of a pvp patch is silly. Sure 60% damage boost is a lot to consider.... but it also takes much longer to get AP on a rogue...
  • webbotwebbot Member Posts: 2 Arc User
    edited July 2013
    Do we actually have a daily we can use anymore?

    The only one anyone ever used was lurkers assualt
  • huckasevenhuckaseven Banned Users Posts: 470 Bounty Hunter
    edited July 2013
    webbot wrote: »
    Do we actually have a daily we can use anymore?

    The only one anyone ever used was lurkers assualt

    nope, we dont

    to quote me from the other thread:
    at least we can **** on ap generation now since we dont have any useful dailys left :)
  • korpakukac1korpakukac1 Member Posts: 96 Arc User
    edited July 2013
    I started to play this game about a month ago, got a lvl 56 TR now, having fun with it, already feeling the previous nerfs.
    Now they completely destroy rogues.
    Neverwinter team, if you do this i will most definiately delete my account and advise all my friends not to play this game.
    No, this is not a threat... How could i threaten you with this? Surely my place will be filled with useless SIEMURKS.
    Noobs cry when a great player kills them in the most tricky class, company is afraid they will lose those **** players, as they are the biggest P2W-lover moneycows, so they NERF... Pathetic...
    This game started nice, ends with my utter disdain.
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    huckaseven wrote: »
    nope, we dont

    to quote me from the other thread:
    at least we can **** on ap generation now since we dont have any useful dailys left :)

    SE is still overpowered and does to much damage you can still use that. Be positive.
  • huckasevenhuckaseven Banned Users Posts: 470 Bounty Hunter
    edited July 2013
    sorry, abomb, i wont reply to your troll posts anymore, this is the last one

    if you think an ability called shocking execution is fine when you cant even execute someone that is at 30%, well, more power to you...its sad that modern game developers cater to the lowest human beeings instead of those that want to support their games
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    huckaseven wrote: »
    sorry, abomb, i wont reply to your troll posts anymore, this is the last one

    if you think an ability called shocking execution is fine when you cant even execute someone that is at 30%, well, more power to you...its sad that modern game developers cater to the lowest human beeings instead of those that want to support their games

    I have seen rogues still SE players at 80% and SE still does 20k+ damage which is way more then 30% life on a player unless we get 100k HP sometime soon. Also no a Daily any daily shouldn't do 30% dmg. It should be a moderate burst to aid in a fight not game changing. If every class has a daily that can do 30-80% of a players life then it would be balanced. So SE still is the best damage daily by far. Hits so much harder then Ice knife. So enjoy SE being OP still you have that and nice button you can hit to do 20k damage.

    I love this game and been supporting it and making thread to try and help and I think I did. I made countless threads on adjustments to the broken rogue class and just need some other fixes to this game but its right on track now and look forward to great things to come from cryptic. These changes are keeping a lot of players here and excited with what is to come.
  • x3ladex3lade Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 184 Bounty Hunter
    edited July 2013
    I have seen rogues still SE players at 80%. Also no a Daily any daily shouldn't do 30% dmg. It should be a moderate burst to aid in a fight not game changing. If every class has a daily that can do 30-80% of a players life then it would be balanced. So SE still is the best damage daily by far. Hits so much harder then Ice knife.
    It definitely doesn't do 80% of a targets like lol, using it on a full health target wouldn't even do 30-50% damage on full health, your looking at maybe 3-6K damage (6K if your target is a CW in greens), but then again SE isn't an Opening move, its a finisher, but as a finisher you'll have to wait till the targets about 30% or below health for it to do real damage that you might as well use Whirlwind of Blades with the potential of dealing the same amount of damage in an AoE (close to 10K).
  • abombination247abombination247 Member Posts: 1,279 Bounty Hunter
    edited July 2013
    x3lade wrote: »
    It definitely doesn't do 80% of a targets like lol, using it on a full health target wouldn't even do 30-50% damage on full health, your looking at maybe 3-6K damage (6K if your target is a CW in greens), but then again SE isn't an Opening move, its a finisher, but as a finisher you'll have to wait till the targets about 30% or below health for it to do real damage that you might as well use Whirlwind of Blades with the potential of dealing the same amount of damage in an AoE (close to 10K).

    Actually I have gotten hit with SE for 16k this week and I am supposed to tank. Put that on a CW or another t2 geared toon that is 20k+
  • borgued3borgued3 Member, Neverwinter Knight of the Feywild Users Posts: 150 Bounty Hunter
    edited July 2013
    x3lade wrote: »
    It definitely doesn't do 80% of a targets like lol, using it on a full health target wouldn't even do 30-50% damage on full health, your looking at maybe 3-6K damage (6K if your target is a CW in greens), but then again SE isn't an Opening move, its a finisher, but as a finisher you'll have to wait till the targets about 30% or below health for it to do real damage that you might as well use Whirlwind of Blades with the potential of dealing the same amount of damage in an AoE (close to 10K).


    dont bother x3lade, abom is a obvious troll flinging misinformation around the forum to get the nerfs he wants. Can't wait for his class to be smacked down by the nerfbat to see how loud he will cry on the forums, until then ignore him will do you best than waste time typing something he will just try to distort to make his <font color="orange">HAMSTER</font> logic seem less <font color="orange">HAMSTER</font>
  • x3ladex3lade Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 184 Bounty Hunter
    edited July 2013
    Actually I have gotten hit with SE for 16k this week and I am supposed to tank. Put that on a CW or another t2 geared toon that is 20k+

    Your probably wearing a bunch of white and green gear my friend, you'll need to replace that with some blues and purple. 16K probably before the SE nerf. Or you've gotten a 16K crit while your health was at 1-5%, then it seems reasonable for that damage (but what's the point when your health is that low lol, the rogue could have just used At-Wills to finish you off)
  • xellizxelliz Member Posts: 955 Arc User
    edited July 2013
    Well I don't have a L 60 rogue...mine is just 29. I also don't have, nor was a trying to follow a perma stealth build. That being said, almost all of these changes are bull****. I'm ok with at wills using stealth, but CoS dagger reduction and LA changes are complete junk.
    Foundry - Fight Club? (nw-dluqbofu7)
    - JailBreak (in development)
  • lltsnwnlltsnwn Member, Neverwinter Beta Users Posts: 787 Bounty Hunter
    edited July 2013
    thesakari wrote: »
    ... Yes let's fix cheesy permastealth rogues by nerfing the entire class. BRILLIANT!

    This was the exact same thing said after cleric's got their circles nerfed and the game goes on. Unfortunately TRs will most likely go through a patch period like DCs where they are useless until Cryptic gets around to buffing them in some future patch. I feel your pain as a cleric player...
    12.jpgRanger.jpg
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