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[The Book of The Dead] ... Trading reviews forever and ever ...

magic88255magic88255 Member, Neverwinter Beta Users Posts: 56
edited July 2013 in The Foundry
hello guys! I know am not really active on this forum but: - Better late than never.
So forever and ever, I'll be trading reviews.

Please keep in mind (while playing my mission) that English is my second language. So if you spot any grammatical, verb tense or typo errors, I'll be delighted to correct them.
That said, I might not be able to fully comprehend YOUR story/back-story.
So I will base MY reviews on YOUR environment, NPC/Encounter costume, sounds/music, special effect and the general mood.

Some of you might already have played my mission. But I have changed/added so many things, that it is not the same mission anymore. Please give it another try.

My quest "The Book of the dead". It's a single player quest that you can run as a daily in ~20 mins.
It is a adaptation of the movie: Evil Dead 2


So here is the mission summary:

You take your best friend Linda to a secluded cabin in the woods, where you activate an archaeologist's magic diary with a recorded recitation of passages from the Book of the Dead. The spell calls up an evil spirit which possesses Linda, and threatens to do the same to you. When the archaeologist's daughter shows up at the cabin, the night turns into a nightmare.

The Short code:

NW-DH9ZOZ274

Here a tip:

Turns off shadows in the "advanced" video options IF you notice a big "lag" in the map "The Forest"

Here some screenshots :

2013_05_23_00002.jpg 2013_05_23_00007.jpg
nwimg2.jpg
2013_05_23_00010.jpg

Do you like movies?

http://youtu.be/KnX_Tmx2EAM

http://youtu.be/CYMM3R3NHWg

Reply from previous posts:
lovepeas wrote: »
This quest is super trippy in a great way! The use of effects was amazing. I want to play through it again just to get a great screenshot of one particular encounter. Give it a try, it's totally groovy.
manholio wrote: »
Alright you Primitive Screwheads, listen up! You see this? This... is my BOOMSTICK!
Apparently Doc and Lin didn't hit it off very well. I did not stick around to see who would blink first..

URL="http://img845.imageshack.us/img845/6944/2jjk.jpg"]Image[/URL

Fun Fast quest BTW - have some fun and give it a try..


I hope you enjoy it!
Magic88255
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Post edited by magic88255 on

Comments

  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    I'll trade a review with you for my part 3 in the Brethren campaign, Could run it with you though would need to level up a character on Dragon.
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • magic88255magic88255 Member, Neverwinter Beta Users Posts: 56
    edited July 2013
    lolsorhand wrote: »
    I'll trade a review with you for my part 3 in the Brethren campaign, Could run it with you though would need to level up a character on Dragon.

    I do, she is lvl 39, name: mallicia2, whisper me in-game if you see me online.
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  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    Hmm, does tells online work serverwise? Or cross-server?
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • magic88255magic88255 Member, Neverwinter Beta Users Posts: 56
    edited July 2013
    yes, but am not atm. got RL stuff to do
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  • threstonthreston Banned Users Posts: 0 Arc User
    edited July 2013
    you forgot to list your short code
  • magic88255magic88255 Member, Neverwinter Beta Users Posts: 56
    edited July 2013
    threston wrote: »
    you forgot to list your short code

    Oupsy ! My bad.
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  • magic88255magic88255 Member, Neverwinter Beta Users Posts: 56
    edited July 2013
    lolsorhand wrote: »
    I'll trade a review with you for my part 3 in the Brethren campaign, Could run it with you though would need to level up a character on Dragon.

    Played your quest, and I could not finish it, I fell down the cliff near the blue brazier, ended up stuck in a rock /unstuck did work but then I fell through those rock and landed on the map floor , there was no way out, I had to use /killme but then I spawned in the tent texture (your re-spawn point angle is off) and got stuck in a endless loop of /killme and getting stuck in the tent texture again and again and again so I quit.

    but I can give you the feedback up until there.

    you could:

    on first map:

    - add more "shore rubble" like drift wood and such.

    - use a actual boat as a intractable when we board or a invisible intractable

    on the boat:

    - use a invisible intractable for the captain when we set for the mountain.

    mountain map:
    - some player like side quest other don't, I think you may have over did it a little with those invisible intractable that drop item in this place, You could give the main quest item through Marcus dialogue and make him re-spawn again for optional stuff and give another item and so on.

    - I don't know if the player is suppose to encounter 2 testament of strength at same time(1st and 2nd one) but it happen to me. was hard ... drank a lot of pot.

    - then the fell happen on that blue brazier...

    what happened is I accidentally double tapped "A" and teleported myself in the void

    environment: nice
    sound: nice
    costume: nice
    mood: perfect
    special effect: did not see any
    4/5

    I will probably play it again later....
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  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    magic88255 wrote: »
    Played your quest, and I could not finish it, I fell down the cliff near the blue brazier, ended up stuck in a rock /unstuck did work but then I fell through those rock and landed on the map floor , there was no way out, I had to use /killme but then I spawned in the tent texture (your re-spawn point angle is off) and got stuck in a endless loop of /killme and getting stuck in the tent texture again and again and again so I quit.

    but I can give you the feedback up until there.

    you could:

    on first map:

    - add more "shore rubble" like drift wood and such.

    - use a actual boat as a intractable when we board or a invisible intractable

    on the boat:

    - use a invisible intractable for the captain when we set for the mountain.

    mountain map:
    - some player like side quest other don't, I think you may have over did it a little with those invisible intractable that drop item in this place, You could give the main quest item through Marcus dialogue and make him re-spawn again for optional stuff and give another item and so on.

    - I don't know if the player is suppose to encounter 2 testament of strength at same time(1st and 2nd one) but it happen to me. was hard ... drank a lot of pot.

    - then the fell happen on that blue brazier...

    what happened is I accidentally double tapped "A" and teleported myself in the void

    environment: nice
    sound: nice
    costume: nice
    mood: perfect
    special effect: did not see any
    4/5

    I will probably play it again later....


    At the shore, it looks rather stale imo. But I'm at 1500 detail limit there, I might be able to remove/Add details but thing is. There shouldn't be any there, if people are there wouldn't they clean it up? :3 I dunno.

    And why use a boat? It doesn't make much difference imo :P

    Don't really see it needed to have the captain as an interactable, also would I do it the interactable would have to be there from the start, atleast if it is an area exit. (Unless I am completely mistaken.)

    And those aren't sidequests, those are items signifying certain things from part 1 and part 2, not sidequests. (This is why it says, it presumes you have played the others.)

    And I didn't want to make it a must to speak with anything in this quest, it has its benefits and drawbacks. But this way, makes it smoother rather than speak to person A, then speak to person B, then C.

    Though I'll have to fix that respawn, you're the first one to actually die in that area :P - But yeah, works fine in the foundry, I'll just move it to some more clear area. Thanks for the play though ^^

    Still need to play yours but my friends aren't logged on, and I can't bring myself to play anything solo atm.

    Edit:
    Though if you're only at the mountains, you have a long way to go :P
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • mandodo69mandodo69 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 6
    edited July 2013
    Necronomicon
  • magic88255magic88255 Member, Neverwinter Beta Users Posts: 56
    edited July 2013
    new version released

    1.25 change-logs
    - typo, spelling.
    - a player response was modify in the 2nd cut-scene in map "the forest" to solve a incoherence.
    - changes made to "the cellar" map in order to give the player more room and prevent a bug
    - a non-working timer (or should I say uncooperative) in map "the cellar" was removed.
    - a objective is been added before the player take is reward in order to tell what is going on.
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  • runebanerunebane Member Posts: 0 Arc User
    edited July 2013
    Played it yesterday. Seemed pretty neat.

    I never actually watched the movie it was based on. So I can't comment on that part. But as a short foundry mission I liked it. :)
    Halgarth's Legacy - NWS-DSTGFZHFR
  • magic88255magic88255 Member, Neverwinter Beta Users Posts: 56
    edited July 2013
    I can't believes that I'm this _ close to make it on the best list :) thank you so much !
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  • magic88255magic88255 Member, Neverwinter Beta Users Posts: 56
    edited July 2013
    since the only way for ppl to see my quest is on the forum: Bump....
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