Hi, all,
I want to experience a wider variety of player-created material, and I was hoping that we could help each other. Post your quests here and I'll be happy to review. What my reviews generally entail are a bunch of notes on grammar/style to start, then perhaps a comment on Encounter difficulty, and then a general comment on story/map beauty, depending on the emphasis of the quest.
So bring it on.
Comments
Code: NW-DJ5BFT52F
Author: @oortexplorer
Now eligible for Daily Foundry!
FOUNDRY Content - Zal Zerendar's Staff. ID: NW-DLNA6HTTW Daily Approved..
FOUNDRY Content - Secret Fight Club. ID: NW-DSNE6GSD3 Not Daily Yet.
RIP - Dirty Politics May 21st, 2013 - July 30th, 2013
NW-DMFGWPBN3 The Lost City - Review Thread
NW-DD9NYO9ZP
It's about 25mins or so and is a light comedy adventure with medium combat.
Storming Monte Hall NW-DRAQHLR54
Just played yours; I have to say that this quest was REALLY well done! I enjoyed all of the NPC names, I loved the little hint with the clone potion seller in the bar, and so on. The practical joke was quite humorous, I have to say.
A few notes:
- I found it a bit weird that Megan's neighborhood is in a sewer. >>
- Your NPCs "Sleepwalking" and "Up to No Good" got stuck on the side of some stairs.
- The exit portal in Gilby's Crypt is positioned too low.
I left you a tip. You definitely deserve more plays!
Quest ID: NW-DPCZNUVQ7
Short Code: NW-DA8O42CFF
Title: A Short Dig
It's about 20ish minutes long. I tried to make it challenging so healing potions might be necessary. It's heavy on action, light story and some lore. Optional side quests and optional background information from NPCs and books. I built an underground Drow city for the quest that I think turned out pretty OK.
I'm not so sure about the title I picked... it was supposed to be a Dwarf pun... so I'll take suggestions on alternate titles too.
Thanks oortexplorer, I just played through yours. Funny dialog and plenty of it. It was a quick playthrough but fun and I like the choices. Instead of a sewer exit from Protector's Enclave maybe change it to go to the world map? Then specify a location within the city walls so that it looks like you're just going to a different section of the city... maybe somewhere near protector's enclave.
I don't want to give away spoilers, but how did you get looping dialog with the two men in the bar? I've been trying to figure that out.
Edit: wow... I feel stupid. I just googled "looping dialog" and found the answer. I'll stop posting now.
The Vaalyr Prophecy-Prologue: Misty Hollow
NW-DISM87G71
Thanks!
PROLOGUE: MISTY HOLLOW
CH.1: GOBLIN GROTTO
NW-DSR6ZUDM2
His quest is this one, if anyone wishes to try it out. I gave it one star for a reason. You used the Orc Barracks map with pretty much zero alteration, the grammar and orthography needed quite a bit of work, there were many examples of items/objectives having their default names, and the story was severely lacking. Your final map was nothing but an empty plane with an enormous number of encounters scattered on it. I tried to tell you as much in my review.
Also, as another hint, most people spend MUCH more than 8 hours on a quest.
In other news, I've reviewed glantorx's "Zal Zerendar's Staff" (really nice concept, but you could work on grammar, spelling, and story a little bit) and silithas97's An Adventure to Die For (which was indeed quite funny, but combat was quite difficult for a level 60 CW with a 9k gear score, mainly because of stacked encounters).
oortexplorer and runis12, I've recommended your quests to my guildmates. They really are nicely done.
I know you have quite a few quests in the queue before mine, but I'd really appreciate a playthrough and whatever comments you have. Quest info is in my sig.
No Country for Old Undead
I challenge you to duplicate my featureless plain. When you try you'll understand. And the only pre-made human interior is that barracks. I tried to make a zone manually and crashed over and over and over. But you dont give a **** about that you just 1 star a person. I personally dont think i'd 1 star a working quest. And since you cant star a broken one FU. And no... no default names. None. The first time I posted this quest I spoke of a need to edit in the long run as I suck at dialog. Still I've read through and There is nothing outrageous. Try it and see who is wrong. Oh and his big complaint is he cant find the last fight. There is 4 big pillars of blue shooting out of the middle of the zone where it is.
HE IS TROLLING YOU DONT PUT IT HERE. Search for him He has no quests.
Zanaver's Rod (NW-DQUECIOMN)
Funny how you spent zero on your own or post it up so we can see how you know how to do it.
The entire campaign can be found here: NWS-DQS27OINC
Individual quests:
1. Heeding the Call - NW-DMJCDZ5XJ
2. Bored of the Rings - NW-DFWE3XR6W
3. Draconian Ways - NW-DUNZEJG2J
4. When All is Said and Done... - Look at the picture
NW-DUTKDLBYI
Info and comments at http://nw-forum.perfectworld.com/sho...iewers-wanted-)
I'd mostly like some comments on difficulty/grammer (not native english here).
also quess i'd should say this in advance but i created possible shortcuts if you have the right skill.
(2 for thievery where you can skip finding the key's and 1 for dungeneering where you can skip a small part of the dungeon)
so heres the code: NW-DUD4SICBS
Author:@Warstormforum
Mine's about 45 minutes long, probably best as a duo though it's doable solo and is HEAVY on reading/story.
Details in sig. Thanks in advance.
Heavy on story/plot. Expect to read (and think) a lot to get the most out of the quest. Will probably appeal to roleplayers though that is not to say that there are no tough fights - could be challenging for solo play.
Average play time: 45 mins
Short Code: NW-DDVRNYRYY
Takes about 45min
40% story 60% combat
Copy/Paste Short Code: NW-DDKQRRF9P
Scribes' Enclave: Volunteer Foundry Reviewers and Tutors
Code: NW-DTWAGIPZH
It's pretty basic, light story, fair bit of killing.
Enjoy!
Prologue: Fort Neverember
NW-DL2RVQ54C
Chapter 1: The Gray Portrait
NW-DHGEFBMGD
NW-DUCYKYQHA
Takes about 30 minutes, and I appreciate the feedback!
Gates of Neverdeath (NW-DPSAPLVBZ)
This is based on the 4ed Module of the same name.