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Devoted Cleric Telling you need to have your own healing pots

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  • xunxanxunxan Member Posts: 0 Arc User
    edited May 2013
    Anyone else think Cleric should be renamed "run around being chased while drinking potions" class?
    Hahahaha
  • blackphoenixbgblackphoenixbg Member Posts: 2 Arc User
    edited May 2013
    Herp derp i cant dodge red circles FU cleric
  • sortunesortune Member, Neverwinter Beta Users Posts: 9 Arc User
    edited May 2013
    xunxan wrote: »
    Anyone else think Cleric should be renamed "run around being chased while drinking potions" class?
    Hahahaha

    Don't laugh. You're talking about me..
  • reilz1981reilz1981 Member Posts: 512 Arc User
    edited May 2013
    tanks need pots and since clerics as they are pull aggro from basically an entire area they need pots healing doesnt cut it i think they should have the GF blocking skill instead lol
    Actual Join date: Dec 2007
  • floredonfloredon Member Posts: 65 Arc User
    edited May 2013
    so the moral of the story is, you need to have your own healing pots, they are cheap since gold is useless for anything else besides kits. if you don't know where to buy them, please don't queue for dungeons.
  • xunxanxunxan Member Posts: 0 Arc User
    edited May 2013
    sortune wrote: »
    Don't laugh. You're talking about me..
    Me too.
    Laughing at myself, really.
  • sasheriasasheria Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 1 Arc User
    edited May 2013
    xunxan wrote: »
    Me too.
    Laughing at myself, really.

    heh. If healing potion has a tap (IV) sign me up cause I need it.
    To grow old is inevitable, to grow up is optional.
    Please review my campaign and I'll return the favor.
  • torskaldrtorskaldr Member Posts: 559 Arc User
    edited May 2013
    Not even going to read the thread but this has probably been said:

    You need pots because you are going to end up standing in red stuff.

    Clerics CAN NOT BURST HEAL. This is NOT a L2P issue. Well it is, but the person who needs a burst heal is the one who needs to L2P.

    You need ports to fix YOUR mistakes. If YOU don't make mistakes then YOU never need pots. It's that simple really.

    I'll go with this answer too. This is how it works in this game.
  • berserkerkitten8berserkerkitten8 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    Potions cost next to nothing, there is absolutely no reason why you wouldn't bring them! Why are people even discussing this over 14 pages, it's common sense!
    They're not called respect tokens...
  • nismunismu Member Posts: 47
    edited May 2013
    No matter what is the game try be as self-sufficient as it is possible because cleric/medic/light mage/aso. isn't always there babysitting you.
  • drusillusdrusillus Member Posts: 119 Bounty Hunter
    edited May 2013
    this thread is 14 pages to long. Let it die
  • igglypigglyigglypiggly Member Posts: 42
    edited May 2013
    Potions cost next to nothing, there is absolutely no reason why you wouldn't bring them! Why are people even discussing this over 14 pages, it's common sense!

    its more about the irony of the healing class being unable to adequately heal itself in dungeons.
  • shifted111shifted111 Member Posts: 7 Arc User
    edited May 2013
    Clerics also have ONE single-target heal. It requires divinity (which is often used to keep everyone alive, rather than one person), and when you're in a big mess with other players and mobs, it's impossible to single you out because of how targeting works in Neverwinter.

    You have nothing else to spend gold on besides potions and injury kits anyway.
  • sasheriasasheria Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 1 Arc User
    edited May 2013
    shifted111 wrote: »
    Clerics also have ONE single-target heal. It requires divinity (which is often used to keep everyone alive, rather than one person), and when you're in a big mess with other players and mobs, it's impossible to single you out because of how targeting works in Neverwinter.

    You have nothing else to spend gold on besides potions and injury kits anyway.
    That is true. Divinity CAN save someone, but the targeting system makes it difficult :)
    To grow old is inevitable, to grow up is optional.
    Please review my campaign and I'll return the favor.
  • berserkerkitten8berserkerkitten8 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited May 2013
    its more about the irony of the healing class being unable to adequately heal itself in dungeons.

    Well, you'll have to forgive me for not having read through the whole 14 pages. But yes, I find that rather hilarious. Clerics draw more aggro than Osama himself and at the same time they're spectacularly useless at self-healing. Great design choice, really.
    They're not called respect tokens...
  • pois0nmanpois0nman Member Posts: 0 Arc User
    edited May 2013
    My Cleric Alt is only lvl 30 but I see lots of people saying no burst healing.

    But isn't that what Soothing Light is for? That and also using Bastion of Health, Sun Burst, Healing Word, and Astral Shield while in Divine Mode are for?

    Since using them in Divine Mode makes those abilities Heal for more (Burst) and Faster (possibly instant depending on the ability).

    Although all seem to work pretty well outside of Divine Mode as well.

    Or am I missing something?
  • sasheriasasheria Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 1 Arc User
    edited May 2013
    pois0nman wrote: »
    My Cleric Alt is only lvl 30 but I see lots of people saying no burst healing.

    But isn't that what Soothing Light is for? That and also using Bastion of Health, Sun Burst, Healing Word, and Astral Shield while in Divine Mode are for? Since using them in Divine Mode makes the Healing for more (Burst) and Faster (possibly instant depending on the ability).

    Although all seem to work pretty well outside of Divine Mode as well.

    Or am I missing something?

    that will work if the target doesn't continue to take massive damage. (staying in the red or just have bad luck)

    that is what burst healing is all about. We can burst it (divine mode) on a major oops, but if everyone is constantly taking massive damage, we can't keep it up. It is almost the same as WHEN we get 10+ adds on us and trying to heal ourselves and tank is hard.

    We have lots of constant heal and "top it off" but if everyone keep taking 80% damage cause they are not avoiding red zones, yea.... it is not going to happen.
    To grow old is inevitable, to grow up is optional.
    Please review my campaign and I'll return the favor.
  • xhatchxhatch Member Posts: 0 Arc User
    edited May 2013
    As a T2 endgame level Cleric, all I can do after reading the OP's comment is laugh. So you don't bring your own potions to dungeons? Yeah good luck with that... LOL
    sig2dz.jpg
    :cool:PLAY TO WIN:cool: |"A light in the darkness."
    |
  • azrahielazrahiel Member, Neverwinter Beta Users Posts: 8 Arc User
    edited May 2013
    kstjab wrote: »
    P.S if i was a cleric players who act like you i would let die.

    If only it was that easy as in other MMORPGs. Here you can't target ppl so its hard to not heal one person.
  • aarkane1976aarkane1976 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Not to mention Clerics are often playing tank AND kiting trying to keep themselves alive (using pots) WHILE keeping an eye on everyone else's health (often times not fighting together to make it any easier)...why? Because heal aggro is insane and the aggro reducing options are not working as intended.
    Aarkane
    Devoted Cleric of the Dragon Shard
    Recruit of Grievance
  • torqqentorqqen Member, Neverwinter Beta Users Posts: 3 Arc User
    edited May 2013
    xunxan wrote: »
    Anyone else think Cleric should be renamed "run around being chased while drinking potions" class?
    Hahahaha
    This will probably end up being someones signature...But seriously the OP needs to L2P
  • jaymadiv#8056 jaymadiv Member Posts: 423 Arc User
    edited May 2013
    Clerics shouldn't have to tell you to have your own Potions.

    you should have them anyway.

    NOTE: I don't play a Cleric. I play a Guardian Fighter, and I max out my Potions before any Delve.
    image
  • kissell19kissell19 Member Posts: 57
    edited May 2013
    bredalen wrote: »
    I hate it so much when I see clerics telling you to have your own healing pots...isn't the point of having clerics to heal? Why should I have to use pots in a dungeon if I have a cleric? They need to learn to heal.

    Spoken by someone who has no idea how this game is healed.
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