milimeterxMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Your running a normal dungeon while leveling if your dying chances are that your standing in bad stuff. You could go into that instance with all dps stats and you could complete it. With that said Mad dragon lair last boss is a B because cleric doesnt have Astral shield yet and most people in groups are terrible. I'd just skip it and hit 60 TBH.
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snowballoMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
Mad Dragon dungeon is not about your gear, but your strategy/teamwork.
As a guardian througout your lvling process you should stack power>defense, the other stats are not that important until end game.
Now the tactic for Mad Dragon is.
Keep your healer alive at all cost.
Focus on killing the adds asap, the boss will die eventually anyway.
Tank shouldn't bother taking boss aggro, just let it fire his aoes and eveeryone avoid it.
Tank should at all times grab aggro off the healer.
Dps should foucs the adds down 1st.
Stay not too far from each other, so you can work together.
Once again, avoid aoes...
Snow's Melee Arena:NW-DMT7STJ9E Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
I did fine with just Power, recovery and Defense, now i use Crit, recovery and power, both are fine, the later is on the other hand more fun to play with.
I stacked regeneration to the max and used 0 pots while leveling up to 60. Once you hit 60 regeneration disappears until you get into Tier 2+ gear so that's a bit frustrating.
I believe at around 55 or something I had somewhere around 1200-1300 regeneration. Your health gets to around 50% and you start getting healed for like 4k a tick lol.
Then just use a bunch of charges/surge skills and no problem. I also used a phoera to level up with and the little bit of dps done helped.
Power > Recovery > Defense. Crit comes on the side.
Also, the majority of the time you out level ALL the dungeons and skirmishes if you just stick to the quest line in the area so it's much faster to just quest. XP in dungeons and skirmishes is minuscule comparatively, unless you want diamonds.
Comments
As a guardian througout your lvling process you should stack power>defense, the other stats are not that important until end game.
Now the tactic for Mad Dragon is.
Keep your healer alive at all cost.
Focus on killing the adds asap, the boss will die eventually anyway.
Tank shouldn't bother taking boss aggro, just let it fire his aoes and eveeryone avoid it.
Tank should at all times grab aggro off the healer.
Dps should foucs the adds down 1st.
Stay not too far from each other, so you can work together.
Once again, avoid aoes...
Combat arena. Adjustable challenge.
Difficulty: Adjustable easy - very hard
Duration: Adjustable 1 - 25min
I might just skip or do the Green dragon later on then :-S
Crit damage + Defense on each gear for level 30-40?
I stacked regeneration to the max and used 0 pots while leveling up to 60. Once you hit 60 regeneration disappears until you get into Tier 2+ gear so that's a bit frustrating.
I believe at around 55 or something I had somewhere around 1200-1300 regeneration. Your health gets to around 50% and you start getting healed for like 4k a tick lol.
Then just use a bunch of charges/surge skills and no problem. I also used a phoera to level up with and the little bit of dps done helped.
Also, the majority of the time you out level ALL the dungeons and skirmishes if you just stick to the quest line in the area so it's much faster to just quest. XP in dungeons and skirmishes is minuscule comparatively, unless you want diamonds.