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To you, what are the most important issues at the moment?

maximiliousmaximilious Member Posts: 54 Arc User
edited May 2013 in General Discussion (PC)
What would you say is the most important issue currently in the game?
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Post edited by maximilious on

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  • abradaxabradax Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 64
    edited May 2013
    As much as I hate exploiters, as a cleric, getting mushed in a group by insta spawn insta aggro is ruining my fun in the game. Added to that, I heal myself for 40% less, and really?
    Lieutenant Johnathan "Seven" Abradax
    Liberated Borg -Captain USS Solstice
    Member of Starfleet Borg Task Force - Tactical Unit
  • bringerofreddawnbringerofreddawn Member Posts: 109 Bounty Hunter
    edited May 2013
    While lag makes the game slightly annoying at times, exploiters have the potential to ruin the economy for a few months...so
    1) Exploiters
    2) Lag
  • labbblabbb Member Posts: 1 Arc User
    edited May 2013
    Lizard-man not a playable race :(
  • frariifrarii Member Posts: 0 Arc User
    edited May 2013
    End game content... the game ends when you reach lvl 60 and then... not much to do!
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited May 2013
    I'd say that there are a collection of small QoL issues that annoy me most:

    1. Some missions that aren't in the immediate zone you're in don't have the trail to follow, so you get kinda lost.
    2. Some maps don't label the various exist, vendors, or points of interest.
    3. Some vendors, (specifically the bounty ones), don't have the ability to simply buy multiples of the reward packs, if you have enough of the tokens they're collecting.
    4. Some game mechanics, such as the tokens for invoking, aren't clearly explained to new players.
    5. While I understand that the intention is to get you to buy better companions, the base ones are simply too weak at higher levels - both in terms of hitpoints as well as their other stats/powers. At the very least, companion aggro should be addressed since they're so much weaker...
    6. A better system for personalizing your character needs to be looked into - Cryptic's other games are very big in this area, and while I can understand having your character reflect the armor they're wearing, using dyes should simply unlock that color for that character (for as many uses/parts as you want) or for the account as a whole.
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  • lyokiralyokira Member Posts: 882 Arc User
    edited May 2013
  • sirvimsirvim Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Right now? European players are finding the game almost impossible to play well. This is due to a large number of us having on average 80 ping more than pre patch to every server. I'm from the UK with 60 MB DL internet, yet im getting 200 - 300 ping, and noit just ping, but the most unstable ping changing in intervals of like 30 ping every second. In PVP I'm useless, and in PvE I'm not much better.
  • xxhumorxxxxhumorxx Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0
    edited May 2013
    I've kinda lost interest all together. Unless I'm running dungeons with my actual "Team", playing with others just seems impossible. And since my "Team" is pretty much just bored of Neverwinter in general. I'd say lack of content. It's pretty nasty that once you hit level 30, you're not able to choose out of two different ways to go, and you're forced into just one "Sub Class", all part of PWE's money scheming I'd be willing to guess, you know... Buy a respec token etc, after they come out with the sub classes, forcing people to either buy stuff, or start over again. Which I suppose is fine to someone who doesn't mind buying <font color="orange">HAMSTER</font> like me. But to others it'd be a problem.

    I also think they just need more classes in General, so they can stop substituting classes like a "Control Wizard" for an actual Mage, who right now probably leads in DPS in the game, provided attacking grouped monsters.
  • lyokiralyokira Member Posts: 882 Arc User
    edited May 2013
    200-300 isn't THAT bad, really. I personally don't have that much problems with that kind of ping. Granted I do miss some blocks or don't step out of AoE quite fast enough, but I guess I'm used to suffering from mid-high ping ever since WoW; it's more critical in purely action games of course, but somewhat more lenient here because of all the telegraphed, often predictable attacks
  • adabisiadabisi Member Posts: 101 Arc User
    edited May 2013
    There is no class content in this game whatsoever.

    Clerics dont buff or direct heals no bless or protection from this or that..true nuts and bolts of the cleric class.

    Mages are too specialized in their current form........a better choice of mages or specialists would be a lot better.

    Fighters are ok IMO but still stand to be improved with some more effective taunting

    Rogues......a true tragedy. Cant use poison, can't pick enemy pocketsm , all the meat and atters of the rogue class are pretty much gone except for Disarm traps and we all know how dangerous a trap is....near 0 as u can see them for GENERIC DEITIES SAKE.

    Support classes like barbarian,bard and others not implemented yet.

    So IMO they launched with not enough content to fill a star cruiser.
    Today we fight the GAULS......monstrous and HAIRY beyond reason.
  • arimik12arimik12 Member Posts: 0 Arc User
    edited May 2013
    having alot of fun in the game, haven't said "im bored with this" yet. however, im an altoholic and the severe lack of classes is killing me. i understand if you want to go for the quality over quantity thing, but if you are going to limit how we can build our character at least give us several classes to choose from. these should be a major priority.
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    Balance issues, more threat for gf, less threat for clerics, ext. I'd also like better grouping tools for pugging such as being able to replace a member with the queue mid run.

    One last thing, If I'm on my wizard it's usually a long dungeon queue and sometimes it's all tr and cw. If I run my gf it's instant in. If it requires a tank where gf get instant in, why does my cw have a long wait. If it doesn't require gf, why does my gf get an instant in. It just doesn't make sense to me and I'd like an explanation of what actually happens with the queue.
  • pilf3rpilf3r Member Posts: 0 Arc User
    edited May 2013
    For me it would have to be the grouping issues and mediocre system we have. See here to see what I mean.

    Is too bad peeps are to busy whinging about balance and so and so is doing moar damage and and this issues is being neglected.

    This most definitely should have been in the poll.
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    Neverwinter Thieves Guild
  • charononuscharononus Member Posts: 5,715 Arc User
    edited May 2013
    pilf3r wrote: »
    For me it would have to be the grouping issues and mediocre system we have. See here to see what I mean.

    Is too bad peeps are to busy whinging about balance and so and so is doing moar damage and and this issues is being neglected.

    This most definitely should have been in the poll.
    For my part in the poll I put down balance but this is all rolled together with it in my opinion as balance to me in the context of the poll is the gameplay experience.
  • flayedawgflayedawg Member Posts: 475 Arc User
    edited May 2013
    Issue #1: Bugs & exploiters.

    Issue #1a: Threat generation issues.

    Issue #2: Server stability.

    I couldn't care less about PvP.
    Fare you well
    Let your life proceed by its own designs
    Nothing to tell
    Let the words be yours, I'm done with mine ...
  • clannamuirclannamuir Member, Neverwinter Beta Users Posts: 217 Bounty Hunter
    edited May 2013
    bioshrike wrote: »
    I'd say that there are a collection of small QoL issues that annoy me most:

    1. Some missions that aren't in the immediate zone you're in don't have the trail to follow, so you get kinda lost.

    The icon for showing the quest trail in the quest list changes to indicate that you are on the wrong map. But I have seen the trail disappear when following it. But you can cast around and find it. I've only see a couple of places where it totally broken
    2. Some maps don't label the various exist, vendors, or points of interest.
    3. Some vendors, (specifically the bounty ones), don't have the ability to simply buy multiples of the reward packs, if you have enough of the tokens they're collecting.
    Clearly the designers are only expecting you to have enough for one item.
    4. Some game mechanics, such as the tokens for invoking, aren't clearly explained to new players.
    And the wiki is so helpful. Sorry, but I think Cryptic/PWE could have someone do some "bare bones" entries into the wiki
    5. While I understand that the intention is to get you to buy better companions, the base ones are simply too weak at higher levels - both in terms of hitpoints as well as their other stats/powers. At the very least, companion aggro should be addressed since they're so much weaker...
    I'm doing a wait and see on this. While I think that the zen companions will always be better I have a hunch that we may get a way to upgrade the white ones
    6. A better system for personalizing your character needs to be looked into - Cryptic's other games are very big in this area, and while I can understand having your character reflect the armor they're wearing, using dyes should simply unlock that color for that character (for as many uses/parts as you want) or for the account as a whole.
    I'm just glad that you get a fixed color dye and not a random color one.

    Add fixing the post count since it does not count in-line add to a quote.
  • maximiliousmaximilious Member Posts: 54 Arc User
    edited May 2013
    Many people have different opinions, good :) I would like to edit the poll but I don't believe it's possible.
    [SIGPIC][/SIGPIC]
  • jacopinenjacopinen Member Posts: 19 Arc User
    edited May 2013
    i think server lag and gf exploiters are now the most important issue because pvp and other problem can be solved at another time
  • caydarcaydar Member Posts: 3 Arc User
    edited May 2013
    Important is bugged queue system. It should be fixed asap.
  • bpphantombpphantom Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    I don't mind the self healing debuff, it's always been an issue in every MMO where clerics can do things they shouldn't due to attrition. I do mind the terrible aggro. I have no doubt that it will be fixed in time. Right now there are other things deemed to be higher priority (though I may not agree with those priorities).
    - bpphantom

    Grace, Tiefling Devoted Cleric

    "Do what you can, with what you have, where you are. Then leave the rest to Batman."
  • yamzeyamze Member Posts: 7 Arc User
    edited May 2013
    * Combat areas are just too small, you can not run freely without agro.
    * Action House smarter, you know, auto clear, not going on email every time you sell an item, sort the items by price, ending soon, etc, a real market.
    * Instance bugs.
    * Matchmaking, please hahaha, you can't run a instance with 3 cw and 2 gwf. It's a normal and non-hard algorythm to develope.
    * PVP Afk.
    * Mounts useless.
    * Boss instances, they are all the same, they just pitch up the damage in every tier.
    * God please, for example in epic pirates, if you die in the last boss, you can't cross to get ur drops/badges/chest, that's so STUPID man come on, QA Team dont even bother on playing this game, you can hire me to do that for free. That's honestly a bad administration of your employees.
    * We can call this game "pot-dependant" ?
    * Cost of reset skills.
    * What's the point to get pvp gear if there is no world pvp or such thing.
    * 10, 20, 30 man raid I don't know make something more challenge.


    I see this game as a template from all other ones. It is so poor.
    Just tell me an innovation that NW has done comparing other games.
  • projxprojx Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited May 2013
    You need to add broken feats / racials / spells because for me that's my #1
    Gave in to that momentary sadistic twitch...
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  • daowacedaowace Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Why is "bugs, fix the bugs, please god fix the bugs" not a choice?

    Oh and cash shop pricing/AD involvement with the game.
  • glanniganglannigan Member, Neverwinter Beta Users Posts: 463 Bounty Hunter
    edited May 2013
    Nothing on this poll seems important to me at all.
  • maximiliousmaximilious Member Posts: 54 Arc User
    edited May 2013
    glannigan wrote: »
    Nothing on this poll seems important to me at all.

    Maybe shouldnt have posted then. :)
    [SIGPIC][/SIGPIC]
  • uvirith1uvirith1 Member, Neverwinter Beta Users Posts: 124
    edited May 2013
    actually, purples not bind on pickup is the biggest letdown for me.
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