It seems that after a death and after removing any resulting injury, there is still a permanent HP loss. I was under the impression that there was no perma-death here, but that is what the losses amount to. Is this correct?
I tested this some more and it does not seem permanent, but there does seem to be some odd HP changes.
I log on and it is at 21693 (19628+2065) with no injury, camp effect, prayer or other such.
The campfire raises con by 1 and it goes to 22004 (19939+2065).
The campfire effect expires and it drops to 21882 (19628+2254).
I log off and back on after an hour play an it then goes back to 21693 (19628+2065).
I then die and take a body injury, it drops as it should to 16945 (15338+1657).
I then heal the injury and wait for the campfire effect to wear off, it goes to 21597 (19940+1657)
I then log off and back on and it returns to 21693 again.
Guess I assumed an umodified HP total before I logged off was correct, then when saw a drop after logging back in.
Seems the HP I logged off with was wrong, due to the random HP you get after the campfire effect wears off.
Comments
I always get tricked by the temporary attribute boost from campfires.
WHY THE F*@#& IS MY DEXTERITY..
Oh nevermind.
I log on and it is at 21693 (19628+2065) with no injury, camp effect, prayer or other such.
The campfire raises con by 1 and it goes to 22004 (19939+2065).
The campfire effect expires and it drops to 21882 (19628+2254).
I log off and back on after an hour play an it then goes back to 21693 (19628+2065).
I then die and take a body injury, it drops as it should to 16945 (15338+1657).
I then heal the injury and wait for the campfire effect to wear off, it goes to 21597 (19940+1657)
I then log off and back on and it returns to 21693 again.
Guess I assumed an umodified HP total before I logged off was correct, then when saw a drop after logging back in.
Seems the HP I logged off with was wrong, due to the random HP you get after the campfire effect wears off.