I entered the wrong password and now when I try to enter the correct password, it tells me it can't authenticate.
same here...
whenever i want to play theres always a logging problem every time is different... Neveronline?
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mach242Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 8Arc User
edited May 2013
Login servers appear to be offline. Cannot authenticate from the launcher, or if you have the game open, a LONG attempt to contact the login server, followed by failure.
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patplaysMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 1Arc User
edited May 2013
I'm getting the same "can't authenticate"
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mach242Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 8Arc User
whenever i want to play theres always a logging problem every time is different... Neveronline?
Humorous, but to be honest, this Open Beta (at this point) is really a real world stress test on their networking hardware, etc. So far, they've upgraded it at least once, but it still might not be enough to handle the massive volume of people wanting to play NW.
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skugganMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 5Arc User
Humorous, but to be honest, this Open Beta (at this point) is really a real world stress test on their networking hardware, etc. So far, they've upgraded it at least once, but it still might not be enough to handle the massive volume of people wanting to play NW.
It's not that, the problem is their unstable servers wich seems to have some memory leaks since they crash regularly. But anyway, did they even notice it yet or are we in for another of those 5 hours wait?
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mach242Member, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 8Arc User
edited May 2013
I'm in the game already, so it was a "blip"... hopefully not indicative of a larger problem. But as you say, there probably are larger problems going on, whether or not they notice them.
Comments
same here...
whenever i want to play theres always a logging problem every time is different... Neveronline?
Humorous, but to be honest, this Open Beta (at this point) is really a real world stress test on their networking hardware, etc. So far, they've upgraded it at least once, but it still might not be enough to handle the massive volume of people wanting to play NW.
It's not that, the problem is their unstable servers wich seems to have some memory leaks since they crash regularly. But anyway, did they even notice it yet or are we in for another of those 5 hours wait?