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Undead, Constructs, Oozes, Criticals, and You

survientsurvient Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 12 Arc User
edited May 2013 in PvE Discussion
Simple question, why are undead, constructs and oozes subject to criticals in this game? Anybody else see the problem?
Post edited by survient on

Comments

  • moonskin666moonskin666 Member Posts: 0 Arc User
    edited May 2013
    Bloody hell, you're pretty right there. Didn't pay attention to that. I suppose after 4 decades of ooze slaying, some smart adventurer finally found out where are the weak points in them and decided to share that knowledge.
    Bring back crit immunity to some types of mobs.
  • casia345casia345 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 58
    edited May 2013
    I found it amusing daze working on everything.

    Shadows, pit fiends, etc..
  • survientsurvient Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 12 Arc User
    edited May 2013
    Not sure about the daze ruling but bad call on my part. 4.0 got rid of critical immunities...
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