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Two-Blade Speculation/Wish Thread

xdreeganxxdreeganx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
edited April 2013 in General Discussion (PC)
So, I have a question. Information regarding the Warlock is plentiful. However, with all this speculation about a Duel-Wielding Ranger, possibly and hopefully a Striker class, I can't really find any good source of information regarding how this class would function. Dailies, At-Wills, Encounters. What do you guys think this class will play as? Will they be mostly single-target? AoE? Will they be flashy and exciting to play? What's everyone's thoughts on this class? I'd love to hear what you guys think.

I'm expecting to see a bit of a mix of the feel that I experienced between the Rogue and the GWF. I didn't get far enough to see if the GWF's last Daily and Encounter were actually worth a **** damage wise, so feel free to correct me if I'm wrong. So... here's a list of things I expect to see with my very minimilistic knowledge of the Two-Blade Ranger (or whatever they end up calling it).

- I expect to see some sort of Parry. Either with their Tab skill, or an Encounter.
- I expect this class to have cloaks. Lots of cloaks. I hope they look nice to add to the flow of their movements.
- I'm expecting Chain armor.
- I'm expecting more AoE damage from them. Unless they get viable options for both.
- I'm expecting attacks that help to displace the Ranger. Assuming they're going to be a good duelist.
- I'm hoping for some kind of very interesting "combo" mechanic for this class. Able to chain their encounters to use a Tab skill as a "finisher" to the combo for some burst/cc maybe?

What do you guys think? Any ideas? Speculations? Wishes? Information on how the Two-Blade is played in 4E?
MQl1o52.png
Arrows and Blades do not have names on them.
They are addressed, "To whom it may concern.."
Post edited by xdreeganx on

Comments

  • draezendirehanddraezendirehand Member Posts: 93
    edited April 2013
    If they stick to a loose 4e build like they have so far the Ranger will be a striker with single target dps, but with actual two weapon attacks and some minor aoe damage. It would have encounters and dailies that utilize flashy dual weapon strikes with a little "splash" damage to adjacent foes. Their utility is a parry that deflects the attack and pushes the foe into an adjacent square giving the ranger CA for his/her next turn. So in game that may be a parry with a short stun? The main difference between Rogue and Ranger is that Rogues need CA for their sneak attack damage where Ranger does not. Like the other classes CA only gives a small bonus to a Rangers "attack roll" so positioning would not be an issue. Personally I think it would be nice to see a bow and arrow ranged at will similar to the rogues throwing daggers.
    [SIGPIC][/SIGPIC]
    1.jpg
    When life turns it's back on you, sneak attack it for extra damage!
  • xdreeganxxdreeganx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    Personally I think it would be nice to see a bow and arrow ranged at will similar to the rogues throwing daggers.

    Wouldn't that be a bit silly considering there's a class directly dealing with Bows and Arrows? I don't think they'll give the TBR a ranged attack. Especially if you think the DPS will be around a Rogue's.
    MQl1o52.png
    Arrows and Blades do not have names on them.
    They are addressed, "To whom it may concern.."
  • draezendirehanddraezendirehand Member Posts: 93
    edited April 2013
    True but most likely the "Ranger" class will only be an archer type and not melee. Also all classes have some form of ranged attack, maybe it would be a rush attack like the GFs.
    [SIGPIC][/SIGPIC]
    1.jpg
    When life turns it's back on you, sneak attack it for extra damage!
  • onetruesockonetruesock Member, Neverwinter Beta Users Posts: 35
    edited April 2013
    I'm really hoping the "Ranger's" first specialization isn't melee. I don't think we need a third melee striker before a single ranged one, thanks.
  • xdreeganxxdreeganx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    I'm really hoping the "Ranger's" first specialization isn't melee. I don't think we need a third melee striker before a single ranged one, thanks.

    I'm pretty sure the Archer is coming before the Two-Blade. But this thread isn't about that. It's just asking what people would want out of it, and sharing information about it that people might know who are more versed in 4E D&D than others.

    So, what do you guys want out of it? Maybe we can help them out :D
    MQl1o52.png
    Arrows and Blades do not have names on them.
    They are addressed, "To whom it may concern.."
  • kinsaedakinsaeda Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited April 2013
    Well, I'm hoping the ranger is melee, the warlock is a ranged striker, and just a ranged striker, so if there's a ranger I hold out hope for melee :)

    I've seen some dual wield skills in game, a flurry type move and a small aoe splat. I think there was a third but I can't recall what it did, just that it hurt.

    One at-will I think will be pretty vital is the Twin Strike. That was the at-will for the class, even other classes went for it, or took Half-Elf to grab it. I think we'll see attacks that have a chance for an extra hit, maybe with a passive skill. It's not Ranger restricted, but in PnP there's a feat; Two Weapon Opportunity, that grants an extra attack on crit. Blade Cascade is a encounter power that is a series of brutal attacks (up to 5 or until you miss your roll). Sticking sort of true to the PnP they'd have attacks that move targets or themselves (good for helping others get CA or getting something away from something else) some slows and dazes, quite a few powers that bleed for minor bits of damage.

    I love the idea of them having combo chains. Fit's the two weapon style and gets some support from attack powers that attack on actions that aren't standard.

    Some styles of gameplay for the Two Weapon Ranger is the single out a target for a righteous beat down. So they could keep a target busy and away from the party for a short time. Several abilities let them move in and out of range of melee. They're not quite hit and run specialists (they can be, but others do it better such as the rogue.) but they kind of dance in and out of combat until they can setup a heavy chain of attacks.

    It's risky but the amount of hurt a TWRanger can dish out makes it worth it. They can get away with being toe to toe with something longer than a Rogue. They can get away with wearing slightly heavier armor (Hide) since they don't depend on Dex as much and get more hp. They do have some abilities that let them parry or get a bonus to a defensive score but I think in this game they'd still dodge out of the way, maybe like a cartwheel or side spin.

    I'm hoping they're made to have a balance between being really flashy like a rogue and being brutal like a GWF. They're very agile, but not acrobatic. Their main stat is Str not Dex after all.

    For a class mechanic, I think we'll get some iteration of Hunter's Quarry. How it works in PnP is the Ranger picks out the target nearest them and until the target is dead, the encounter ends, or the ranger chooses someone else, they get extra damage based on level. It's not as much damage as a sneak attack mind you. This I can see translating into an ability where you mark a target and get bonus damage against them.

    Their three most important stats are Str, Dex and Wis. Wis grants its bonus as damage to quite a few attacks, and to other utilitarian skills.

    It's always been my favorite class, since I discovered Rangers and the Storm Warden kit in 2nd edition :) I'm looking forward to recreating my original DnD character.
  • xdreeganxxdreeganx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    I'm assuming the Storm Warden is the Duel-Wielding spec that Rangers do to do damage?

    Also, do you have any idea or links to how this transfers into the 4E of D&D?
    MQl1o52.png
    Arrows and Blades do not have names on them.
    They are addressed, "To whom it may concern.."
  • kinsaedakinsaeda Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited April 2013
    It's one of the paragon paths they get in the PHB, along with Pathfinder. In one of the martial powers books they get the Blade Dancer path, which is more defensive in nature. The spec is simply called "Two-Weapon" on these boards you'll sometimes see some confusion with a fighter spec called "Tempest" which is another type of dual wielder for the Fighter class. They're considered two seperate combat styles, Two-Weapon being more offensive with two of the same sized weapons (longswords, hand-and a half swords etc) whereas the Tempest Fighter uses something like a longsword and shortsword or some other off hand specific weapon.

    All two weapon specs are meant to do damage, Rangers are considered the top strikers in 4th ed. Some paragon paths just offer different ways to go about that, or add something different to the class. Such As the Blade Dancer I mentioned above.

    All the pnp stuff I spoke of is related to 4th edition, if you want a guide to the pnp class, this is a good one: http://community.wizards.com/go/thread/view/75882/22426033/Thrill_of_the_HuntGDN_The_Rangers_Handbook?pg=1
  • xdreeganxxdreeganx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    That was quite the interesting read, and I'm still not even close to being done with it. It certainly gives me an idea of what to expect in terms of what attacks it'll be using. (Although it doesn't describe the abilities outside of rating them from good to bad, I guess I'll have to look them up individually).

    But that doesn't answer the other questions. What do you wish for? What do you expect?
    MQl1o52.png
    Arrows and Blades do not have names on them.
    They are addressed, "To whom it may concern.."
  • zylaxxzylaxx Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 591 Bounty Hunter
    edited April 2013
    While I respect the fans who wish to see the 2-bladed Ranger, you guys at least have 2 other classes that can take its place with equal care the GWF and more importantly the Rogue. In fact the TR will play identical for most major play styles to the 2BR. '

    For those of us who are wishing to see an Archer Ranger, there is no such class to take its place and to exclude any type of Archer Class for a long period of time is to exclude a rather large segment of a potential player population.
    [SIGPIC][/SIGPIC]
    Character is what a man is in the dark
  • xdreeganxxdreeganx Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited April 2013
    zylaxx wrote: »
    While I respect the fans who wish to see the 2-bladed Ranger, you guys at least have 2 other classes that can take its place with equal care the GWF and more importantly the Rogue. In fact the TR will play identical for most major play styles to the 2BR. '

    For those of us who are wishing to see an Archer Ranger, there is no such class to take its place and to exclude any type of Archer Class for a long period of time is to exclude a rather large segment of a potential player population.

    No where in this thread was it stated that we want this class before the Archer, and no where was it stated that the Archer shouldn't exist or be forgone for any amount of time. I'm not exactly sure what the purpose of your post was, but it definitely didn't need to be stated. I just wanted people's opinions on what they would like to see for this particular class.

    I'd like to think that most forum goers here are aware we're probably getting the Archer and Warlock before anything else. This was just a Wishlist/Speculation thread on a particular class that has a high probability of being in the game.

    Since I'm not sure you read the post, please tell me, what are your thoughts/wishes/speculations about the Two-Blade Ranger?
    MQl1o52.png
    Arrows and Blades do not have names on them.
    They are addressed, "To whom it may concern.."
  • kinsaedakinsaeda Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Silverstars Posts: 0 Arc User
    edited April 2013
    Well, as far as wishes and expectations go. I don't expect it'll play the same as a TR at all, besides having different weapon styles they don't play the same in PnP and I don't see the studio that did such a collection of powers for Champion's Online copycatting a class in their own game.

    My wish is that they're pretty true to class as written. At least in spirit :) I enjoy my table top gaming a lot but I don't need some strict port to make me happy. I want the class to be fast, as fast paced as the TR, but not so acrobatic with the visuals. With TR you have visuals like Bloodbath and Courage Breaker, where the rogue is a flitting shadow. For the ranger I'd like to see similar movement types, but with a wind theme. If they go with the Storm Warden paragon path then I imagine they'll use some lightning effects.

    And cloaks, very cool, flowing cloaks.
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