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Paragon Multiclassing

hedronlordhedronlord Member Posts: 37 Arc User
edited February 2013 in General Discussion (PC)
I've browsed the forums and I did not see an answer to this one. So please forgive me if I missed it.

I know there will be Paragon tier from levels 30 - 60, with Epic to be added after launch. I don't know for sure if there are Paragon Paths (Here's hoping). Further, and more to the point, I don't know if you can grab a Paragon Path of another class.

This was my favorite feature of 4e and I would LOVE to see it in Neverwinter. With a minimal investment, one feat and spreading stat points to cover your new Paragon Path, you could create a dazzling array of cool characters. They were generally not optimal, but I could ususally make them work. I think it would form a fantastic class creation system.

Can anyone comment?
Post edited by hedronlord on

Comments

  • hedronlordhedronlord Member Posts: 37 Arc User
    edited February 2013
    I guess those that know cant comment, and / or no information has been released.

    What say the rest of you? Is that a feature you would like to see?
  • yinyyiny Member, Moonstars, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited February 2013
    I'm always for as much customization as possible and you have a well presented argument for it, hopefully they will consider it ;D
    [SIGPIC][/SIGPIC]

    Currently: Lilyth Lightlorn@dreasimy of Hammerfist Clan.
    Formerly Neverwinterly Known As: Allsfaire of KORT ITB Lilyth Tr1sta of House Fey-Branche Sednablood of BDA NWT Cyane
  • quorforgedquorforged Member, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    I don't think you're talking about Paragon Multiclassing, which is getting benefits from the other class in place of taking a Paragon Path; you need four feats to do that, and it is generally regarded as a rather poor choice in almost all cases. I really doubt we're getting this, and really wouldn't want it unless it's overhauled.

    Sounds like what you are talking about is taking a Paragon Path from another class by first taking a multiclass feat into that other class. My guess is, we won't be getting that either. The Paragon Paths sound like they're just paths of specialization for a class, not something likely to be compatible with other classes.

    I definitely want to see more character customization than it sounds like we're getting. Opening up Paragon Paths for cross-class use would be one way to do it, potentially.
  • hedronlordhedronlord Member Posts: 37 Arc User
    edited February 2013
    quorforged wrote: »
    I don't think you're talking about Paragon Multiclassing, which is getting benefits from the other class in place of taking a Paragon Path; you need four feats to do that, and it is generally regarded as a rather poor choice in almost all cases. I really doubt we're getting this, and really wouldn't want it unless it's overhauled.

    Sounds like what you are talking about is taking a Paragon Path from another class by first taking a multiclass feat into that other class. My guess is, we won't be getting that either. The Paragon Paths sound like they're just paths of specialization for a class, not something likely to be compatible with other classes.

    I definitely want to see more character customization than it sounds like we're getting. Opening up Paragon Paths for cross-class use would be one way to do it, potentially.

    You're quite right. I am speaking of taking the Paragon Path of another class rather than fuseing two classes with the Paragon Path. Confusing I know.

    I know its a lot to ask for, but seeing as many folks are concerned with the, seemingly, narrow choices for class, this would be a fantastic way to encourage character growth.
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