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Item Refinement is Misleading

darkmain94darkmain94 Member Posts: 10 Arc User
I have always found the Item Refinement window rather misleading. It shows "100% CHANCE" but will not allow me to upgrade the item. It doesn't matter what the item is, the "Upgrade" button remains disabled. The mechanics here makes no sense to me.



Now, I know the hate is inbound because I'm stupid & the "Epic Enchanting Stones" are missing. However, the point that I'm trying to make is, how is it even possible to be anywhere above "0% Chance" when any of the req'd ingredients/materials are missing? Shouldn't the "% Chance" remain at 0% until the all the req'd stuff is accounted for?

Like dump the req'd ingredients into an array then ...
flg_Reqd_Items = False
for each itm in arry_Reqd_Items
    if itm.count >= reqd.count then flg_Reqd_Items = True
next itm
if flg_Reqd_Items = True then Chance = Calc_Chance else Chance = "0%"
Is the current system actually logical ... or is this an actual bug that needs to be fixed?

DarkMain the Kind

Comments

  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User
    edited August 24
    Epic Enchanting Stone: you need 5 and the box is empty. The Coal Mote kicks the % to 100 regardless of the placement of the other refinement items. The upgrade is disabled because not all the boxes are full.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • darkmain94darkmain94 Member Posts: 10 Arc User
    greywynd said:

    Epic Enchanting Stone: you need 5 and the box is empty.

    Thank you for your comment & contribution to this discussion thread. However, your comment leads me to believe that you failed to read the entire post as it does not answer any of my questions.

    My question was not ... what's missing here? ... or ... why can't I upgrade this item?

    I even acknowledged the missing ingredients. Of all the questions that I asked, the general question is ... why display a "100% Chance" when there are missing ingredients, it clearly shouldn't be possible to even upgrade the item, AND the "Upgrade" button is disabled?

    If you have missing ingredients, then I'd think that it should display "0% Chance".

    IDK how else to re-phrase my question so that it makes more sense.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,152 Arc User
    You quoting only the first sentence could also lead me to believe you failed to read the entire post.

    The % chance of success it totally dependent upon the type of mote you have slotted. Coal Motes are 100%. Other motes much less. No mote is 0%.

    It has nothing to do with the missing ingredients. Those are reflected in the disabled Upgrade button.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,404 Arc User
    edited August 28
    You have n% chance to success if you can fulfil the requirement.
    Since you did not fulfil the requirement, the button is disable regardless the chance is 1%, 10% or 100%.
    If you fulfil the requirement, the button will be enable regardless you get 1%, 10%, 100% chance.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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