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Scalerot Caverns -- twice as many enemies?

hustin1hustin1 Member, NW M9 Playtest Posts: 3,460 Arc User
Is this intended? I'm facing twice as many enemies at a time. It's getting really hard to solo now.
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured

Comments

  • avathar#2753 avathar Member, Cryptic Developer Posts: 26 Cryptic Developer
    edited November 2022
    It looks like something was changed under the hood with some of the Thayan groups used in Dragonbone Vale. Going to do some tinkering to try and bring the difficulty of those encounters back down to where they were before November.
  • ksellksell Member Posts: 181 Arc User
    did a check run, n from what i see :
    stationary groups are bundled togheter, makin vast empty spaces,
    some groups have extra thayan wizz,
    patrols tend to react to further extended allies
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,460 Arc User
    Looking forward to seeing this get resolved. I'm going in there almost 70k and I'm getting wrecked by the multiple stacked groups midway through the lair.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
    Blood Magic (RELEASED) - NW-DUU2P7HCO
    Children of the Fey (RELEASED) - NW-DKSSAPFPF
    Buried Under Blacklake (WIP) - NW-DEDV2PAEP
    The Redcap Rebels (WIP) - NW-DO23AFHFH
    My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
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