So it took me about an hour to do the Scalebright Summit Adventure and I'm not really sure what the point is? Like it's short, it opens an area that you have no reason to go back in except for looking for Dragonsight Artifacts so you can do the 10 fast. 3 more mini bosses so you can farm the pieces you need to upgrade things or to do the new Heroic. There's no quests from what I've seen. The area is small and barren and just sort of ugly to look at. I feel the story was short and non existence. Elminster exists to be smug know it all and Deus Ex Machina (again). The Valindra boss fight gets recycled for the third time. And the non-ending just left a bad taste in my mouth. The last two mods have been severely disappointing in lacking in story and time needed to do things. Sharandar was sort of long and interesting but only because you divided and time gated the three sections. Like are we going to get anything like Storm King's Thunder or Chult that was longer and fun or is it going to be just like this from now on sad and just a little boring and launching with tons of bugs to the point for Consoles it was unplayable. I think the most fun part of Dragonbone Vale was the grappling hook. It was innovative and added some new things. But that's it. I know things have been weird and the devs have been in a weird area but there's so many things that need to be fixed to make this game back to the fun I had when I first started when it came out on PS4 with Mod 10-11.
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Comments
It might deserve a bit of fine tuning, e.g enemies should spawn when we collect the items
I also did not really understand the plot at the end of the campaign, there were some gaps in the story : the dragon lady wanted her beloved friend back (he was currently under control of Valindra) but at the end I did not get it
We were already accustomed to the constant recycling of dungeons, zones, and other content. But removing the original story just to bring it back eight years later in a slightly reshaped form is bold.
Now start fixing the game