Does anybody have issues with lag while netflix is running on another device connected to the same modem? Looking for both yes and no answers and a way to possibly control how much bandwidth netflix uses.
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From the technical side of things, routing on the Internet migrated from IPv4 to IPv6 to enable additional routing parameters (more granularity) to better control the flow of data (think of priority in a queue). But that capability is relegated to the large network switches managed by major ISP hubs. The modem installed at your home likely does not have the ability to control the flow/priority at that level. I haven't actually looked at the market nor have you shared the model of your modem, but the functionality you desire would likely require a major upgrade. Add to that they fact that you have no control over the other subscribers on your branch/neighborhood of the cable provider's network, and the exercise quickly becomes a futile one. Shared networks reduce participant cost but also sacrifice 'control' -- it is all about choices.
Some providers will say, "Fast, reliable Internet up to 200 Mbps" but take note of catch words like up to in that sentence. I honestly never saw much above 100 Mbps and that is download speed only, upload is about 10 or 11 Mbps. The internet was built with the idea we don't send as much as we receive.
In online games, the client (game software on your PC) sends packets to the server at 10 Mbps, since these are very tiny they should not lag your NetFlix on another device. NetFlix is only using the incoming stream, however being a streaming video service might affect your games.
So how tiny are these game packets?
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This is a packet update, there could be several of these added to any packet, which is compressed and sent, then decompressed and read by the server or the client. This data is much less to send and receive than a video and audio image you get on NetFlix. @hexngone#5489 analogy to plumbing isn't far off, but games like Neverwinter are a constant drip and NetFlix running at 4K is filling your Jacuzzi.
Almost forgot to add, the only way to reduce the NetFlix is to set the video to 720p or 1080p. I only know how this is done on PC, since I don't own a Smart TV. But I am sure you will find it somewhere in the setup options.
Just killing time...
My favourite solution is to yell "HEY! I'M TRYIN' TA RUN A DUNGEON HERE!!!" at my wife...
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However note that your Internet access is only the first hop to the first router on the ISP side. The bottleneck could very well be inside the ISP network.
Also how is your network at home? WiFi or cabled? Cabled is always best, you could have a marginal WiFi that is creating issues.
(WiFi can be marginal because each home is different with walls and floors attenuating the signal, hub placement, noise sources etc)
Numbers:
One HD connection is around 15Mbit/s. Neverwinter usually runs around 0.5-0.6Mbit/s according to /netgraph 1
You also need to consider how many people are sharing the connection - if several people are streaming content at the same time you need to multiply the bandwidth used accordingly.
Some low threshold things you could do:
* Share more info about your network setup
* Try to (temporarily) use a cable to connect your devices to remove WiFi from the list of possible problem sources
* On your PC run this while you have problems: 'tracert patch.neverwintergame.com' It will show you the hops through the Internet to NW with their associated delays, and should give an idea what is happening. If you need help interpreting it, post the trace here.
Tracing route to patch.neverwinter.com [103.224.182.219]
over a maximum of 30 hops:
1 1 ms <1 ms <1 ms osync.lan [192.168.1.1]
2 * * * Request timed out.
Damn, I am in trouble now.
Just killing time...
That some servers do not respond to the traceroute ping is not unusual.
Just let it run until it stops after 30 hops.
If course your ISP might have configured the routers to block traceroutes. That would suck - losing the debug tool.
Just killing time...