For a Dota 2 player, a change of meta is common and exciting, but a new meta in Neverwinter is tricky as it takes time, costs are sometimes very expensive and most of the time not exciting. When I got into the game yesterday, many people questioned me if I was going to sell the indomitable runestones since the meta was going to be the return of the augmentation companions, and I always said no and that it was to be calm.
The new meta in my vision is all the companions who buff the party, especially the Companions of the Hall Bundle buddies. They aren't as proficient at damage as a Cold Iron Warrion, but they do have their perks on buffs and are what companions should be, a damage complement, not a big chunk of damage like it is now. Sharing buffs and focusing on your Forte is what has been implemented with all the newest companions.
We only have 5 slots for companions and their bonuses, and in my view 2 new companions are actually BIS, Minsc and Etrien, taking into account that in ST builds Batiri is mandatory, there would only be 2 slots left to place status as Combat Advantage for example . Many old players like me who played NW before Mod 16, are nostalgic about the slowness of powers or little AP gain, that's where Etrien comes in, along with necklace, boons, artifacts class feature, artifact collection (ex: Heart of Dragons for speed recharge gain) and now a companion will give it to me. In my GWF I use everything that recharges AoE Build and everything that gives AP in ST build, on my CW it focuses only on AP gain and in my GF I try to balancer so that it has both recharge speed and AP gain ever. With that we come to the Forte part, which is where really the class must maximize so that other stats are only bonuses or use it so that you can maximize something specific.
In my view this is what devs are looking for, to make the game more strategic, with multiple buffs sharing and for players to help each other instead of competing with each other. There is a proverb that goes: "many hands make light work".