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Lore Plot holes that we're still waiting on answers for.

polysatyr81polysatyr81 Member Posts: 118 Arc User
edited October 14 in PvE Discussion
So I'm a certified Lore geek so much so I love collecting all the information I can. But there's somethings in the game I do not understand what happened to and if we're ever going to get answers on.

1.Arlon Bladeshaper... The mysterious head of the Nashers who was talking about working with his other "allies" and that the crown should be on his head. Was the Cloaked Ascendancy his other allies? Did he get betrayed or disappeared into the ether? Just wondering what happened to him.

2. Vizeran Devir and the Elemental Eye. We see him and Vanifer talking at the end of Maze Engine and not a peep from them since. I'm guessing that's still planned for a future update?

3.What happened to the Soulmonger and the death curse? There was no epilogue for Chult. Like there's a big discussion about whether or not to destroy the Soulmonger and we did I guess in killing that giant baby but it's been brought up in Sharandar by certain factions as well as Valindra's name. Did she take what's left? And how is Thay and her tied into keeping the Feywild portal shut?

4.And finally what's going on with Makos now that he's helped us in Avernus and he's learned secrets about breaking pacts with devil's and demons?
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  • pitshadepitshade Member Posts: 5,262 Arc User
    1 - As he is a character from the tabletop, he doesn't get a resolution. His other allies were apparently Thayans. Eventually the Sons of Algondar and Nashers stop fighting and many become the core of the 'local recruits' who replace the Mintarn mercenaries.

    2 - Was probably interested to be continued but we've had near total turnover in the dev team. In the tabletop sourcebook, Vizeran is the one who is responsible for the prophets unique weapons in Elemental Evil but he only appears as an ally of the players in Underdark, of which Maze Engine was a side story. Any continuation of the story in NW would be/have been fully written by Cryptic. Note that the foreshadowing with Makos did get followed up on.

    3 - The Soulmonger artifact is the big cylinder that he Death Babby gets pulled down onto and crushed. While additional dialog from NPCs would have been nice, the Death Curse was ended with the destruction of the artifact, death of the Atropal and driving off Acerack. The lich could well come back for revenge but that would be a new story.


    4 - That was only the previous storyline, 21 not having one so it hasn't really been that long.

    My plot holes would include:

    a real resolution with the Dread Ring... the fight with Valindra doesn't mean anything to her plans... she just gets a new body and resumes her plans.

    Who was the Masked Stranger in Brynn Shander working for... Storvald? Serissa's Sisters...? It seems obvious the plan was to stir up the Reghed against the city, but to what end.

    How did the giants find Storvald? The ring protects its owner from magical detection and the tabletop book expressly states Storvald has no real chance to find him.

    What is the significance of the witch and farmhouse in Lonelywood? Just random chance, teaser for a Barovia that got delayed?

    What ARE those fools doing in Daledrop Vale and what did the other fools do with the phylactery?
    "We have always been at war with Dread Vault" ~ Little Brother
  • polysatyr81polysatyr81 Member Posts: 118 Arc User
    My only thing is in Sharandar the one Heroic boss literally brings up the Soulmonger so which brings up my confusion. Also what does the Thayans have to do with the shutting down of the Feywild Portal as seen by the Thayan end boss in the Weekly. and to 4. That was Mod 19. Mod 20 was Sharandar which has a plot and mod 21 doesn't have a plot this is true. Except somehow causing Valindra to be the source cause of all the Adventure zones which I can see for some of them but not for Icespire Peak and Whispering Caverns. Like her dialogue during the battle after finishing Level 20 makes no sense.
  • stark760stark760 Member, NW M9 Playtest Posts: 462 Arc User
    I think the reasons some of the lore isn't explained, is that there isn't much content coming from WoTC for the last few years. Most of the game seems to come off of Salvatore books, but even he writes for another publisher now(still under D&D, not sure how this is working), and I believe is the only active writer for D&D. So i think they have characters in game with no direction, and after they appear in a campaign or storyline, they aren't sure how to finish their story, so they leave it open? Pretty sure the Sundering series was the last time they had multiple writers for WoTC, and that was 8 years ago i think.
  • arazith07arazith07 Member, NW M9 Playtest Posts: 1,211 Arc User
    As far as the wider world of Faerun and WotC goes, we are basically on another turn of the century, which tends to align with a new edition, however I don't foresee another major overhaul of rules, so it could just be that WotC writers are focusing on other worlds (like the upcoming Critical role/Exandria campaign book) before revealing the next major series of events in Faerun.

    Heck, for all we know the next major event deals with Dragons and the aftermath of the Rage of Dragons curse/mythal being broken over a century ago. This curse by the elves caused all dragons to being extra violent and overextended, often leading to their deaths due to humanoids, thus keeping their numbers culled. We will know for sure by next year ofc.

    So I'm a certified Lore geek so much so I love collecting all the information I can. But there's somethings in the game I do not understand what happened to and if we're ever going to get answers on.

    1.Arlon Bladeshaper... The mysterious head of the Nashers who was talking about working with his other "allies" and that the crown should be on his head. Was the Cloaked Ascendancy his other allies? Did he get betrayed or disappeared into the ether? Just wondering what happened to him.

    2. Vizeran Devir and the Elemental Eye. We see him and Vanifer talking at the end of Maze Engine and not a peep from them since. I'm guessing that's still planned for a future update?

    3.What happened to the Soulmonger and the death curse? There was no epilogue for Chult. Like there's a big discussion about whether or not to destroy the Soulmonger and we did I guess in killing that giant baby but it's been brought up in Sharandar by certain factions as well as Valindra's name. Did she take what's left? And how is Thay and her tied into keeping the Feywild portal shut?

    4.And finally what's going on with Makos now that he's helped us in Avernus and he's learned secrets about breaking pacts with devil's and demons?

    2. I think even though Maze Engine was introduced after Elemental Evil, the events of ME took place before EE
    3. Not sure about the details of the soulmonger, but Valindra did attack Sharandar during her war with Neverwinter through Malabolg. The Red Wizards could just be those that remained in touch with the dark fey. Although I would love to see Valindra return to the story with a vengeance.
    4. I'm sure Makos will turn up sooner or later, I'm sure he doesn't want to return to Neverwinter and face Celeste just yet.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 6,206 Arc User
    Any searches on the Elemental Eye always seem to point to Tharizdun.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • polysatyr81polysatyr81 Member Posts: 118 Arc User
    Yeah was wondering the Mended Grove in Sharandar and you could see someone in text saying "Wait until they see what the Soulmonger has in store for them" Like what is that about?
  • pitshadepitshade Member Posts: 5,262 Arc User
    Oh the Soulmonger they are referring to is the night hag. Pretty sure the name is unrelated to Acerack. Night hags typically barter souls to fiends, which fits the literal definition of Soul+Monger.
    "We have always been at war with Dread Vault" ~ Little Brother
  • hotfrostwormhotfrostworm Member Posts: 334 Arc User
    edited October 25
    I am certainly no expert on this video game's lore, but anyone can search up lore from various books and they will conflict. The reason is the same issue as Star Trek or any other work of fiction. Any author can approach the IP holder (WoC in this case) and ask permission to write up a book. Many books written with conflicting lore or authors ignorant about the subject will get hammered by the fans. Fan fiction can become lore, if canonized by the IP holder. When you add any science or logic to the fiction, it will also become the subject of debate.

    Best answer, there are and will be no answers. The writers and developers of the content, mentioned for this game, are sacked or left for higher ground. If you look for answers within the game, you will be waiting forever.

    My wife was upset they seldom or never concluded any of their plots in this game. She has told me before that most leave the player hanging off the cliff. The few endings she showed me are like the party at the end of The Dwaven King or the final chapter in Cloaked Ascendancy. Otherwise you are expected to make up your own ending.

    While I only use this game to debug Wine for Linux, I can add to your list of plot holes.
    Did anyone tell Xuna about Makos? They seemed to have a good relationship in SKT but then stuff happened. What you have to remember about Xuna's limited backstory, she hates the undead with a great passion. An undead killed her father, the one she kills in the battle of Neverwinter in the opening cut scene. Instead these main characters were dropped.

    Another issue with lore in any online video game is the database. All databases have limitations, the vast majority of players will skip dialog and developers know this for a fact. If they have a question about the quest, they can look it up in their log or journal. This is just another reason, when I play D&D it is done at the kitchen table. People are damn lucky I am not a developer with a lot of pull. My rule would be, any player skipping dialog would get to wear a title "Mister Know-it-all" and they would never be offered any instructions or help by the game ever again.

    Just take a look at this poor sap in this short video.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 6,206 Arc User
    I have the impression Celeste would tell Xuna about Makos. Particularly in light of the undead period he forced her through.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • polysatyr81polysatyr81 Member Posts: 118 Arc User
    though after going Sharandar with alts still not sure what the Thayans have to do with keeping the Tunnel closed. Also the Ancient Elven Lich in front of Celadine's Tower talks about how "Valindra needs to finish her mission" or something of the like. I have a feeling this will all tie into Echoes of Prophecy and the return of the original Samaster Cult of the Dragon which practices necromancy. Also I really want Sandesyl Morgia everyone's favorite vampire to return as either an NPC but even more a companion.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 6,206 Arc User
    As long as she burns up in direct sunlight, it would be good.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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