Justice: remove TAB cooldown, change the 20% HP bonus to 40% HP, add more magnitude for the all powers. This class have no DPS paragon. This makes it difficult to have autonomy to do solo quests.
Oathkeeper: Increase the magnitude of all healing skills, especially area healing skills. Decrease the loading time of the TAB so that it loads completely faster. Decrease the cast time of at-will divine fulmination, make that power be released more quickly.
You did a good job nerfing the Paladins. Now there is almost no more Paladin in the game. DPSs are desperately looking for tanks and healers to have fun in Dungeons and Trials, but they can't find it anymore. Are you satisfied?