I like my hitpoints and recently I saw the epic Black Owlbear in the AH gave you around 32,000hp and I decided to buy one. I just bought one earlier for just over half a mill thinking I was going to get 32,000hp but when I equipped it the Stalwart power shows 14,000hp. Huh?
I did read something about mounts sometimes showing lower stats in the new system for some reason but I can't remember the details, but I'm not sure that applies here? In the tooltip as an epic mount it showed 32,000hp and now I only have 14,000, it's still epic, os why doesn't that stat apply, why isn't it giving what the tooltip says it should? If this is expected behaviour, can someone please explain what is going on so I can do something about it and get my effing 32,000 anyway? If it's a bug, I'm reporting it here. Please don't tell me the tooltip was wrong for epic and it was supposed to show 14,000 on the AH. It showed 32,000 and I paid the amount I did specifically for that. TY.
Apparently pointing-out the bleeding obvious is a 'personal attack'.
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The first image is how it looks on my main now (name: Jornutz) (where when I did not have the mount it said 32,000), this character is lvl 80, IL just over 24k, has a couple of epic mounts, epic/leg insignias with one blue insignia still, only one epic collar and no other collars as yet. Black Owlbear hitpoints are showing at just over 14,000
The second image is taken on a new character I made yesterday just to use for bank slot spaces, (name: KONG) he is level 5, has only the free mount you get straight away, no insignias or collars at all, his IL is 110. Black Owlbear hitpoints are showing at just over 30,000
The third image is on my old account I no longer use, (his name: Marquovis) He is lvl 80 and still kitted-out as he was when I stopped playing him apart from the weapon and armour enchants I took from him for my new account, currently has an IL between 24-25k, several leg mounts the rest epic, epic and leg insignias and no collars at all. Black Owlbear hitpoints are showing at just over 40,000
I searched the exact same Black Owlbear from the Auction House on all three characters, hovered over them and screenshotted the tooltip. You can see that on my current it shows 14k, on the lvl 5 character 30k and on my old account which is better geared mount-wise than my current character but has comparable stats, it shows 40k. But you can easily see that a lvl 5 character with one free mount and no other mount gear and no other gear and an IL of less than 1,000 is seeing over 30,000 hitpoints which is around what I was seeing on my current character before I purchased the mount.
Can someone make this make sense please?
My toon that has 35% shows 40500 (based on the tooltop of the mount in AH).
My toon that has 37% shows 41100.
My toon that has 33% shows 39900.
My toon that has 22% shows 7320. ?? (level 80)
Another toon that has 22% shows 36600 ?? (level 4)
My toon that has 19% shows 35700. (level 4).
My toon that has 11% shows 33300. (level 4).
Lvl 5 character: 0.5%
Old character: 34%
The one you looked at in the AH showed the maximum bonus as the tooltip mentions. Once you equipped the mount, the amount was actually calculated for your character.
Mount powers I have, the AH seems to showing the tooltip that my stable shows. For Legendary Carpet of Flying which adds defense, an epic mount with defense still shows the amount I get from my legendary. Same thing for Mythic Tenser (owned) and Epic Enchanted Courser (AH). So 'owned' isn't based on the having the mount but having the power enabled in the stable.
For mounts with powers that I don't already have in my stable, the amount shown on the AH seems to the max value but I can't test because all of my characters except my first have the same bolster and she seems to have every single stat equip power. For the ones that don't have Deflection, it shows as 11,025. I have too many account unlocked mounts to be able to check.
I would check and see if the characters showing different values for the AH tooltips have Stalwart in their stable.
I really can't do much else to test since my bolster amounts are the same for every character but one and she has nearly every power. What do you see if you look at an epic mount with deflection? That was the only one I could see that an alt didn't have. It showed 11025 for me.
However, don't concern yourselves over the specific mount. Any epic mount with HP should show the same bonus as Black Owlbear since the game is checking powers that your character has unlocked, not specific mounts.
edit: oh hang on, my main Jor is there. The new one Kong is also in PE outside the bank where it's convenient for me to swap to him cause it will only be banking after all, and Marq is parked up in the very top level in Yawning Portal where he was at the time when I rage quit, he used to use that as a base and I like it there too, the music is nice. YP is also not scaled.
Others have pretty much covered this but as the tooltip says "If unowned, the stats are shown as max quality" - Quality is the rank so it is based off of Mythic when unowned. It uses your current bolster, it doesn't set it to max bolster, so the variance among characters will be on where their bolster is.
It is NOT true. I don't think you read through the whole thread.
I don't own such mount anywhere in my account.
The following is the result when I checked that (posted above):
My toon that has 35% shows 40500 (based on the tooltip of the mount in AH).
My toon that has 37% shows 41100.
My toon that has 33% shows 39900.
My toon that has 22% shows 7320. ?? (level 80) <---- pay attention to these two
Another toon that has 22% shows 36600 ?? (level 4) <------
My toon that has 19% shows 35700. (level 4).
My toon that has 11% shows 33300. (level 4).
None of them shows "max quality" when unowned for my case.
The above was done with black owlbear.
Just for the heck of it, I checked with owlbear (which I also don't own):.
toon with 35% bolster, the tooltip in AH shows 2025 deflection.
36% shows 2040 deflection
37% shows 2055 deflection.
A toon that has 22% shows 9150 deflection. ?????? <----
Another toon with 22% shows 1830 deflection. ???? <----
25% shows 1875.
33% shows 1995.
No, it does not show the max quality (again, I don't own it). The tooltip is wrong.
Quality is the rank, so it is based off of Mythic when unowned. It doesn't set it to max bolster Max Quality (which is just the rank) and Max Bolster would be HP at 60,000
Max Quality and 35% bolster would be 40,500
Your numbers match up to what she is saying.
Max quality is the rank only, it has nothing to do with bolster. It always uses your current bolster. It doesn't change the border icon or anything else. It simply plugs Mythic quality values into the tooltip formula if you don't own the power at all.
This bad user interface design.
Let the mounts show the base value for their rank regardless of it being owned or not. This will make it easy to compare mounts.
People can add the bolster themselves. People can also figure out if it is an upgrade themselves.
As it is it is just very confusing.
Mounts being broken up into pieces of the costume, slots, passive, combat power means that they don't know the info of each other. They're all fully independent items (which is why when they switched to that system they didn't have mount upgrades).
So a system was built where the passive power looks through the mount slots inventory on your character for matching tags. It finds all of the matching tags, and then takes the highest one to use as its value. So if you have a green quality mount, a purple, and an orange all of which gave the same passive power, it will know to use the orange as the value.
This means when it is unowned it is finding nothing. We felt the most informative solution was to show what that value would be when it was mythic since a player is deciding if they want to spend something, AD, tradebars, zen, etc., to get the mount so they'd want to know the maximum potential before making that investment.
We also figured most players wouldn't want to spend the time to do the math every time they looked at their owned mount powers to see that something had a value of 12,000 and then multiply that by their 37% bolster which is why the tooltip does all of that math automatically.
There is always room to adjust displays. And we can explore those, but I think you'll also find that every option has a tradeoff due to the isolated nature of the mount parts.
So,
1. you basically say what I see in an Epic mount in AH is not what I will get (if I don't own such thing). How do I plan the purchase?
2. Can you explain this:
A toon that has 22% bolster shows 9150 deflection in a Epic owlbear in AH. ?????? <----
Another toon with the same 22% bolster shows 1830 deflection for the same mount. ???? <----
If you have interest to take a look at my account,
the character Battle Chaser has 25% Bolster. The tooltip of Epic Owlbear in AH shows +1875 Deflection.
the character Battle Storm has 22% Bolster. The tooltip of Epic Owlbear in AH shows +1830 Deflection.
the character Battle Alita has 22% Bolster. The tooltip of Epic Owlbear in AH shows +9150 Deflection.
The most important thing here is to make the display consistent. It really needs to display the same type of value each time you look at it, regardless of whether you own it or not and regardless of your bolster status.
Within those constraints:
My suggestion would be to display the mythic value always, without any bolster modifications. And to add an an explaining text in the tooltip saying that this is max unbolstered value, and that the actual value you get will be different depending on its rank and your bolster status.
The best solution would however be to include the necessary information in the mount package to generate exact tooltips.. but I guess that is a lot more work, you probably would have to do changes to the client-server protocol.
When I right click the Epic Owlbear in AH, it shows "Combat Power: Tunnel Vision" and "Equip Power: untouchable".
So, it is not about the mount you own or not. It is about the mount's equip power you own or not?
In addition, the 3rd toon does NOT have an epic mount with untouchable and it has the maxed. The other toons have epic mount with untouchable and it shows lower value (right value?).
In short,
1. I guess one will not able to figure out what you will get by looking at the tooltip of the mount.
2. If you see a higher number, it is a number you will not get (without upgrading the mount)
3. if you see a lower number, it is a number to tell you not to bother to buy such mount because you already have another one in your stable to get the same thing (unless you want the skin).
With mounts, you upgrade a mount slot item, not the power itself. The power is 100% separate from this item. The power also comes from multiple mounts. Because of these reasons it is using a dynamic tooltip which is actively looking at the current conditions to be able to display the correct current value when you own it.
With how our engine is currently setup, it cannot show the value it has in relation to the pack it is in when unowned. It doesn't know what rank those slots are to reference the value.
Options on what it can show:
A static value. This could either be the static value of what it provides at Mythic, or potentially the value it is at any single rank (could show legendary, could show lowest rank, etc). - Issue with this solution is not only would a player not know the exact value they're getting out of the pack when they acquire it, they will also never know the value it is giving them once they own it either (unless it is at the rank which matches the static value). This also wouldn't factor in bolster which means players would always have to do math on the items they own to figure out what value it is providing.
A static value with bolster. This would be similar to above, but would now factor in bolster. - This still has the downsides of not knowing what it is before you buy it, and not knowing what it is when you own it unless it matches the rank of the static value. But when it does match that rank, it now gives the exact value * bolster.
Dynamic quality value without bolster. This would allow players who own the item to see what it is currently getting as a value from quality and would always match up to what it is giving. - For unowned we'd still have to pick either a default quality or 0. Players who own the item would need to do their own math to see what they were really getting with their bolster applied.
Dynamic quality value with bolster. This is what we went with. For people who own the power it will always tell them the exact accurate amount of stats they are receiving, no math required. For unowned we needed to decide what it would show. We went with the mythic quality level. While this doesn't tell a player what they will get from the item the moment they purchase it (unless the slots are at mythic quality already), it does allow a player to compare with other powers they own since it factors in their bolster. We figured this would be the best option to allow players to compare since they can look at the value of the power in the pack, and look at their other powers they own which also have their same bolster applied. This comparison is harder if the player doesn't have any powers that are at mythic quality.
If the majority of the player base wants a different setup for the tooltips, we can look into changing that. However, there currently is no solution with our tech where we can show you the actual value you're getting from the items when owned and the value it would pop out of a pack as when unowned.