I've queued this dungeon a few times with some friends to try to learn it but it seems impossible, at 530k hp with capped stats i am dying every single time she does light of judgement, this thing hits me for 2 million damage and with capped defense it goes down to around 650k. this is not fun and is just going to drive people away from this game as this is the 2nd time an impossible trial has been released(impossible to 95% of the playerbase). also my tank is being hit for damage in the billions. 15 billion damage. make this trial accessible to the public.
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Now, about your questions:
1) I'm not sure what you mean by "Light of Judgement". Is that the big AoE damage after she says "something something WORTHY"? If that's the case, it's called Weight of Virtue, but most people refer to it as Whitenoise or "heal check". 530k HP is more than enough to handle it, but you have to stack mitigations. Generally Griffon + Wyvern Artifact + Healer's mitigation powers (Astral Shield, Hallowed Ground, Sanctuary, and so on). The base damage is around 1.7M, defense will bring it down to ~850k so you need to coordinate extra mitigations with your team properly.
2) Your tank was hit for billions due to the other tank not taking aggro at the right time. This mechanic is explained at 08:15 in the video I linked:
- Zariel applies Armor Break and Stuns whoever currently has aggro;
- She then "goes down" and prepares to cast Judgement;
- After some seconds, she will hit whoever have aggro with Judgement. If it's the same person who got the Armor Break, the damage will be billions. If, however, the other tank takes aggro (as they're supposed to), the damage will be manageable with the proper mitigations.
3) There is no need to nerf the "actual" Zariel fight because there is an easier version coming, as per planned in the roadmap. Apparently the damage is smaller and some mechanics will have red areas in addition to their usual visual clues in the easy version. It will probably arrive with "The Redeemed Citadel" episode this month, I think.
First, because lockbox keys are not the only way to get a griffon. I never spent a dime in the game, farmed AD and bought an account wide griffon from the AH to get mine.
Second, griffon is very useful and generally used, but it's not needed. You'll have to stack another mitigation if you don't have it. One good item to use would be the Volatile Holy Water, for instance. The Wyvern damage reduction effect stacks, so an extra Wyvern would also be a good solution. Sigil of the Paladin and Tiamat's Orb of Majesty are other good choices.