OK so this is another poor me thread... but I can't help it.
The grind that has been instituted for the final rod of our forge box is plain old nuts. First we are limited to 54 secrets a day (why 54 I don't know..) which only drop from Bel. That's an issue already since we can only hold 150 at a time. You are limited to buying 3 boxes a day. That's 15k ad with no real return because it is all character or account bound rewards. Rough ad is plentiful already as well.
The drop rate on the rod from that box is so low it might as well not exist. I'm fairly certain that I am going to be spending hundreds of thousands if not well over a ad to get this rod, which will take weeks.
That just doesn't settle well for me. Either we should have more opportunities to get secrets and hold more each day or just raise the drop rate to make it appear in a reasonable amount of time and cost.
4
Comments
Just keep telling yourself, "At least it's not fishing... At least it's not fishing... At least it's not fishing... At least it's not Voninblood... At least it's not Voninblood... At least it's not Voninblood..."
It might be down to Chris not having been around for Storm King's Thunder, but the best form of increasing chances to get a chase item through grinding was most definitely the Hunt system in Ravenloft. It took a long time to get exactly what you wanted, but at least there was some variation in the chase.
This shower, rinse, repeat HAMSTER gets old REAL quick. Especially with lock out timers.
My advice? Don't waste your AD, and more importantly don't throw away something far, far more precious: your time.
@cwhitesidedev#9752 Sir I am asking you for a better understanding of the actual situation and also of the unforbbiden past that gived us hard times regarding gameplay experience. We do understand the `Corona` situation and also the fact that you and your team can`t make the big changes over the night but I truly encourage you to take some time and delay the content release date instead of releasing it broken like the Bel`s Episode. I can see what are you trying to do but as a Veteran player I get used to this kind of behaivor where economy revamp it is just another step to prepare people for another nerfs or steps (as you call them moving foreword) were we will get the same pattern over and over griding for our enchantments to get in the final endgame, struggling to finish the content and win a Blood Ruby. I am tired to complain and I may be no longer around to see if any of my words counts 0.01% for you and your team but I am 99,9% sure that I am not the only one who feels the same.
Thank you!
A humble member of the community.
Anyhow, the drop rate has been estimated to be 1.5%. This is a bit low, because it means that a very significant percentage of players will not be able to obtain the last rod by the time Mod 19 arrives (today on the PC, and in several weeks on the consoles). Personally I would have suggested a drop rate in the 2-2.5% range.
This is not the only issue with the drops from the box though.... the rings are worthless, just bad imitations of the ToMM rings, and the weapon transmutes are BtC for a random class, which feels like a slap in the face every time I get one ... making them BtA would have been the right thing to do, but that would have required thinking about what players actually want, so, no...
Bel only starts every 9 or so hours now. Meaning a large number of players have 0 chance at playing it. Even full time grinders are finding it difficult to get the orange rod with this level
How many AD/Time do I have to spend before I get it ?
RNG is no god, more like the evil itself.