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Fix the tooltips please...

dixonyu#2725 dixonyu Member Posts: 79 Arc User
edited June 2020 in PvE Discussion
So many broken, and vague tooltips, like affects allies, sometimes means affects you and everyone, sometimes just your group ...

The fighter says .5 second cast on cleave, the last is more like a full second due to animation, like the mod 18 SW soul defiler ... If the last attack is ment to be longer the tooltip should reflect this .


Either alot of <font color="orange">HAMSTER</font> is still bugged, your tooltips are vague and wrong, of your dev team added things in without realizing what they actually did.

Comments

  • rjc9000rjc9000 Member, NW M9 Playtest Posts: 2,405 Arc User
    edited July 2020


    The fighter says .5 second cast on cleave, the last is more like a full second due to animation, like the mod 18 SW soul defiler ... If the last attack is ment to be longer the tooltip should reflect this .

    This part isn't "technically" a bug, as because the tooltips do actually highlight the differing cast times of powers.

    It has a problem that the game only displays the first hit of the attack. Hold down the At-will button then quickly mouse over to the power used to see the cast times of all the hits (granted, it doesn't say "hit 1/hit 2/hit 3", but you get the point).

    Case in point: Brazen Slash's third hit takes 0.65 seconds to cast. Note that the animation doesn't match the tooltip because slight latency.



    Some powers don't really get that noticeable of a delay, such as the 0.6 second versus 0.5 second cast times of the second and first hits of Cleave, or the 0.4 versus 0.6 second cast time of Reave hits 1 & 2.

    It gets very noticeable on other powers, such as the third hit of Cleave (0.75 seconds) or Griffon Wrath's laughable third hit (1.5 seconds).

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