Thanks for addressing Green Slime's Acid Aura in today's Patch.
But did it need to be nerfed in the process?
The radius of the aura has been drastically reduced and it's hard to consider it an "aura" effect anymore if targets must be touching the companion to proc the effect. The power could now more appropriately be named eg.
Acid Membrane Acid Skin Acid Burn Acid Touch Acid Ooze or even as simple as Slime, or Green Slime
Of course I'd prefer the radius to be increased once again to what it was and the power act like an "Acid Aura".
Previously 3 Stronghold dummies would take Acid Aura damage but now only 1 does. I've never seen how much damage Acid Aura ever did as it's always been non-functioning doing zero damage per second since I acquired it, but surely if it was considered to be too overpowered as it was, tweaking the numbers a bit should be easy instead of redesigning the power by shrinking the radius to nothing?
Comments
But did it need to be nerfed in the process?
The radius of the aura has been drastically reduced and it's hard to consider it an "aura" effect anymore if targets must be touching the companion to proc the effect. The power could now more appropriately be named eg.
Acid Membrane
Acid Skin
Acid Burn
Acid Touch
Acid Ooze
or even as simple as Slime, or Green Slime
Of course I'd prefer the radius to be increased once again to what it was and the power act like an "Acid Aura".
Previously 3 Stronghold dummies would take Acid Aura damage but now only 1 does. I've never seen how much damage Acid Aura ever did as it's always been non-functioning doing zero damage per second since I acquired it, but surely if it was considered to be too overpowered as it was, tweaking the numbers a bit should be easy instead of redesigning the power by shrinking the radius to nothing?