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Green Slime companion's Acid Aura does 0 damage.

roadkill#6177 roadkill Member Posts: 534 Arc User
edited August 2019 in Bug Reports (PC)
I didn't test it at each tier during the upgrade process so I only know it does 0 damage at Legendary tier.
Post edited by roadkill#6177 on

Comments

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,215 Arc User
    Lack of ArmPen?
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • roadkill#6177 roadkill Member Posts: 534 Arc User
    21,537 Armor Penetration.
  • roadkill#6177 roadkill Member Posts: 534 Arc User
    Still "0" damage.
  • roadkill#6177 roadkill Member Posts: 534 Arc User
    edited March 2020
    Thanks for addressing Green Slime's Acid Aura in today's Patch.

    But did it need to be nerfed in the process? :(

    The radius of the aura has been drastically reduced and it's hard to consider it an "aura" effect anymore if targets must be touching the companion to proc the effect. The power could now more appropriately be named eg.

    Acid Membrane
    Acid Skin
    Acid Burn
    Acid Touch
    Acid Ooze
    or even as simple as Slime, or Green Slime

    Of course I'd prefer the radius to be increased once again to what it was and the power act like an "Acid Aura".

    Previously 3 Stronghold dummies would take Acid Aura damage but now only 1 does. I've never seen how much damage Acid Aura ever did as it's always been non-functioning doing zero damage per second since I acquired it, but surely if it was considered to be too overpowered as it was, tweaking the numbers a bit should be easy instead of redesigning the power by shrinking the radius to nothing?
    Post edited by roadkill#6177 on
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