When testing owlbear cub and armor enchants for my fighter vanguard in m16 preview, I accidentaly found that the Briartwine armor enchants damage reflection counts as "when striking a foe". This makes it procc the Tenebrous enchant. The reflected damage is also unable to crit, thus it is very good for proccing Owlbear Cubs presence. The combination makes it possible to deal a lot of damage (for a tank class, not relevant for DPS classes) when taking hits from enemies. The effect is present even when shielding and using Dig In.
I did report this as a bug during m16 preview, but there was no reply or fix.
Running this setup in M16/17 content and Hell Pit event made it possible/bearable for me to farm without swapping to my DPS loadout. In M18 it adds even more, as I get almost 20.000 more power with the new 1225 gear and spend a lot more time shielding incoming damage.
Is this a bug or WAI ?