Reducing the AD bonus for random queues was a really poor decision. You would think that you want to keep population up, and have higher level people still involved- now you have nerfed an important incentive for anyone to use random queues. Was bad enough already before the update that queuing the same level a second time wasnt even worth doing, so people would do 1 and done. Now queue times are getting longer to find people...hmmm wonder if there is a connection?
Its a good game, flaws aside, but it wont matter what content you develop if you keep frustrating players with seemingly unfair changes to mechanics of the game.
Could someone explain what the point of doing that was?
***** i'll leave the post up since it got replies and prompted some discussion- with a correction- I did jump the gun on what i "thought" was correct. There is much more detail to what was changed with this latest update, and my initial assessment was off-base