The game really needs it, or maybe 2 months trying to fix all the bugs the game has...
The last october was the only time when I saw some positive advancement in the games live...
Stop publishing content, make a break please I dont mind if we dont have more modules in 1 year, just focus on make the actual game better, balance classes, content and gear, fix class bugs and content bugs, read the feedback from all classes to make people happy playing the game.
Thank you.
Lescar PvE Wizard - Sir Garlic PvE Paladin
Caturday Survivor
Elemental Evil Survivor
Undermontain Survivor
Mod20 Combat rework Survivor
Mod22 Refinement rework Survivor
6
Comments
I totally agree they need to fix bugs and glitches. However the balance and repairs to the game mechanics is going to be real tricky. There will always be people saying it is too hard and others saying it is too soft. The players seem to be a bunch of spoiled little girls like Goldilocks when it comes down to what is agreeable.
When you have a game that just "works" then people have more positive comments and attitude. Now we have a mix of everything (bad decisions, bad rewards, imbalance, and bugs) that mines peoples patience and then you enter in a state of accepting everything but you play less and less every day until you stop.
Caturday Survivor
Elemental Evil Survivor
Undermontain Survivor
Mod20 Combat rework Survivor
Mod22 Refinement rework Survivor
Bugs, broken queueing system, missing NPCs, crafting not working properly are different issues. These aren't the territory of 'spoiled little girls', they're flat-out broken and improperly implemented code.
That said, games almost never do bug-fix runs except as a trickle effort in the background... because bug-fixes don't sell. New content sells, even when it's buggy.
A : There's not much worth buying from the Zen Market
B : Some classes are so buggy they're unplayable on some paragon paths
C : There are so many bugs in the game that a lot of the enjoyment has gone from it.
Appreciate that they want new players to replace those that they lost ... but if the problems for players leaving still exist, they'll never maintain anough retention and always have issues to try to fix.
At some point you have to fix problems, dropping more and more content only compounds the issues being faced.
Take a month, address the issues and make the players happy again.
As for balance and game mechanics, this game never followed the D&D rules. They just modeled the game mechanics after everything that came before this one. I know it is way too late in the race to attempt such a vast overhaul, but anyone who has played DDO knows the mechanics of that game engine are solid and on the mark. I am sure there are other systems out there I haven't played, with much better game mechanics.
To be honest, I fail to understand why they bother with complex game mechanics when my ranger can never miss the target. The arrows fired at moving target curve back around to hit, just like little heat seeking missiles. If they needed to go full on action 3rd person shooter, why not just go with real world physics for hit and miss? The game has a stupid reticle that is meaningless unless you can miss your shot.
Back on topic, I hope they take the time to fix the bugs. However @pitshade and @tribbulater are probably correct and they won't bother. But here is to hoping they will.