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[UPDATED] Patch Notes: NW.115.20190729e.17

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  • gripnir78gripnir78 Member, NW M9 Playtest Posts: 374 Arc User
    arazith07 said:

    Xuna wasn't the only companion doing absurd amounts of damage, she is just the most extreme, being able to out dps most players. They had to cut back all companions for now so they can take their time to find and adjust all the companions individually.

    Well knowing average Cryptic times of reaction we can forget about non augment companions for next year or two, OR its gona be fixed really fast like Foundry...

    Side note: I guess we should be worried - before MOD 16 lunch devs were able to take individual approach to each companion - altering their sats/skills/tooltips if necessary. Even after that lunch - you remember a Kobold's issue?

    Suddenly they cant or are unable to hand check few companions and adjust them if overperforming and they choose a lever to make ~60% dmg reduction to all companions across a board. It took 5 months to bring some companions back to "usabe" level and they cant even make few adjustments to that?

    Cryptic on almost every accasion in last twitches or posts keep saying that "they didnt have time/resources" to fix this or that. Crafting - delayed 5 months and released full of bugs...
    I start to wonder if there is more then 5 devs taken together to run this game...but acting more like a fire brigade
    On top of that its been a month since last words from @mimicking#6533

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